Squiiidzoid
Smash Cadet
- Joined
- Mar 3, 2015
- Messages
- 70
- 3DS FC
- 5026-5302-6885
I am sure all of you have read the tip that says something like "Shieldstun Shuffling: Input a direction while your shield is being hit to move slightly in that direction", and like me thought that that was just talking about how you can move your shield around to prevent shield stabbing. However, this really does affect your momentum. This means you can almost completely negate shield pushback. This partly explains why a run to shield sometimes negates shield pushback and sometimes doesn't. With this i have been able to punish even things such as Fsmashes on my shield with extreme punishes like a standing grab or a standing up b OOS.
To do it, you have to press the direction before you press shield, otherwise you will roll. So for instance what you would do is run forward, keep holding forward when you run into shield, and then keep holding forward while shielded. This is extremely useful for Luigi with his traction problems usually making it hard to punish strong moves OOS unless you perfect shield(which is dangerous against strong moves, especially with online lag). I think we should make this known to all the Luigi mains here, as even though some people may say "lol i knew about this ages ago", most people don't know about it.
To do it, you have to press the direction before you press shield, otherwise you will roll. So for instance what you would do is run forward, keep holding forward when you run into shield, and then keep holding forward while shielded. This is extremely useful for Luigi with his traction problems usually making it hard to punish strong moves OOS unless you perfect shield(which is dangerous against strong moves, especially with online lag). I think we should make this known to all the Luigi mains here, as even though some people may say "lol i knew about this ages ago", most people don't know about it.