Phaazoid
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The correct answer was medium rare*Lethal Strikes Ridley* My parents are deaaaaaaaad!
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The correct answer was medium rare*Lethal Strikes Ridley* My parents are deaaaaaaaad!
heh....that face....-u- I knew you were thinking that thing again...
I'm completely up for another Sm4sh Direct to reveal possibly 2-3 chars and a few features before the game drops. What I'm not up for is if they do what they did for the Mario Kart 8 Direct and show off a completely underwhelming roster and announce it's the final roster, with no sign of character DLC in sight.Hey RealTalker's waz up.
Waz gonna say am i the only one expecting a second developer like direct? (smash info blow out)?
Keep a eye on this month if its dry bones & we dont get nothing like in March then they maybe a blow out in august for the JPN Release.
a theory of mine is that he doesnt like spoilers but because we are in the techno age by JPN release everyone will know everything...so why not have the pleasure of officially announcing maybe not all stuff but another round of goodness.
Another thing thats been on my mind more than anything is he kept holding back on telling us what the connectivity between the 2 versions will do...i thought all in good time he will tell us...but then i thought if he is waiting till one of the versions drops first it must be a huge secret feature if so then at the E3 Roundtable he indeed announced that he will let us know after the 3DS version releases + Couple that With Gematsu saying there is a plan for DLC.....
ow my.....something big is being hidden in the WiiU version that we will only know in October thats when the game will be out everywhere for 3DS also its a bimonthly N-Direct month.
Thoughts?
Why can't I like this more than once?Samus: *Lethal Strikes Ridley* My parents are deaaaaaaaad!
Ridley: Hey, Samus. What did your parents gave you as a christmas prese-
Samus: *slaps Ridley* My parents are deaaaaaad!
Samus: Hey, Ridley, how is Kraid doi-
Ridley: *punches Samus in the face* MY COMRADE KRAID IS DEAAAAAD AND YOU WILL BE DEAD SOON TOO!
Chozo: Hey, Old Bird, what`s up with Metr-
Old Bird: *throws a book into that Chozo`s face* HE IS NOT FINISHEEEEED!
Mother Brain: Hey, Sakurai, is Ridley playa-
Sakurai: *turns Mother Brain into assist throphy* HERE IS RIDLEY`S SHADOW I PREPARED FOR NINTENDO DIRECT!
I doubt they'll do a direct with more than one newcomer reveal, they've tended to be one new character reveal per direct, even the one that was just smashbros only revealed Greninja.I'm completely up for another Sm4sh Direct to reveal possibly 2-3 chars and a few features before the game drops. What I'm not up for is if they do what they did for the Mario Kart 8 Direct and show off a completely underwhelming roster and announce it's the final roster, with no sign of character DLC in sight.
For example, if they announce that all of the newcomers we know currently () along with the Gematsu Leak Newcomers are all of the newcomers that we're getting, I'm going to be upset. It just feels like it's missing something. Sm4sh is most likely the one game Nintendo is riding on to boost WiiU sales. It's their "big game" of 2014. August is Nintendo's last chance to shock everybody before the game is released and all information is leaked online. That being said, who do you think they'll reveal if they do have a dedicated direct?
Roidley's...eyes.....did you get the idea from my silly version of Roidley, I guess...?View attachment 17631
I personally believe the reason Roidly is so different to Ridley cause the scientist's who were re-creating him were all like "Hey despite being evil and stuff that Ridley was petty cool, but do you know what would be COOLER?"
"More Muscles!"
"Heat detecting Vision"
"Oh oh oh, A Sharper tail Spike!"
"Did you SPIKES?!"
"SPIKES"
"MORE SPIKES"
And then they were all like
and then they did it
and that is my full detailed expiation on why they are so different, please, no questions.
EDIT: Have games ever had multiple dedicated directs before?
But it's already been done! In this thread!Resizing Ridley be like:
It's physically and mentally impossible!
To be fair mario kart 8 already saved the wii u. But I agree on all your other pointsI'm completely up for another Sm4sh Direct to reveal possibly 2-3 chars and a few features before the game drops. What I'm not up for is if they do what they did for the Mario Kart 8 Direct and show off a completely underwhelming roster and announce it's the final roster, with no sign of character DLC in sight.
For example, if they announce that all of the newcomers we know currently () along with the Gematsu Leak Newcomers are all of the newcomers that we're getting, I'm going to be upset. It just feels like it's missing something. Sm4sh is most likely the one game Nintendo is riding on to boost WiiU sales. It's their "big game" of 2014. August is Nintendo's last chance to shock everybody before the game is released and all information is leaked online. That being said, who do you think they'll reveal if they do have a dedicated direct?
YesRoidley's...eyes.....did you get the idea from my silly version of Roidley, I guess...?
