Depth_
Smash Apprentice
After being infuriated with this horrible game and the horrible balancing attempts of the developers who have no damn idea on how to properly balance fighting games, I decided to chill and do some research. On the day of the patch, I noticed that F-tilt was still knocking down at higher percents. There could only be one reason. It was stale. So here you go. Stale F-tilt knockdown percents. F-tilt --> CS is still real at higher percents. We livin', baby.
These are approximations. Keep in mind that F-tilt is at the top of the staleness queue here and there is no rage. These are also on grounded opponents struck by neutral F-tilt. Not angled up or down. I'll be adding those soon. After getting a good grasp of Smash 4's staleness queue, I'll begin editing this thread to get all f-tilt positions on that queue and rage in increments of 10%. As a Samus main, the concept of stale moves negation has become even more important. Screw Attack and F-tilt staleness is needed knowledge that can help us get the kill, know when to restrain ourselves, or just go all out.
http://smashboards.com/threads/smash-4-fall-fast-fall-rankings.384660/
Learning is fun, but so is winning. Smash is a very dynamic game. Let's not assume our greatest tool no longer exists.
Tested with two controllers, one Samus, one f-tilt, one jump button, and a flat stage.
These are approximations. Keep in mind that F-tilt is at the top of the staleness queue here and there is no rage. These are also on grounded opponents struck by neutral F-tilt. Not angled up or down. I'll be adding those soon. After getting a good grasp of Smash 4's staleness queue, I'll begin editing this thread to get all f-tilt positions on that queue and rage in increments of 10%. As a Samus main, the concept of stale moves negation has become even more important. Screw Attack and F-tilt staleness is needed knowledge that can help us get the kill, know when to restrain ourselves, or just go all out.
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 50-88%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 60-108%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 50-69%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 50-105%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 50-83%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 45-74%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 65-88%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 55-92%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 48-86%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 48-77%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 47-76%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 55-93%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 50-92%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 48-90%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 50-82%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 55-80%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 55-87%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 53-83%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 57-83%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 56-69%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 49-63%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 56-74%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 54-70%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 54-70%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 54-70%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 52-60%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 52-65%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 55-63%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 58-70%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 64-76%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 55-62%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 49-61%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 50-58%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 55-62%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 51-64%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 55-59%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 55-65%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 50-55%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 60-64%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 48-50%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 53-53%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = NA~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = N/A~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 44-52%~
- Toe = N/A
- Neutral | No Rage
- Crotch = N/A
- Knee = N/A
- Lower Leg / Ankles = 44-44%~
- Toe = N/A
http://smashboards.com/threads/smash-4-fall-fast-fall-rankings.384660/
Learning is fun, but so is winning. Smash is a very dynamic game. Let's not assume our greatest tool no longer exists.
Tested with two controllers, one Samus, one f-tilt, one jump button, and a flat stage.
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