Yomi's Biggest Fan
See You Next Year, Baby
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Brash the Bear Bashes Into the Stadium
Brash is the hotheaded member of the Brothers Bear who originated from the last of the DKC Trilogy, Donkey Kong Country 3: Triple Trouble. He currently resides in Kremwood Forest. Brash is a cocky and stereotypical athlete that thinks he is very fast and is happy only when he is undefeated. He lives in a regular Brothers Bear cabin in the Super Nintendo version of Donkey Kong Country 3 and a sports stadium in the Gameboy Advance remake. In a previous level "Riverside Race", Brash holds a record for completing it one minute and fifteen seconds. If Dixie and Kiddy Kong manage to beat his record and pay Brash a visit, he will throw a tantrum, causing a loose log to fall off a tree and land in the river, leading to a secret Banana Bird Cave. Other than reaching the Cave, Brash has no other significance in the game. If the Kongs revisit him any time after beating him, he will get angry and kick them out.
First of all, Brash the Bear is plot relevant just like the other Brothers Bear throughout the entire game (Meaning that you can't reach the secret Banana Bird Cave without beating his personal record if you want to beat the *ahem* game at 103% for the true ending.) And second of all, he's arguably one of the more memorable members of the bears due to his jerkish attitude and infamous tantrum that he throws when you actually beat his record. So if you get a good grasp of this, he's quite the fan favorite out of the new characters introduced in the game, even in comparison to the more hated Ellie the Elephant and Kiddy Kong.
Being a member of the Brothers Bear, Brash actually has a unique design in comparisons to the more notable Kongs and Kremlings the Donkey Kong Country franchise due to being a bear. As a matter of a fact, he could easily be a playable representative that represents such a group since he's one of the more memorable characters of the game unlike the less liked Ellie the Elephant and Kiddy Kong. The fact that he has the Rarebare logo on his trademark shirt easily meant that the developers and a soft spot fro him despite his minor role. In case Banjo doesn't make in Smash due to his ownership to Microsoft, Brash's inclusion could easily make up for it since he is a bear created by Rare and owned by Nintendo.
Brash's Exciting Moveset Potential
A majority of Brash's uniqueness would come from big a heavyweight that is nimble with =plenty of aerial options due to his unique muscular body. He can have a slow walk, but a powerful run that could even make Bowser's seem like joke. His arms are were his strength comes from the most since this things are capable of shaking the damn ground when slamming them onto a disk in blind rage. So expect most of his attacks to be punches, hooks, elbows, clotheslines, jabs, or even arm flexing.
Due to being a bear, he is cabal of things that these ursid predators are capable of like bites, clawing, punches, body slams, or even damaging others with a powerful roar. Since bears are known for their feral nature and massive strength, he could even attacks with an array of heavy objects like large logs and large dumbbells. His stays of being an athlete can grant him some quick and deadly kicks, those these are even weaker in comparison to his muscular arms.
If that isn't enough moveset potential for you, he can easily borrow some materials from his furry brothers since he is a Brother Bear representative after all. He could toss special coins (known as Bear Coins) in memory of Bazaar, use the explosives from his brother Boomer, swiping a rare plant that he stole from Bramble at his enemies, borrowing Bazooka's old canon named Bessie, kicking with Blizzard's spiked mountain boots, or even using Bjorn's iconic alphorn.
Brash the Bear's Moveset Workout
Attacks
Idle Animation: Brash does a feral stance akin to Bowser with his jaw gaping and his muscular arms outstretched (all while breathing heavily). His actions during this stance would range from doing his mocking pose that he did in the cabin from DKC3 or even flexing his arms arrogantly.
Jab A: Brash does a powerful punch. Follows into another righthand hook. A follow-on with an onslaught of slow, but powerful law swipes.
Forward Tilt: Brash jabs with his left elbow while doing an smug grunt with his body leaned over.
Up Tilt: He does a jumping jack gesture that only attacks with his arms above him, it hits more than ones like Olimar's Up Tilt.
