Lately I've been wanting to get back into vanilla Brawl, but it seems like most Smash players bash on Brawl because it's not like Melee, Tripping sucks, Meta Knight's broken, etc. Although I completely understand why, I would like to make a mod with everything people hate about Brawl removed, fixed, or changed, but the point is not to make it like Melee or Project M, but to make Brawl enjoyable competitively on it's own. In order to do so I would like to gather as much knowledge as I can about what made Brawl seem quote "not competitive." Mostly with the mindset that the mod Balanced Brawl has which is to balance and fix the game while trying to keep the formula as close to Brawl as possible. I want to make Brawl the popular fighting game it should have been instead of just making it play like Melee. If anything is based more off of vBrawl, Smash 4, and Balanced Brawl rather than Project M, Melee, or Smash 64. I want to make a mod that's intended for competitive players while also keeping as close as possible to vanilla Brawl. No overall big changes will be made to the Physics engine unless they are necessary.
At first I only wanted to make a mod just for Brawl tournaments that did the following:
I then realized that there were quite a few more things that competitive players still didn't like about Brawl and that's when I came up with this thread. Please let me know if I missed anything in this list.
Without further adieu here's a list of everything people didn't like about Brawl competitively and how I plan on fixing it:
Remember this list may not be complete, please let me know if there is anything I could do better while still keeping close to the Brawl formula.
At first I only wanted to make a mod just for Brawl tournaments that did the following:
- - Installed like the no homebrew Project M mod. No additional hacks needed.
- - Removed random tripping.
- - Remove or prevent Meta Knight from being selectable on the character select screen or in the random character select. so as to follow the banned meta knight rule most players follow in vBrawl.
- - Automatically unlocked all characters, stages, and the random stage select option when installed.
- - The options are automatically set to 3 Stock, 8 Minuets, No items, etc. by default.
- - All Legal stages are on the normal stage select screen while non legal stages are on the second stage screen.
I then realized that there were quite a few more things that competitive players still didn't like about Brawl and that's when I came up with this thread. Please let me know if I missed anything in this list.
Without further adieu here's a list of everything people didn't like about Brawl competitively and how I plan on fixing it:
RANDOM TRIPING:
- Remove it altogether. Players will still be able to trip on banana peals though.
OVER POWERED META KNIGHT:
- Severely nerf Meta Knight down to his Smash 4 level. Smash 4 and Balanced Brawl will be used as a main reference to keep him balanced.
- Or remove Meta Knight from the character select screen altogether including from the random select. This shouldn't be too different from competitive vBrawl sense Meta Knights already widely banned.
UNBALANCED:
Remember no game will be perfectly balanced. Removing or severely nerfing Meta Knight will help balance out the game a lot. Maybe we'll incorporating some small balances similarly to what the mod Balanced Brawl has done to help balance the game out, but we would prefer to keep it as close to vanilla Brawl as possible so only minor changes if any.
IT WASN'T LIKE MELEE:
- If this is such a big issue to you go play Melee or download Project M here instead.
NO MEWTWO, ROY, PICHU, OR DR. MARIO:
- Dr. Mario alternate costumes for Mario.
- Pichu alternate costumes for Pikachu.
- Roy alternate costumes for Marth.
- Mewtwo alternate costume for Lucario.
Remember adding new characters or semi clones will change the game too much from vanilla Brawl. Adding clones wouldn't follow Brawls no direct clone philosophy. I would prefer for it to stay as close to vBrawl as possible instead of making it like Melee of Project M.
TOO SLOW:
- Remember were trying to keep this as close to vBrawl as possible. This isn't Melee, Project M or even Brawl Minus, It's Brawl.
- Maybe include automatic teching? preferably not.
INFINITIES:
- Fix it similarly to how Balanced Brawl did it here.
- Or make it so the infinities are still possible, but change up some character stats making them extremely hard (almost impossible) to preform and make it so other characters can break out of them more easily. Kinda like how Smash 4 infinites aren't as devastating, but still possible.
LEDGE INVINCIBILITY:
- Make ledge invincibility only apply the first time. every time after that without touching the ground the player won't be invincible. Similar to how Smash 4 ledges worked.
- Or it that doesn't work I'll implement what Balance Brawl did here with planking prevention.
