cFive
Smash Apprentice
- Joined
- Oct 14, 2011
- Messages
- 140
(This might have been found already, i'm not sure tho...)
So, good players started to grab the ledge immediatelly after their opponent does to push them off and punish them, either immediatelly, or when they wanna grab the ledge again (without invincibility).
(You can also roll on the stage, use the jump or the hit right after you grabbed the ledge, however, there is another option!)
__________
Recently I discovered a nice technique to cancel that animation where you (usually) have lag and can't do a thing, by walljumping right when you get pushed off the ledge!
Here's a small video (sorry for bad quali):
___________
How to perform:
At the right moment (spamming also works) press the controll stick into the opposite direction of where the ledge is (in case of the video, right). It sounds really simple (and it is) but you have to react fast enough and get the timing right! It was alot easier to get with Mario than with Shiek.
___________
First of all, this does NOT work with every character and not on every stage!
The char obviously needs to be able to perform a walljump, but I dont even think all walljump-chars can do this. I only tried a few, of which only Mario and Shiek were able to do it!
Regarding the stages, I think it should work on most stages with a flat wall at the ledge. Also, I remember clearly that I was able to do it with Shiek on Final Destination a few times but I wasn't able to do it again right before I made the video. The difficulty of this definitelly varies from char to char, maybe also from stage to stage.
___________
Since this is a normal walljump you can basically do everything right after it and maybe use that to punish your opponent for grabbing the ledge! The future will tell how usefull this really is...
I was too lazy to go through all the chars and stages, partly because I don't have the tools to make a nice video about it. Maybe some of you want to look deeper into this.
Cheers
So, good players started to grab the ledge immediatelly after their opponent does to push them off and punish them, either immediatelly, or when they wanna grab the ledge again (without invincibility).
(You can also roll on the stage, use the jump or the hit right after you grabbed the ledge, however, there is another option!)
__________
Recently I discovered a nice technique to cancel that animation where you (usually) have lag and can't do a thing, by walljumping right when you get pushed off the ledge!
Here's a small video (sorry for bad quali):
How to perform:
At the right moment (spamming also works) press the controll stick into the opposite direction of where the ledge is (in case of the video, right). It sounds really simple (and it is) but you have to react fast enough and get the timing right! It was alot easier to get with Mario than with Shiek.
___________
First of all, this does NOT work with every character and not on every stage!
The char obviously needs to be able to perform a walljump, but I dont even think all walljump-chars can do this. I only tried a few, of which only Mario and Shiek were able to do it!
Regarding the stages, I think it should work on most stages with a flat wall at the ledge. Also, I remember clearly that I was able to do it with Shiek on Final Destination a few times but I wasn't able to do it again right before I made the video. The difficulty of this definitelly varies from char to char, maybe also from stage to stage.
___________
Since this is a normal walljump you can basically do everything right after it and maybe use that to punish your opponent for grabbing the ledge! The future will tell how usefull this really is...
I was too lazy to go through all the chars and stages, partly because I don't have the tools to make a nice video about it. Maybe some of you want to look deeper into this.
Cheers
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