Hahaha. Really, the problem is that simply resizing him won't do. Ridley was designed to be like 4 times the size of Samus. A simple resizing job would make him look miniature. He's got large wings, long limbs, a decently sized head, and a long pointed tail. In order for him to look good at such a small size, they'd have to make a Ridley with new proportions and resize all his separating features individually into a unique Ridley model. It'd be a bit drastic. If memory and knowledge serves correctly, this hasn't been done with any of the fighters before, just simple resizing and maybe some little tweaks to individual body parts here and there.Resizing Ridley be like:
It's physically and mentally impossible!
O.O HE WANTS TO HUG ME?! I'm not used to hugs! D:
Hug your humanized de-scalied waifu, Andrea. This is the internet. Hugging people is what you do on the internet.O.O HE WANTS TO HUG ME?! I'm not used to hugs! D:
We already have proportions down just check our size comparisonsHahaha. Really, the problem is that simply resizing him won't do. Ridley was designed to be like 4 times the size of Samus. A slimple resizing job would make him look miniature. He's got large wings, spread out limbs, a decently sized head, and a long pointed tail. In order for him to look good at such a small size, they'd have to make a Ridley with new proportions and resize all his separating features individually into a unique Ridley model. It'd be a bit drastic. If memory and knowledge serves correctly, this hasn't been done with any of the fighters before, just simple resizing and maybe some little tweaks to individual body parts here and there.
I've exhausted the "too big" argument but the problem really his shape and proportions.
Slimple.A slimple resizing job would make him look miniature.
O.O HE WANTS TO HUG ME?! I'm not used to hugs! D:
Where? And didn't they just use a rescaled Other M Ridley model for the size comparisons?We already have proportions down just check our size comparisons
Can someone show our size comparisons to ur good ole detractor over here?Where? And didn't they just use a rescaled Other M Ridley model for the size comparisons?
In Brawl they completely re-did meta Ridley's proportions. His wings were shrunk by more than half their length from Metroid Prime 1.Hahaha. Really, the problem is that simply resizing him won't do. Ridley was designed to be like 4 times the size of Samus. A simple resizing job would make him look miniature. He's got large wings, long limbs, a decently sized head, and a long pointed tail. In order for him to look good at such a small size, they'd have to make a Ridley with new proportions and resize all his separating features individually into a unique Ridley model. It'd be a bit drastic. If memory and knowledge serves correctly, this hasn't been done with any of the fighters before, just simple resizing and maybe some little tweaks to individual body parts here and there.
I've exhausted the "too big" argument but the problem really lies in his shape and proportions.
Um....but he's the descalied (supposed?) CLONE of my...waifu....I don't think...Hug your humanized de-scalied waifu, Andrea. This is the internet. Hugging people is what you do on the internet.
O_O Oh no, NOT the watery eyes.....OH DAMNIT -__-....OK! Just ONE little hug! no more!
And, to compound on that, people would close-mindedly conclude that nothing whatsoever could be determined from teased subject. With the Boxing Ring, it was "Oh, there are all of these references to Punch Out!! with the Sandman light show and the triple-star mat, but no, it could just be Final Destination (lol) so Little Mac's chances are unaffected." With the shadow, it's "We can't entirely tell anything from looking at the shadow whatsoever, so Ridley's chances are up in the air."After doing a bit of research, I found out something rather interesting that may show something about Sakurai's teasing methods. I know stuff like the reveals of Assist Trophies or Palutena are brought up a lot for that topic, but this time I want to focus on Little Mac and the Boxing Ring. It may not mean a whole lot, but I think it's worth pointing out.
So, prior to his reveal, Little Mac was a pretty popular character request (at least, in the West). He was also a boxer, so the obvious (and perhaps only) choice for a stage for him would be a boxing ring. So when Smash 4 was revealed and a generic Smash boxing ring was shown, some people began to worry for Little Mac. After all, if the boxing ring in the game had no ties to Punch Out, that might suggest that Little Mac would not be playable. Now, assuming I didn't miss anything, I counted a total of one pic of the day prior to Little Mac's reveal that actually talked about the boxing ring itself. Despite being shown constantly in random pictures, the boxing ring itself was never the focus. We were left in the dark about whether or not the boxing ring was just a Smash original stage or something more, and as such we didn't have a good idea of how the stage affected Little Mac.
Then Little Mac was revealed and it turned out they were showing us a Punch Out stage all along, but they gave it two separate designs just to hide that fact.
So, what does this have to do with Ridley again? Well, I think you could make a comparison between the boxing ring possibly being a Smash original stage and Ridley possibly being a boss. If either ended up being true, it would have a rather negative impact on the chances of Little Mac/Ridley, and both possibilities were quite clearly shown to us, but never elaborated upon. We constantly saw the Boxing Ring before Little Mac was revealed yet knew almost nothing about it, much like how Ridley has been hinted to be a boss on the Pyrosphere, yet despite all we've seen of it we have very little information on it. In both cases, Sakurai has put something right in front of us yet refuses to elaborate what it is, and in the former case, it ended up leading to the reveal of a highly requested newcomer. Perhaps the same will happen with Ridley?
