The first installment of the Smash Bros. series has a new community-voted tier list after four years of incredible metagame advancement.
The Smash 64 community has been growing steadily, seeing a surge in netplay tournaments (currently held weekly), console communities popping up all across the West, and its biggest (by number of pre-registrants) North American console tournament of all time in Apex 2015. The meta continues to change and advance, including some unprecedented and unexpected results like multiple Yoshis making Top 8 at Apex 2015.
The 2015 community tier list was announced here, applies only to Dream Land (being the game's only true neutral stage, as well as its only starter), and is as follows (from top to bottom):
Smash 64 is sometimes called the "most balanced" Smash game, with top players achieving phenomenal results with characters not considered very viable, such as Isai's Link and Jouske's Samus. Ironman matches (called "12 Character Battles", or "12CB") are extremely popular, and top players are able to play well as just about any character on the roster. The gap between top tiers and bottom tiers is still evident, though not quite as large as it is in Melee, Brawl, and Smash 4.
Accordingly, the tier list had not been given a whole lot of extensive thought in the way of community discussion in about four years. The previous tier list was created during a different stage of the game's meta (notably, a time when Hyrule Castle was still legal, which it has not been at major North American tournaments since before Apex 2014) and was considered by most to be quite outdated.
It's quite a jump for some characters -- Samus moved up from dead last to 8th, Jigglypuff moved up from 8th to 6th.
I wonder what kind of character results we can expect from the next upcoming major Smash 64 tournament, Smash of Ages? What will the tier list look like in another 4 years?
pidgezero_one is a Jigglypuff fanatic who is not at all unhappy with the character's improved position on the tier list. You can follow her on Twitter at @pidgezero_one.
The Smash 64 community has been growing steadily, seeing a surge in netplay tournaments (currently held weekly), console communities popping up all across the West, and its biggest (by number of pre-registrants) North American console tournament of all time in Apex 2015. The meta continues to change and advance, including some unprecedented and unexpected results like multiple Yoshis making Top 8 at Apex 2015.
The 2015 community tier list was announced here, applies only to Dream Land (being the game's only true neutral stage, as well as its only starter), and is as follows (from top to bottom):
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Smash 64 is sometimes called the "most balanced" Smash game, with top players achieving phenomenal results with characters not considered very viable, such as Isai's Link and Jouske's Samus. Ironman matches (called "12 Character Battles", or "12CB") are extremely popular, and top players are able to play well as just about any character on the roster. The gap between top tiers and bottom tiers is still evident, though not quite as large as it is in Melee, Brawl, and Smash 4.
Accordingly, the tier list had not been given a whole lot of extensive thought in the way of community discussion in about four years. The previous tier list was created during a different stage of the game's meta (notably, a time when Hyrule Castle was still legal, which it has not been at major North American tournaments since before Apex 2014) and was considered by most to be quite outdated.
It's quite a jump for some characters -- Samus moved up from dead last to 8th, Jigglypuff moved up from 8th to 6th.
I wonder what kind of character results we can expect from the next upcoming major Smash 64 tournament, Smash of Ages? What will the tier list look like in another 4 years?
pidgezero_one is a Jigglypuff fanatic who is not at all unhappy with the character's improved position on the tier list. You can follow her on Twitter at @pidgezero_one.
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