Darkwing SykeDuk
Smash Dankist
What: Melee Bi-Weeklies feat Singles, Doubles and Crews
When: 25/01/2015 12PM - 8PM
Where: 5 Goburra St Rocklea - map
How Much: $5 Entry that goes towards future equipment (chairs/tables/setups) + $5 Singles entry.
So I got a house and it has an entire downstairs area ala D.J Cat's place. I have 4 T.V's but only 3 setups so I need some people to bring setups on the day or donate any spares as this will be going for at least a year. If any one has tables/chairs they can bring or I can come and pick up (haz trailer) then that would also be very helpful.
Rules:
1. Its a closed area so we're free to get hype
2. If ANYTHING at all goes missing then the event will be cancelled permanently. Even a stick of gum.
3. Normal social conduct will apply, if you're a tool then you're not welcome.
Game Rules:
Melee
Singles Stage List
Starters/Neutrals:
- Yoshi’s Story
- Fountain of Dreams
- Battlefield
- Final Destination
- Dream Land
- Pokemon Stadium
Starters/Neutrals:
- Yoshi’s Story
- Pokemon Stadium
- Battlefield
- Final Destination
- Dream Land
- DK 64
- Poke Floats
- Rainbow Cruise
- Corneria
- Mushroom Kingdom
- Jungle Japes
- Kongo Jungle
- Great Bay
- Brinstar
- Green Greens
- Hyrule Temple (5 Minute limit)
- Onett
- Items are set to off
- Stock and time are set to 4 stock and 8 minutes, respectively
- Wobbling is legal. Wobbling past 250% will be considered stalling and is not allowed.
- Double Blind: If elected
- Contest Port Priority: If elected
- Neutral Start: If elected
- DSR: You cannot counter pick to any stage you have won on ever.
- Gentleman’s Clause: Any stage may be played on if both players agree to it. This rule takes priority over DSR. Players may NOT agree to change the number of matches to be played.
- Forced Character Selection: Off
- Matches that time out will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, the match should be replayed in full. Sudden Death is not to be played, and will not count. A player/team may not counterpick to the stage they last won on. This includes the first match won via stage striking.
- Pausing the game shall only be legal while either player remains upon their OWN respawn platform, and only for the purpose of summoning a tournament official or in the case of a controller malfunction. All other pauses will incur a stock loss to the player who pauses the game.
- Any coaching that happens during the match (but not in between matches) is restricted. Players who violate this rule will receive a warning (BOTH the player AND the person coaching the player) on the first attempt. Players who violate this rule after a warning will be disqualified from the event and a possible ejection from the venue.
- Players are to attend their matches at the designated times they are called. If you are late to a match, the following rules will be applied based on the amount of time:
- If you are 5 minutes late: Results in a match loss
- If you are 10 minutes late: Results in a set loss
- These times will be strictly enforced to make sure that each player will enjoy the full event on a timely manner.
- Team Attack: ON
- Life Stealing is allowed
- If the game is paused accidentally while attempting to steal a life, the opposing team may deem that life forfeit. Wait until the announcer has finished saying defeated before pressing start, or turn pause off prior to beginning the match.
- Players select their characters. Either player may elect to Double Blind
- Use Stage Striking to determine the first stage
- The players play the first match of the set
Prior to starting this match, either player may elect to Contest Port Priority or Neutral Start.Note: Only one of these two may be used, as both have a built in Port Selection mechanism using RPS. If there is a situation where a player would like to change which option they elected after playing the game of RPS, it is the opponent’s choice to allow it. The results from the previously played game of RPS will carry over. - Winning player of the preceding match bans a stage/stages (if applicable).
For Best of 3 sets, each player gets 1 stage ban.
For Best of 5 sets, there are no stage bans. - The losing player of the preceding match picks a stage for the next match.
- The winning player of the preceding match may choose to change characters.
- The losing player of the preceding match may choose to change characters.
- The losing player of the preceding match gets first pick of port. Either player may elect for a neutral Start, but RPS will not be played to determine first pick.
- The next match is played.
- Repeat Steps 4 through 9 for all subsequent matches until the set is complete.
