Achilles1515
Smash Master
Go to the DOL mod topic in this forum.What do I need to change to make "Rumble On" a default?
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Go to the DOL mod topic in this forum.What do I need to change to make "Rumble On" a default?
Thanks, trying it now! I'm wondering how you got it to work so that pressing L gives an alternate skin - was hoping I could do this for the whole cast or something . Also wondering if it's possible to give a character more than one alternate costume.Follow the text file instructions in the download link to extract the vanilla root folder. After you've done that, copy all the replacement files into the root folder like normal. Then overwrite whatever files you want at this point. Finally, rebuild your ISO.
But after you've done this and you have a complete ISO with trophy files as textures, you should be able simply import new costumes over the trophy files (because they are now the correct [same] sizes).
I mean...idk. I dont see it being possible, really.I had an idea. Could it be possible to add icons instead of letters on tags? Like countries flags. It would be hype
Just stages, that's the line. Project M exists so anyone who says a mod cant be uniformly implemented into tournaments is wrong. I think new stages would be great, and it would still be melee. Unlike Project M which is trying to mimic melee, the game would be the exact same, just with some more neutral or counterpick stages that aren't nutty. We are going on 15 years with this game, a "pro" version mod made for tournament would be very cool in my opinion.This wouldn't be viable; if arbitrarily modified versions of the game can be played in tournament then it opens up a huge slippery slope: if the stages can be made more balanced, then why not the characters or the mechanics? Where does the line get drawn? How much are we allowed to diverge from the official versions of the game? There are also consistency issues; different tournaments really shouldn't be running different versions of the game; it only happens sometimes simply due to lack of available copies of 1.02 (and the NTSC version differences are very minor in most cases so it's not particularly concerning). Never mind all the possible mods (and versions of those mods) that could be run.
Do you think that an unofficial version of the game with modified gameplay ever stands a chance of getting into, for example, Evo? Unless it somehow becomes the standard version (which is extremely unlikely) then it's almost certainly not going to happen.
I would really like Melee to be better balanced and with more viable stages, but if they were to be added in then Melee could not really be considered the same game.
Something is not right. I would try remaking the ISO, and make sure your original ISO is 1.02. Those things shouldn't be happening though...Game keeps on freezing after a few minutes of play
Using Dios Mios Lite
Using an 8GB SD Card
Noticed it freezes after input codes during gameplay and at the Title Screen while idle
Should I just use an older version?
How would I go about doing that? I know how to do basic dol mods if that helps.And no, there is not a way to save debug toggles without a memory card. The only way you could change the defaults would be to manually hex edit the DOL file. But idk if you're interesting in only changing the defaults.
And you're playing with a disc? Looks like the USBs aren't being emulated properly?Mine is blue....
I get blue on Dolphin and USB loaded now that I reverted my Stadium texture to default.And you're playing with a disc? Looks like the USBs aren't being emulated properly?
What do you mean by "reverting the Stadium texture to default?"I get blue on Dolphin and USB loaded now that I reverted my Stadium texture to default.
I was using a custom texture and the blue didn't work.What do you mean by "reverting the Stadium texture to default?"
I'm using a custom texture in Pokemon Stadium too. But that doesn't explain why Red Falcon alt is not loading.I was using a custom texture and the blue didn't work.
Isn't the red Falcon alt file just misnamed? I remember this from a few pages back.I'm using a custom texture in Pokemon Stadium too. But that doesn't explain why Red Falcon alt don't work.
Sounds like you need to remake the iso. Your DOL file seems to be messed up or something. Are you using a memory card?Whenever I leave the debug menu it crashes.
Playing on Dolphin if it matters.
It's PlCaRe.dat. I fixed it when I was first notified that it was incorrect.Isn't the red Falcon alt file just misnamed? I remember this from a few pages back.
Hey, thanks man! PAL Yoshi and Kirby....uhhh idk. Maybe. Does anyone play those characters???? @Anutim 's textures are super top tier.Words cannot express how awesome and professional version 3 of this pack is. I'm going through the menus and WOW. So many cool things in here I didn't notice. Too cool man, wow. Just wow....
Any plans for PAL Yoshi and Kirby? Their changes are huge... or is the whole cast planned just a matter of punching it out?
