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Sandfall's Stages — "Castle Siege: Remix" Released!

Sandfall

Stage Designer
Joined
Mar 10, 2014
Messages
515



Hey everyone! I'm Sandfall and I make Stages for Brawl/Project M when I have free time. I normally keep my mods to myself, but I decided to release some in order to get feedback and let other people experience them. I'll post the stuff I'm comfortable with releasing here. Since I'm relatively new to this, I would appreciate your feedback as well!
I'll probably make the formatting of this thread less terrible in the future... maybe.


My Stages:



Mercury Lighthouse
Retexture of Llamajuice's Venus Lighthouse Stage
Brawl Vault Link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=202990


About the Stage: Golden Sun is one of my all-time favorite games. I've always wanted a stage based on this series. When LlamaJuice reeled his awesome Venus Lighthouse stage, I knew one Golden Sun stage wasn't enough. Thus, the Mercury Lighthouse was born. This is a retexture of the Venus Lighthouse, but it actually plays a little bit differently. In Golden Sun, when you get to the top of the Mercury Lighthouse, it is already lit and you never get to see it split. Thus, to stay faithful to the game, I made it so that this stage does not split.

About the Background: You may recognize this background from other stages on the Vault. It's the Target Test 4 background with a few adjustments. First off, the aurora in the original background (and many stages on the Vault is glitchy. It either doesn't appear right or it starts flickering continuously after someone uses their final smash. In this stage, I fixed that issue and the aura appears even brighter than it originally did!

Another thing about the original background is that the Ice in the background looks like it has a shadow over it. This was probably due to the developers thinking it might distracting to show behind a transparent stage (i.e. Target Test 4). To fix this, I simply raised the ambient lighting for the background back to normal levels (I left all the other lighting values alone). Now, the background looks absolutely stunning. I am almost certain this is what the background was originally intended to look like. It really is a shame that it got covered by a shadow in normal Brawl. I'm glad I was able to restore it for this stage.



Dive to the Heart
Wi-fi Safe for Project M 3.02 (It's a Dracula's Castle Skin)
Brawl Vault Link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204134

Imgur Album: http://imgur.com/a/yV4h3#0

About the Stage: Dracula's Castle is a cool stage, but since I've never played a Castlevania game, it didn't really mean as much to me as the other stages from the games I've played. I decided to reskin the stage with a theme from a game I was familiar with. This game ended up being Kingdom Hearts

Here is my take on Kingdom Heart's "Dive to the Heart" (also known as the "Station of Awakening"). There are
15 Different Versions included in the download; one for each "Dive to the Heart" in the Kingdom Hearts series (plus 2 fan made ones). Most of them have a unique platform design to match with the aesthetics of the stage. I put a silly amount of effort into these. It was kind of tricky to get all the platforms to look nice, but I think I managed to pull it off! There are 12 different designs in all, each bearing important symbols of the Series. Below is a comparison of Ventus's platform design and Sora's (Red) platform design:

As you can see, both the designs are similar, yet quite different at the same time -- more than a simple palette swap. For both platforms, you can probably see the Kingdom Heats symbol and the Heartless Emblem forming the Recusant's Sigil (The X) -- an extremely important symbol in the series. Sora gets a unique design with extra symbols for his stages (since, you know, he's the main character and all). One symbol is Eraqus's Emblem, representing the ties his heart has to the original Keyblade wielders (Terra, Ventus and Aqua). The other is the Nobody Emblem, which represents Roxas. One stage's platforms have a different symbol in place of the Nobody Emblem. See if you can spot it!


This was the first stage I spent a lot of time working on, so I would really appreciate some feedback/constructive criticism on it.

Pokemon Stadium Redux

Brawl Vault Link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204598
Imgur Album (for the new transformations): http://imgur.com/a/NnJ3k#0


This is my attempt at balancing Pokémon Stadium. PS1 is a very polarizing stage. I really like it, but the Rock and Fire transformations are quite obviously broken for competitive play. Since it looks like PS1 is going to get banned soon, I decided to remake it to be competitively balanced. This version gives you the option to pick which of the new transformations you want to use. However, all of them still have both the Grass and the Water transformations, since those are already balanced in Project M. Both Version 1 and Version 2 have a variation on the Ground transformation, which replaces the original Rock one. Version 1 has a bigger ledge and Version 2 has a bigger slope. Pick the one you like best.

You have four options for the last transformation: The first is the original Fire one with the tree removed. The second is the Flying type one, which turns PS into a FD-like stage. The third is an Ice type one, which comes in both "slippery" and "non-slippery" versions. The last one is an Electric type stage. There is only one platform this time and the conveyor belts don't move.

These are more than simple model swaps. Many of the new transformations have significant vertex/collision edits and a completely redone shadow system. The Ground stage required the most effort since it I needed to work around an issue in the original stage’s module file. This is also why the ground transformation is in both versions of the stage.

I took CastleSky (originally created by bbQ~ and rihuganon) and added a coat of polish to it. I also made some gameplay changes as well. This new version has redone lighting, more accurate collisions, and a new shadow system. I also repurposed Castle Siege's GFX to add the fires in the background in order to make the stage feel more alive. While there are a few other minor aesthetic tweaks I'd eventually like to make, I still feel the stage is good enough to release. Let me know how you like it!
 