Down Tilt: Brash does a simple "stomp to the foot" with his outstretched leg, this has a decent amount of range.
Dash Attach: Brash does a powerful pounce with his claws outstretched and his fearsome jaws open, which would end in him comically landing onto the hard ground belly first.
Neutral Aerial: Brash does a powerful spin with both of his arms outstretched, one of his more deadlier moves.
Forward Aerial: A quick roundhouse kick in midair with a smug grin on his face.
Back Aerial: He turns around and swipes with his claws, all with a devious glint in his eye.
Up Aerial: Brash swipes his right arm above him at a wide radius wing his eyes follow his hand.
Down Aerial: He does a series of powerful kicks below himself while "running" in midair with the last kick being a guarantee knockback attack.
Smash Attacks
Side Smash: Brash dons the spiked shoes of his mountain loving brother Blizzard and initiates a powerful straightforward kick with his right rood.
Up Smash: Brash takes out a massive dumbbell (specially the ones that you would bench press with) and lifts it into the air while letting out a massive grunt. The bar of the dumbbell does the least damage, but the weights on each side causes the most (Plus, have a rare chance of breaking shields).
Down Smash: Brash takes out Bjorn's alphorn with his teeth and spins it around himself with the strength of his powerful jaws. This is one of his more ranged moves due to the length of the horn itself.
Throws:
Grab: Brash the Bear reaches out with his right arm with a low growl.
Pummel: He starts to viciously bite his foe like any Rarebare would.
Forward Throw: He tosses his foe aside like their trash with his right arm.
Back Throw: He does a roll backwards and toss his foe with his entire body lying on his back afterwards.
Up Throw: He knocks the foe into the air by tossing his victim and knocking him/her away with a fully flexed arm.
Up Throw: He comically bites his foe and tosses them into the air like a dog would throw a frisbee.
Specials:
Neutral Special: Brash Strength: Brash out a massive wooden log (Just like the one his tantrum had knocked down) and tosses it at his foes. The longer you charge the button, the faster it moves and further it goes (Which also helped the log be more of a powerful projectile due to the momentum of his throw). There's a rare chance that he would toss a dumbbell at 10% which has shield breaking properties and moves more slowly regardless of the charge because of its weight. But it can roll on the ground momentarily depending on the charge of the attack.
Side Special: Bear Coins: Brash flips a bear doing ahead of him with a smug grin which would spawn into a new item that he can use at his disposal. Bowling Ball: 45%: Turns into a heavily ball that can be knocked around like the Soccer Ball item, but doesn't move high or far due to its weight. No. 6 Wrench: 25%: Turns into a simple wrench that can be tossed akin to a slower, but weaker boomerang. Shell: 15%: Turns into a simple seashell that can be thrown as a quick projectile that deals slash damage. Patch: 10%: Serves as a wooden momentary platform/shield that can be broken easily from a few strong attacks (Great for protecting yourself from projectiles. Box of Chocolate: 5%: Crates a sweet item that can be ingested to heal 20% health.
Up Special: Bessie Blast: Brash loads himself inside of his militaristic brother's cannon and launches himself into the air as a living cannonball. Due to the gunpowder from the blast, it coats his fur in flames to damage others and he gains minor damage as a result (Making it a high risk/high reward move).
Down Special: Ursus Tantrum: Brash kneels down in anger and roars at the top of his lungs in rage, while would emit a massive red wave to emit from his body. While the attack in general does minor damage, it deals heavy knockback due to the force of the attack, which is also useful for pushing items or projectiles away from him.
Final Smash: Brash's Broken Record: The fitness loving bear now sits peacefully at his wooden cabin desk in hopes that his record isn't beaten. But the timer on the side of it shows that it had intact been beaten, which will cause the bear to twitch the lower eyelid of his right and have his arms outstretched in shock. After his fists length in an imminent rage, the bear finally snap's and slams his fists onto the desk in a fit of rage which will cause the ground to shake. Within every time he slams unto his desk, the ground shakes to damage anyone that's onto it and it can fling any grounded items into the air. In addition to this, massive wooden logs like the ones in his Neutral Special will start falling from various locations to attack the aerial fighters. After great 8 - 10 seconds, he finally calms down and breaths in exhaustion from his temper tantrum (Which will then transition into his wooden desk disappearing and the bear regaining his fighting stance).