Hopefully I made all that understandable...
I'm not sure how much this goes with your LIttle Mac thing, but upon reading this I remembered something I listened to. Prior to Rosalina's reveal, Sakurai had posted this image:After doing a bit of research, I found out something rather interesting that may show something about Sakurai's teasing methods. I know stuff like the reveals of Assist Trophies or Palutena are brought up a lot for that topic, but this time I want to focus on Little Mac and the Boxing Ring. It may not mean a whole lot, but I think it's worth pointing out.
So, prior to his reveal, Little Mac was a pretty popular character request (at least, in the West). He was also a boxer, so the obvious (and perhaps only) choice for a stage for him would be a boxing ring. So when Smash 4 was revealed and a generic Smash boxing ring was shown, some people began to worry for Little Mac. After all, if the boxing ring in the game had no ties to Punch Out, that might suggest that Little Mac would not be playable. Now, assuming I didn't miss anything, I counted a total of one pic of the day prior to Little Mac's reveal that actually talked about the boxing ring itself. Despite being shown constantly in random pictures, the boxing ring itself was never the focus. We were left in the dark about whether or not the boxing ring was just a Smash original stage or something more, and as such we didn't have a good idea of how the stage affected Little Mac.
Then Little Mac was revealed and it turned out they were showing us a Punch Out stage all along, but they gave it two separate designs just to hide that fact.
So, what does this have to do with Ridley again? Well, I think you could make a comparison between the boxing ring possibly being a Smash original stage and Ridley possibly being a boss. If either ended up being true, it would have a rather negative impact on the chances of Little Mac/Ridley, and both possibilities were quite clearly shown to us, but never elaborated upon. We constantly saw the Boxing Ring before Little Mac was revealed yet knew almost nothing about it, much like how Ridley has been hinted to be a boss on the Pyrosphere, yet despite all we've seen of it we have very little information on it. In both cases, Sakurai has put something right in front of us yet refuses to elaborate what it is, and in the former case, it ended up leading to the reveal of a highly requested newcomer. Perhaps the same will happen with Ridley?
Hopefully I made all that understandable...
people said scallies, but in this case, what about Ridlies?So I know the people fascinated (and attracted at times) to anthropomorphic mammals are called "furries."
So... what would those attracted to anthropomorphic/slightly humanoid reptiles (us, I guess) be called?
Also Ridley still needs to work on his Traps and Neck.
That actually brings up something else I've been thinking about lately. Correct me if I'm wrong, but I believe that, typically, bosses in Smash follow a similar pattern of standing in one place (usually the left or right of the stage they're fought on), attacking from that location, and moving to another location while attacking. That's how the majority of bosses in Brawl functioned, and the Yellow Devil also follows this pattern. The Ridley we saw in the Direct slowly flew in to the center of the stage, stopped, seemingly did nothing, and then slowly flew to the left end of the Pyrosphere, and then immediately turned back. What's strange is that Ridley didn't seem to really do anything in that time he was shown, and considering how slowly he was moving, I find it unlikely that his movement across the stage would actually cause damage to players who touched him. It doesn't seem to match up with what bosses in Smash have usually, and seem to still, act.Thing is, is that we know he's in the game, it's just his role in the game that's up in the air, pun intended. I literally see no jump doe, just him flying and then flying in place, and then flying again.
Am I the only one who gets creeped out by these humanizations of Ridley
If this is what Ridley behaved like in the Metroid games and in Brawl (i.e. lazily flying around not doing anything) then we'd have no reason to be suspicious of the shadow's movements. But the truth is, he's fast and brutal when it comes to combat style. Given how Sakurai does his best to remain close to original source material, it seems like a massive oversight to have Ridley act so uncharacteristically, especially when he was already portrayed pretty well in Brawl (despite basically being a Dyna Blade clone).That actually brings up something else I've been thinking about lately. Correct me if I'm wrong, but I believe that, typically, bosses in Smash follow a similar pattern of standing in one place (usually the left or right of the stage they're fought on), attacking from that location, and moving to another location while attacking. That's how the majority of bosses in Brawl functioned, and the Yellow Devil also follows this pattern. The Ridley we saw in the Direct slowly flew in to the center of the stage, stopped, seemingly did nothing, and then slowly flew to the left end of the Pyrosphere, and then immediately turned back. What's strange is that Ridley didn't seem to really do anything in that time he was shown, and considering how slowly he was moving, I find it unlikely that his movement across the stage would actually cause damage to players who touched him. It doesn't seem to match up with what bosses in Smash have usually, and seem to still, act.
sorry, haha, you're damn good at drawing them, but they creep me out to no end.