NOKAUBURE
Smash Apprentice
- Joined
- Sep 18, 2009
- Messages
- 85
Not released at the moment, be patient.
Well, finally, I maded my version of:
A STAGE EDITOR!
Introduction: modify your ssb64 stages!
actual private version: 0.50
What can I do:
- Convert the game into 2D (except the character). Consumes: 1 line of code
- eliminate second layer of background. Consumes: 1 line of code
- move/delete yellow arrow points. Consumes: deletes 1 line of code, moves 3 lines of code
- move/delete mobile platforms, mobile walls (they become fixed platforms, they can't move), etc. Consumes: deletes 1 line of code, moves 6 lines of code or more
- move the yellow platforms from Board the Platforms. Consumes: 3 lines of code if they are fixed platforms or 6 or more if the platforms move
- move bumpers (if they are moved, they become fixed and stay in place). Consumes: 2 lines of code if they are fixed or 5 or more lines if they move.
- NEW! move/delete main terrain (not edit). Consumes: 6 lines of code
What cant I do:
- change the background/delete the background
- edit the main terrain (i find it very hard)
- add platforms (I've found a couple KB of free space in the ROM to do this)
Download: http://www.mediafire.com/?jm4nkymu35n version 0.07
Photo:
harder kirby board the platforms
lmao castle
Video:
http://www.youtube.com/watch?v=FUJA5SsLj6w
My stages
Activate the codes before start the game!
Harder kirby board the platforms:
lmao castle (only training mode)
Some codes nedeed:
Training mode control P2 player by a human and makes him blue
801909FE 0000
80190A04 0001
80190A06 0001
Training mode becomes a vs match with 3 stocks (cant be changed)
80190993 0002
80190A07 0002
80190A7B 0002
80190AEF 0002
80190968 0001
8019096B 0002
81190984 0380
80190978 0000
80190991 0000
80190A05 0000
80190A79 0000
80190AED 0000
Desactivate at start or players will have infinite stock!
BUG: When says gameset, the battle never ends. Pause and select exit
Well, finally, I maded my version of:
A STAGE EDITOR!
Introduction: modify your ssb64 stages!
actual private version: 0.50
What can I do:
- Convert the game into 2D (except the character). Consumes: 1 line of code
- eliminate second layer of background. Consumes: 1 line of code
- move/delete yellow arrow points. Consumes: deletes 1 line of code, moves 3 lines of code
- move/delete mobile platforms, mobile walls (they become fixed platforms, they can't move), etc. Consumes: deletes 1 line of code, moves 6 lines of code or more
- move the yellow platforms from Board the Platforms. Consumes: 3 lines of code if they are fixed platforms or 6 or more if the platforms move
- move bumpers (if they are moved, they become fixed and stay in place). Consumes: 2 lines of code if they are fixed or 5 or more lines if they move.
- NEW! move/delete main terrain (not edit). Consumes: 6 lines of code
What cant I do:
- change the background/delete the background
- edit the main terrain (i find it very hard)
- add platforms (I've found a couple KB of free space in the ROM to do this)
Download: http://www.mediafire.com/?jm4nkymu35n version 0.07
Photo:
harder kirby board the platforms
lmao castle
Video:
http://www.youtube.com/watch?v=FUJA5SsLj6w
My stages
Activate the codes before start the game!
Harder kirby board the platforms:
Code:
812607FC 0000
8125FF3C 1200
8125FECC C5F5
8125FED0 44FF
8125FA5C 1200
8125F9F0 C5C4
81261160 0000
81261162 0000
8126115C 0000
8126115E 0000
8126110C 4408
81261110 C534
802600D7 0002
802601A7 0002
812600DC 1200
812600BC 0000
812600BE 0000
812600C0 0000
812600C2 0000
8126006C 44F2
81260070 C611
802600A4 0000
8126013C C558
80260174 0000
812601AC 1200
8126018C 0000
8126018E 0000
81260190 0000
81260192 0000
81260140 C588
8125FE6C 1200
8125FE00 45CE
8125FDFC 45BE
8125FD9C 1200
8125FD2C C386
8125FD30 45CB
8025FD9E 0080
8125FBFC 1200
8125FB90 C53E
8125FC60 45CB
8125F8BC 1200
8125F84C 45A8
8125F850 C542
8125FC5C C463
8125FCCC 1200
8125F7EC 1200
8125F780 45CF
812607FE 0000
81260800 0000
81260802 0000
812607AC C582
812607B0 4514
Code:
81273D9C 1200
80273D30 0075
81273F9E 0000
81273F3C 1200
80273F37 0001
81273F1C 0000
81273F1E 0000
81273F20 0000
81273F22 0000
81273ECC C524
81273ED0 440E
81273ED2 2000
8127400C 1200
81273FEC 0000
81273FEE 0000
81274000 0000
81274002 0000
80274007 0001
81273F9C 4525
81273FA0 440E
81273E6C 1200
80273E67 0001
81273DFC 4001
81273E00 4461
80274255 0000
8027424B 0000
80274241 0000
80274595 0000
8027458B 0000
80274581 0000
8027459F 0000
802736ED 0000
802736E3 0000
802736F7 0000
802736D9 0000
80273D97 0001
80273D30 00FF
Training mode control P2 player by a human and makes him blue
801909FE 0000
80190A04 0001
80190A06 0001
Training mode becomes a vs match with 3 stocks (cant be changed)
80190993 0002
80190A07 0002
80190A7B 0002
80190AEF 0002
80190968 0001
8019096B 0002
81190984 0380
80190978 0000
80190991 0000
80190A05 0000
80190A79 0000
80190AED 0000
Desactivate at start or players will have infinite stock!
BUG: When says gameset, the battle never ends. Pause and select exit