Visual Representation:
Taunts:
1. Brash the Bear celebrates like his the winner of the Olympics by cheering to the right and left with his arms outstretched.
2. Brash jogs in place while huffing like any professional would to taunt his foe and showoff his athletic skills
3. Brash checks out the timer around his neck while flexing his left arm at the same time and looks up after he done recording.
Brash's Workout Center for Supporters: Support List
Kirbyfan391
Lucimar
BKupa666
memoryman3
FreddyonDrugs
sogeki
Flair XIII
Being a member of the Brothers Bear, Brash actually has a unique design in comparisons to the more notable Kongs and Kremlings the Donkey Kong Country franchise due to being a bear. As a matter of a fact, he could easily be a playable representative that represents such a group since he's one of the more memorable characters of the game unlike the less liked Ellie the Elephant and Kiddy Kong. The fact that he has the Rarebare logo on his trademark shirt easily meant that the developers and a soft spot fro him despite his minor role. In case Banjo doesn't make in Smash due to his ownership to Microsoft, Brash's inclusion could easily make up for it since he is a bear created by Rare and owned by Nintendo.
A majority of Brash's uniqueness would come from big a heavyweight that is nimble with =plenty of aerial options due to his unique muscular body. He can have a slow walk, but a powerful run that could even make Bowser's seem like joke. His arms are were his strength comes from the most since this things are capable of shaking the damn ground when slamming them onto a disk in blind rage. So expect most of his attacks to be punches, hooks, elbows, clotheslines, jabs, or even arm flexing.
Due to being a bear, he is cabal of things that these ursid predators are capable of like bites, clawing, punches, body slams, or even damaging others with a powerful roar. Since bears are known for their feral nature and massive strength, he could even attacks with an array of heavy objects like large logs and large dumbbells. His stays of being an athlete can grant him some quick and deadly kicks, those these are even weaker in comparison to his muscular arms.
If that isn't enough moveset potential for you, he can easily borrow some materials from his furry brothers since he is a Brother Bear representative after all. He could toss special coins (known as Bear Coins) in memory of Bazaar, use the explosives from his brother Boomer, swiping a rare plant that he stole from Bramble at his enemies, borrowing Bazooka's old canon named Bessie, kicking with Blizzard's spiked mountain boots, or even using Bjorn's iconic alphorn.
Attacks
Idle Animation: Brash does a feral stance akin to Bowser with his jaw gaping and his muscular arms outstretched (all while breathing heavily). His actions during this stance would range from doing his mocking pose that he did in the cabin from DKC3 or even flexing his arms arrogantly.
Jab A: Brash does a powerful punch. Follows into another righthand hook. A follow-on with an onslaught of slow, but powerful law swipes.
Forward Tilt: Brash jabs with his left elbow while doing an smug grunt with his body leaned over.
Up Tilt: He does a jumping jack gesture that only attacks with his arms above him, it hits more than ones like Olimar's Up Tilt.
Down Tilt: Brash does a simple "stomp to the foot" with his outstretched leg, this has a decent amount of range.
Dash Attach: Brash does a powerful pounce with his claws outstretched and his fearsome jaws open, which would end in him comically landing onto the hard ground belly first.
Neutral Aerial: Brash does a powerful spin with both of his arms outstretched, one of his more deadlier moves.
Forward Aerial: A quick roundhouse kick in midair with a smug grin on his face.
Back Aerial: He turns around and swipes with his claws, all with a devious glint in his eye.
Up Aerial: Brash swipes his right arm above him at a wide radius wing his eyes follow his hand.
Down Aerial: He does a series of powerful kicks below himself while "running" in midair with the last kick being a guarantee knockback attack.