- Double Blind: Either player may request that a double blind selection occur. In this situation, a 3rd party should be told, in secret, each of player’s choices for the first round. Both players are to then select their first round character, with the 3rd party validating that the character selected is the same as their word.
- Contest Port Priority: If an agreement cannot be made as to who gets what port, the players may enact a best of 1 game of Rock Paper Scissors. Winner gets their port selection, loser selects any other port.
- Neutral Start: Either player may enact this rule. Once enacted, both players may only use one of the two “Neutral Starting Positions”. A best of one game of Rock Paper Scissors may be used to determine who gets the higher port. If one player elects to Contest Port Priority and the other elects to Neutral Start, Neutral Start takes priority.
- DSR: A player/team may not pick any stage they previously won on.
- Gentleman’s Clause: Any stage may be played on if both players agree to it. This rule takes priority over DSR. Players may NOT agree to change the number of matches to be played.
- Forced Character Selection: The losing player once had the option to select Random Stage as their counterpick and remove the option to change characters from the winner of the previous round. This is no longer legal. If a player wishes to select Random Stage as their counterpick, the winner of the previous round may choose to change their character.
- Stage Striking: Players eliminate stages from the Starter/Neutral list until there is one stage remaining.
Rankings:
Crew List: TBC
Results:
SB 1
Pro Singles
1: Syke
2: Spup
3: Rob
4: Mytus
5: Woodley
5: Haikal
7: Jimbo
7: Dino
9: Dutch
9: Kas - Forfeit
9: Jedilink
9: Tweedle Dee
Amatuer Singles
1: Party
2: G$
3: JBird
4: LordOxMoose
5: Sieg
5: Shamus
7: Layne
7: Luke
Doubles
1: Syke and Spup
2: Triss and Aaron
3: Mytus and Woodley
4: Bob and Dino
5: Rob and G$
5: Jedilink and Party
7: Gareth and King Kong
7: Jimbo and Dutch
9: JBird and Shamus
9: LordOxMoose and Layne
9: Jeremy and Jordan
9: TweedleDee and Luke
SB2
Pro Bracket
1. Smopup
2. Syke
3. Haikal
4. Mytus
5. Cal
5. Phrase
7. Radiance
7. Tranq
9. Jimbo
9. P1
9. SLurpy
9. DJ Cat
13. Mesey
Am Bracket
1. Dino
2. Jedilink
3. Russel
4. G$
5. Dutch
5. KJ
7. Dogman
7. Dogtime
9. Thatch
13. Blue (left)
Doubles
1. Syke and Radiance
2. Cal and Toki
3. Woodley and Mytus
4. Bob and DIno
5. Tranq and Nonco
5. Haikal and Monkey
7. P1 and Mesey
7. Dutch and Jimbo
9. Smopup and Wizzow
9. KJ and Slurpy
9. Russel and Seamus
9. G$ and Blue
13. Dogtime and XZ
13. Dogman and Thatch
Singles:
1: Gerd
2: Zerk
3: Haikal
4: Kami
5: Cal
5: Mytus
7: Nonco
7: Tranq
9: Blue
9: Bob
9: Unknown
9: Dino
13: Tweedldee
13: Dogtime
13: Russel
Doubles:
1: Spup and Cal
2: Syke and Kami
3: G$ and Haikal
4: Bob and Dino
5: Mytus and Nonco
5: Tranq and Dogtime
7: Tweedledee and Jack
7: Blue and Russel
9: Moose and CPU
Singles
1: Smoking Puppy
2: Cal
3: Phrase
4: Tranq
5: Jedilink
5: G$
7: Russell
7: Michael
9: LordOxMoose
9: Raptor
9: NQuad1Zero
Doubles
1: Smoking Puppy + Syke
2: G$ + Phrase
3: Jedilink + LordOxMoose
4: JKTS + Raptor
5: Russell + NQuad1Zero
Singles RR
1. Syke
2. Smoking Puppy
3. Tranq
4. Phrase
5. Sloth
6. G$
7. Cal
8. LordOxMoose
9. NQuad1Zero
10. Mike
11. Dogtime
Doubles
1. Spup and Tranq
2. Syke and NQuad1Zero
3. Sloth and Cal
4. G$ and LordOxMoose
5. Dogtime and Phrase
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