WATER STALLING:
- Remove water altogether. Thus making some stages more competitive friendly.
- Or make the water like it is in Smash 4 where you drown more easily.
- Or if that doesn't work I'll implement what Balanced Brawl did here with planking prevention.
STAGES:
- Replace 75m, Mario Bros., or Rumble Falls with the Wifi Training Room stage.
- Remove most if not all stage hazards, bosses, stupid stage transitions, etc. on all stages.
- Wario Ware Inc - removed mini games.
- Remove stage transitions on Castle Siege.
- Remove stage transitions on Pokemon Stadium 2.
- Remove F-Zero vehicles on Port Town Areo Dive.
- Possibly fix up Delfino Plaza to be more legal friendly.
- Possibly raise the upper blast line on Halberd.
- Remove tilting on Lylat Cruise.
- Remove all Hazards on Norfair.
- Make the water like it is in Smash 4 or remove it altogether.
- Maybe a few more changes to the stages to make them more tournament friendly.
GLITCHES:
- Every game will have a certain extent of glitches, but I'll do my best to patch them.
- Remove it altogether. Players will still be able to trip on banana peals though.
OVER POWERED META KNIGHT:
- Severely nerf Meta Knight down to his Smash 4 level. Smash 4 and Balanced Brawl will be used as a main reference to keep him balanced.
- Or remove Meta Knight from the character select screen altogether including from the random select. This shouldn't be too different from competitive vBrawl sense Meta Knights already widely banned.
UNBALANCED:
Remember no game will be perfectly balanced. Removing or severely nerfing Meta Knight will help balance out the game a lot. Maybe we'll incorporating some small balances similarly to what the mod Balanced Brawl has done to help balance the game out, but we would prefer to keep it as close to vanilla Brawl as possible so only minor changes if any.
IT WASN'T LIKE MELEE:
- If this is such a big issue to you go play Melee or download Project M here instead.
NO MEWTWO, ROY, PICHU, OR DR. MARIO:
- Dr. Mario alternate costumes for Mario.
- Pichu alternate costumes for Pikachu.
- Roy alternate costumes for Marth.
- Mewtwo alternate costume for Lucario.
Remember adding new characters or semi clones will change the game too much from vanilla Brawl. Adding clones wouldn't follow Brawls no direct clone philosophy. I would prefer for it to stay as close to vBrawl as possible instead of making it like Melee of Project M.
TOO SLOW:
- Remember were trying to keep this as close to vBrawl as possible. This isn't Melee, Project M or even Brawl Minus, It's Brawl.
- Maybe include automatic teching? preferably not.
INFINITIES:
- Fix it similarly to how Balanced Brawl did it here.
- Or make it so the infinities are still possible, but change up some character stats making them extremely hard (almost impossible) to preform and make it so other characters can break out of them more easily. Kinda like how Smash 4 infinites aren't as devastating, but still possible.
LEDGE INVINCIBILITY:
- Make ledge invincibility only apply the first time. every time after that without touching the ground the player won't be invincible. Similar to how Smash 4 ledges worked.
- Or it that doesn't work I'll implement what Balance Brawl did here with planking prevention.
WATER STALLING:
- Remove water altogether. Thus making some stages more competitive friendly.
- Or make the water like it is in Smash 4 where you drown more easily.
- Or if that doesn't work I'll implement what Balanced Brawl did here with planking prevention.
STAGES:
- Replace 75m, Mario Bros., or Rumble Falls with the Wifi Training Room stage.
- Remove most if not all stage hazards, bosses, stupid stage transitions, etc. on all stages.
- Wario Ware Inc - removed mini games.
- Remove stage transitions on Castle Siege.
- Remove stage transitions on Pokemon Stadium 2.
- Remove F-Zero vehicles on Port Town Areo Dive.
- Possibly fix up Delfino Plaza to be more legal friendly.
- Possibly raise the upper blast line on Halberd.
- Remove tilting on Lylat Cruise.
- Remove all Hazards on Norfair.
- Make the water like it is in Smash 4 or remove it altogether.
- Maybe a few more changes to the stages to make them more tournament friendly.
GLITCHES:
- Every game will have a certain extent of glitches, but I'll do my best to patch them.
Remember this list may not be complete, please let me know if there is anything I could do better while still keeping close to the Brawl formula.