Smash Attacks
Side Smash: Brash dons the spiked shoes of his mountain loving brother Blizzard and initiates a powerful straightforward kick with his right rood.
Up Smash: Brash takes out a massive dumbbell (specially the ones that you would bench press with) and lifts it into the air while letting out a massive grunt. The bar of the dumbbell does the least damage, but the weights on each side causes the most (Plus, have a rare chance of breaking shields).
Down Smash: Brash takes out Bjorn's alphorn with his teeth and spins it around himself with the strength of his powerful jaws. This is one of his more ranged moves due to the length of the horn itself.
Throws:
Grab: Brash the Bear reaches out with his right arm with a low growl.
Pummel: He starts to viciously bite his foe like any Rarebare would.
Forward Throw: He tosses his foe aside like their trash with his right arm.
Back Throw: He does a roll backwards and toss his foe with his entire body lying on his back afterwards.
Up Throw: He knocks the foe into the air by tossing his victim and knocking him/her away with a fully flexed arm.
Up Throw: He comically bites his foe and tosses them into the air like a dog would throw a frisbee.
Specials:
Neutral Special: Brash Strength: Brash out a massive wooden log (Just like the one his tantrum had knocked down) and tosses it at his foes. The longer you charge the button, the faster it moves and further it goes (Which also helped the log be more of a powerful projectile due to the momentum of his throw). There's a rare chance that he would toss a dumbbell at 10% which has shield breaking properties and moves more slowly regardless of the charge because of its weight. But it can roll on the ground momentarily depending on the charge of the attack.
Side Special: Bear Coins: Brash flips a bear doing ahead of him with a smug grin which would spawn into a new item that he can use at his disposal. Bowling Ball: 45%: Turns into a heavily ball that can be knocked around like the Soccer Ball item, but doesn't move high or far due to its weight. No. 6 Wrench: 25%: Turns into a simple wrench that can be tossed akin to a slower, but weaker boomerang. Shell: 15%: Turns into a simple seashell that can be thrown as a quick projectile that deals slash damage. Patch: 10%: Serves as a wooden momentary platform/shield that can be broken easily from a few strong attacks (Great for protecting yourself from projectiles. Box of Chocolate: 5%: Crates a sweet item that can be ingested to heal 20% health.
Up Special: Bessie Blast: Brash loads himself inside of his militaristic brother's cannon and launches himself into the air as a living cannonball. Due to the gunpowder from the blast, it coats his fur in flames to damage others and he gains minor damage as a result (Making it a high risk/high reward move).
Down Special: Ursus Tantrum: Brash kneels down in anger and roars at the top of his lungs in rage, while would emit a massive red wave to emit from his body. While the attack in general does minor damage, it deals heavy knockback due to the force of the attack, which is also useful for pushing items or projectiles away from him.
Final Smash: Brash's Broken Record: The fitness loving bear now sits peacefully at his wooden cabin desk in hopes that his record isn't beaten. But the timer on the side of it shows that it had intact been beaten, which will cause the bear to twitch the lower eyelid of his right and have his arms outstretched in shock. After his fists length in an imminent rage, the bear finally snap's and slams his fists onto the desk in a fit of rage which will cause the ground to shake. Within every time he slams unto his desk, the ground shakes to damage anyone that's onto it and it can fling any grounded items into the air. In addition to this, massive wooden logs like the ones in his Neutral Special will start falling from various locations to attack the aerial fighters. After great 8 - 10 seconds, he finally calms down and breaths in exhaustion from his temper tantrum (Which will then transition into his wooden desk disappearing and the bear regaining his fighting stance).
Visual Representation:
Taunts:
1. Brash the Bear celebrates like his the winner of the Olympics by cheering to the right and left with his arms outstretched.
2. Brash jogs in place while huffing like any professional would to taunt his foe and showoff his athletic skills
3. Brash checks out the timer around his neck while flexing his left arm at the same time and looks up after he done recording.
Kirbyfan391
Lucimar
BKupa666
memoryman3
FreddyonDrugs
sogeki
Flair XIII
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