EMP Marth so cool....
Hmm that's odd. Have you tried re-extracting the root folder again? I've never got that message before.@ Achilles1515 i keep getting the message "&&systemdata folder is not found" when its clearly there.
what should i doo
I'll try and get around to posting my notes as to where these debug menu defaults are in the DOL. If you want to figure them out yourself, play Melee in Debug Dolphin, and go to the memory addresses around 0x3fa3d8. Change debug toggles and then look back at the memory addresses in Debug Dolphin and you will see what changes. 0x3fa3d8 in the RAM is 0x37a3d8 in the DOL. Make the corresponding change in the DOL that happens in the RAM.How would I go about doing that? I know how to do basic dol mods if that helps.
Have you still not gotten it to work? Just select fox then hit R. If thats not working, then...idk...something must be wrong with your ISO, I'd assume.I can't play pal versions of characters
when I press R nothing happens
It's just some ASM code to switch the filename while at the CSS, based on what costume the cursor is currently on...for the specific player that hit the button activator. When L is hit on a certain character/costume, a flag value for the alternate costume is toggled on. These flag values are monitored every frame while on the CSS. When the flag value is ON and the character is chosen/highlighted, the CSP color will change and the file name will change (because it is checking every frame). It's nothing mindblowing, just a little involved, especially when there's a lot of costumes to deal with.Thanks, trying it now! I'm wondering how you got it to work so that pressing L gives an alternate skin - was hoping I could do this for the whole cast or something . Also wondering if it's possible to give a character more than one alternate costume.
USA Stuff.zip. The DOL file in this download is old. Make sure you replace it.I couldn't. : /
And I'm booting from USB with DIOS MIOS booter r30.
Dios Mios version is 2.10.
They are playing on Wii.
I think Japanese also can play 20XX 3.0 if you would contain not only Start.dol but also other files in "&&SystemData".
In short, AppLoader.ldr, Game.toc and ISO.hdr for converting Japanese version to USA version by ourselves.
Could you upload them with 20XX package?
IE said, Japanese version and USA version are almost the same.
the different points are that there is "usa.ini" (empty file, 0 byte) in root folder and files in "&&SystemData".
So if we have other "&&SystemData" files of USA version, Japanese can convert our version.
SOOO BEAUTIFUL, Wave knee splosion shine, so captain falcon. what move is replaced my this fire flash? down B, neutral B?My experiment from the day!
Need to add two baby hitboxes on the bottom left and right (maybe), a frame speed mod to make it a little faster, and then also make it jump cancellable. It'll be the "shine" Falcon deserves!
@Stratocaster , @ Doq , @sdremix_troubleshooter
They play them a lot more in PAL because their weights are much better and Kirby is faster on the ground etc. Both characters get huge buffs in PAL vs NTSC.Hey, thanks man! PAL Yoshi and Kirby....uhhh idk. Maybe. Does anyone play those characters????
Password probably isn't necessary but I agree. I'm more in favor of a "Tournament Mode" toggle similar to NBA Jam's.Hey achilles I had a suggestion. Is there anyway you could put a password field onto the main page of the debug menu. Have it be like a 4 character code that once the value matches the set password in memory(memory card save id assume) then options in the debug menu could be changed. Maybe it would be possible to still view the settings that are set without entering the password. This would be amazing for tournaments that want to use stage striking and the additional stages that would be good for singles/doubles. And at the same time it would eliminate/cut back on the chances of someone going in and changing a setting such as decreasing or increasing the l cancel window before their match.
Also thank you so much for this mod its SOOO great!
It was an issue with cheats. I had to disable them and it worked.Sounds like you need to remake the iso. Your DOL file seems to be messed up or something. Are you using a memory card?
It's just some ASM code to switch the filename while at the CSS, based on what costume the cursor is currently on...for the specific player that hit the button activator. When L is hit on a certain character/costume, a flag value for the alternate costume is toggled on. These flag values are monitored every frame while on the CSS. When the flag value is ON and the character is chosen/highlighted, the CSP color will change and the file name will change (because it is checking every frame). It's nothing mindblowing, just a little involved, especially when there's a lot of costumes to deal with.
I have the alt costumes code grouped with other CSS codes and it totals like 1300 lines long atm.