B_AWAL
Smash Master
The return of the Tally Smash SCENE!!!
4/14/2013
1505 w Tharpe St apt 3532B
Feat.
$10 covers everything
Brawl Singles
Brawl Dubs
Project M
Random Teams
~3 Stocks
~8 Minute Time Limit
~Items set to “Off” and “None”
~Pause set to “Off”
~Meta Knight’s infinite dimensional cape tactic is banned.
~All infinites and chain grabs are legal.
~There is a 35 Ledge Grab Limit for all characters. If a game goes to time and one player goes OVER(<35 aka 36+) the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
~The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterrupted moves past 300%, and reaching a position that your opponent can never reach you.
~Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
~If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
-In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
-If the match ends with both players dying at the same time coincidentally, or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 15 is used for all characters.
-If a match is ended via suicide move, the initiator of the move wins.
~COACHING IS ALLOWED.
~Players are to attend their matches at the designated times they are called. If you are late to a match, the following rules will be applied based on the amount of time:
-If you are 5 minutes late: Results in a match loss
-If you are 10 minutes late: Results in a set loss
-These times will be strictly enforced to make sure that each player will enjoy the full event on a timely manner.
I Hurt my friends - Team Attack set to “On”
But Why? - Double Meta Knight is banned
Helping Hand - Life stealing is allowed
Time Outz - In the event of a game reaching the time limit, if a single player on a team exceeds their Ledge Grab Limit, that team loses. If one or more players on both teams exceed their Ledge Grab Limit, then the Ledge Grab Limit rule is ignored.
In the event of a game going to time and the Ledge Grab Limit can not determine a winner and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
Blue Rulez - If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.
(IF you would like to read the rest of the rulings, which only deals with Set procedure then visit this link please: http://www.apex-series.com/rules/brawl/ )
Starters:
Battlefield
Final Destination
Lylat Cruise
Smashville
Yoshi’s Island (Brawl)
Counterpicks:
Battleship Halberd
Pokemon Stadium 1
Castle Siege
Delfino Plaza
Frigate Orpheon
Door Fee: $5
Singles Entrance Fee: $10
Doubles Entrance Fee: $10 ($5 Per Teammate)
Amatuer Bracket: Paid 4 with Singles fee
Location: TBD I have several locations I just want to post this here 1st
Brawl Doubles - 12pm
ProjectM Doubles - 1pm
Melee Singles - 1pm
ProjectM - 2pm
Brawl Singles - 3pm
Brawl Amatuer Bracket - 4pm
We WILL have a STREAM!!!
Attendence???
4/14/2013
1505 w Tharpe St apt 3532B
Feat.
$10 covers everything
Brawl Singles
Brawl Dubs
Project M
Random Teams
General Rules:
S/O 2 8Bitman
~3 Stocks
~8 Minute Time Limit
~Items set to “Off” and “None”
~Pause set to “Off”
~Meta Knight’s infinite dimensional cape tactic is banned.
~All infinites and chain grabs are legal.
~There is a 35 Ledge Grab Limit for all characters. If a game goes to time and one player goes OVER(<35 aka 36+) the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
~The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterrupted moves past 300%, and reaching a position that your opponent can never reach you.
~Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
~If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
-In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
-If the match ends with both players dying at the same time coincidentally, or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 15 is used for all characters.
-If a match is ended via suicide move, the initiator of the move wins.
~COACHING IS ALLOWED.
~Players are to attend their matches at the designated times they are called. If you are late to a match, the following rules will be applied based on the amount of time:
-If you are 5 minutes late: Results in a match loss
-If you are 10 minutes late: Results in a set loss
-These times will be strictly enforced to make sure that each player will enjoy the full event on a timely manner.
Modified Doubles Rules:I Hurt my friends - Team Attack set to “On”
But Why? - Double Meta Knight is banned
Helping Hand - Life stealing is allowed
Time Outz - In the event of a game reaching the time limit, if a single player on a team exceeds their Ledge Grab Limit, that team loses. If one or more players on both teams exceed their Ledge Grab Limit, then the Ledge Grab Limit rule is ignored.
In the event of a game going to time and the Ledge Grab Limit can not determine a winner and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
Blue Rulez - If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.
(IF you would like to read the rest of the rulings, which only deals with Set procedure then visit this link please: http://www.apex-series.com/rules/brawl/ )
Stage List:
Starters:
Battlefield
Final Destination
Lylat Cruise
Smashville
Yoshi’s Island (Brawl)
Counterpicks:
Battleship Halberd
Pokemon Stadium 1
Castle Siege
Delfino Plaza
Frigate Orpheon
Door Fee: $5
Singles Entrance Fee: $10
Doubles Entrance Fee: $10 ($5 Per Teammate)
Amatuer Bracket: Paid 4 with Singles fee
Location: TBD I have several locations I just want to post this here 1st
Brawl Doubles - 12pm
ProjectM Doubles - 1pm
Melee Singles - 1pm
ProjectM - 2pm
Brawl Singles - 3pm
Brawl Amatuer Bracket - 4pm
We WILL have a STREAM!!!
Attendence???