D
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I've been thinking this for a while -- if Smash 3DS got a version of Stage builder. I don't think it's even possible to put a drawing system like the Wii U one has, but what I do think is possible is having a variant of Brawl's.
Okay, imagine this. You take Brawl's stage builder -- grid-based, tessellation on it's block so all platforms connect well,, basic blocks, soft platforms, different backgrounds, and a file system that just tells the game what to place like Brawl did. Brawl had this system to run efficiently and save space, while things like the tessellation in particular were added to make the final product look more pleasant, as the game couldn't detect the platform's size and re-texture it.
Some useful changes I would imagine are to cut out all of the background-specific objects, as they require you to pretty much commit to an aesthetics just for specific geometry, possibly add more backgrounds, though three would work well enough, and definitely, DEFINITELY add upside-down variants to, say, slopes, fixing the one major problem Brawl's Stage Builder had of commuting to walls or poor stage ledges.
The more I think about this, the more excited I get, mostly because of how feasible it is. I mean, Smash for Wii U can send custom stage data to your friends and they work online now, why wouldn't Smash 3DS be able to send a much smaller .bin that just makes a stage with in-game assets that everyone would get in a patch? Another issue it would fix is the 3DS stage roster, as it's REALLY hit or miss for some, including myself. Want a neutral that's not FD or Battlefield? Make one. Want a big stage with a cozy campy feel (like temple)? Make one (the 3DS can load Gaur Plain, it can totally load a large custom with about 20 assets max that just get re-loaded for different areas ).
With all of my excitement in this getting potentially added, I figured I let you guys know my thoughts and ask what yours are. Would you guys like a 3DS stage builder with improvements, adjustments, and removed features from Brawl (like the background-specific blocks, windmills, etc.) if need be? Do you just really not care? Do you think it would make the two versions equal in quality or enjoyment (I do)? Please, let me know!
Okay, imagine this. You take Brawl's stage builder -- grid-based, tessellation on it's block so all platforms connect well,, basic blocks, soft platforms, different backgrounds, and a file system that just tells the game what to place like Brawl did. Brawl had this system to run efficiently and save space, while things like the tessellation in particular were added to make the final product look more pleasant, as the game couldn't detect the platform's size and re-texture it.
Some useful changes I would imagine are to cut out all of the background-specific objects, as they require you to pretty much commit to an aesthetics just for specific geometry, possibly add more backgrounds, though three would work well enough, and definitely, DEFINITELY add upside-down variants to, say, slopes, fixing the one major problem Brawl's Stage Builder had of commuting to walls or poor stage ledges.
The more I think about this, the more excited I get, mostly because of how feasible it is. I mean, Smash for Wii U can send custom stage data to your friends and they work online now, why wouldn't Smash 3DS be able to send a much smaller .bin that just makes a stage with in-game assets that everyone would get in a patch? Another issue it would fix is the 3DS stage roster, as it's REALLY hit or miss for some, including myself. Want a neutral that's not FD or Battlefield? Make one. Want a big stage with a cozy campy feel (like temple)? Make one (the 3DS can load Gaur Plain, it can totally load a large custom with about 20 assets max that just get re-loaded for different areas ).
With all of my excitement in this getting potentially added, I figured I let you guys know my thoughts and ask what yours are. Would you guys like a 3DS stage builder with improvements, adjustments, and removed features from Brawl (like the background-specific blocks, windmills, etc.) if need be? Do you just really not care? Do you think it would make the two versions equal in quality or enjoyment (I do)? Please, let me know!