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Hinichii.ez.™

insincere personality
Joined
Nov 2, 2013
Messages
4,290
NNID
hinichii
3DS FC
2423-5382-7542
automatically changing w/e I had before, TO THIS
 

Patt Anderson

PMPE Architect
Joined
Apr 20, 2013
Messages
604
Location
Surrey, Canada
Made a new update to my pack just for that kingdom hearts stage!Though putting it over PM Wario Ware was a mistake.. 18 song replacements! :S
 

Sandfall

Stage Designer
Joined
Mar 10, 2014
Messages
515
I'm glad you guys all enjoyed my stage! I'm absolutely blown away by all the positive feedback I've gotten from it. Dive to the Heart was even featured on the KC-MM blog within 24 hours of its release! I have another Kingdom Hearts stage i'm working on, but it's not quite ready to be shown yet.

In the meantime, here's a preview of a very unique stage I've been working on:

 
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210stuna

Smash Lord
Joined
May 3, 2013
Messages
1,244
Location
The Lone Star State
You don't have a Kingdom Hearts skin that has Sora and Riku in it do you with like the 7 princesses in the background do you?

Or am I like, totally making this up and imagining things?
 

hotdogturtle

Smash Master
Joined
Feb 15, 2007
Messages
3,503
Oh, you're the guy who made this. I saw that KH Dracula skin on BrawlVault when it came out and I wanted to comment on it, but I couldn't find a thread. I'm sure you've heard this a bunch of times by now (you deserve it), but thanks for making a wifi safe skin with a different model. We hardly ever get any of those anymore, even though they have the potential to look so good and so different than regular texture reskins. This one came out really nice even though I don't even play KH.
 

Sandfall

Stage Designer
Joined
Mar 10, 2014
Messages
515
You don't have a Kingdom Hearts skin that has Sora and Riku in it do you with like the 7 princesses in the background do you?

Or am I like, totally making this up and imagining things?
Every stage I made is in the imgur album, so no, I haven't made a Riku one :p

I'm planning on making a "Fan-made" Dive to the Heart pack, so if you can find a high quality (and official looking ) texture, I'll most likely make it, I'll have to ask permission from the original artist of course.

Oh, you're the guy who made this. I saw that KH Dracula skin on BrawlVault when it came out and I wanted to comment on it, but I couldn't find a thread. I'm sure you've heard this a bunch of times by now (you deserve it), but thanks for making a wifi safe skin with a different model. We hardly ever get any of those anymore, even though they have the potential to look so good and so different than regular texture reskins. This one came out really nice even though I don't even play KH.
Hmmm, I'll probably end up making a thread over at KC-MM after I release my next stage. I didn't bother making one there because, even though the Vault gets regular submissions every day, the forums (especially the stage ones) are pretty low on activity.

As for the WiFi safe skins with different models, I'd be happy to make more of those, but I really wouldn't know where to start! If you (or anyone, for that matter) have any suggestions for new stages, I'd love to hear them.
 
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Jobonoobdude

Smash Rookie
Joined
Jan 15, 2014
Messages
22
Location
Albuquerque, New Mexico
I... I... You...

I can do nothing but sit and weep tears of joy. Thank you so much for your Dive to the Heart stages. I.. literally cannot think straight right now... I..

Thank you. Thank you so so much.
 

Sandfall

Stage Designer
Joined
Mar 10, 2014
Messages
515
I just updated the OP with a balanced new version of Pokemon Stadium. There are quite a few different versions here so your experience is pretty customizable. I'd really like some feedback on it so, positive or negative, fire away!
 

Pwnz0rz Man

Smash Lord
Joined
Mar 30, 2008
Messages
1,862
Location
Nowhere, Kansas
3DS FC
1950-9089-5761
I really like the new PS1. My Grass/Water/Fire stages have stayed exactly the same, but the new Ground instead of Rock stage is fantastic. Great work.
 

Dranakar

Smash Apprentice
Joined
Jun 5, 2014
Messages
140
Location
Denmark
Pokemon Stadium Redux i so cool! Good job! I might actually begin to play the stage again now!
 
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CrimsonVallier

Smash Journeyman
Joined
Jan 17, 2014
Messages
246
Location
Lurking Smashboards
NNID
KipVallier
3DS FC
3866-8291-8606
sorry to bump this but I was gonna ask.:lol:
Are you are going to update your kingdom hearts stages to 3.5 that would be awesome.
 

Sandfall

Stage Designer
Joined
Mar 10, 2014
Messages
515
sorry to bump this but I was gonna ask.:lol:
Are you are going to update your kingdom hearts stages to 3.5 that would be awesome.
The KH stages should already work with 3.5, they just won't be WiFi safe :p

I will update them once I find the time though.
 

Crixler

Smash Journeyman
Joined
Dec 23, 2013
Messages
238
Location
Archanea
I was looking at the textures in Mercury Lighthouse recently (I don't really remember why), and I noticed the rug still has the tree icon on it from Venus Lighthouse, rather than the water droplet. The statues on it should also ideally be holding pots, rather than branches, but that might be asking a bit much.



If I remember correctly, I think I remember seeing a model of the Mercury Lighthouse statues in Llama Juice's thread during early development of his stage, when he wasn't sure which lighthouse he was going to be doing in the end. But I just looked for it, and couldn't find any such images, so I might be misremembering.


That being said, I love the stage!
 

Sandfall

Stage Designer
Joined
Mar 10, 2014
Messages
515
Little bit of a bump here. Once 3.6 drops, I'll be updating Dive to the Heart to be a tournament legal skin for Delfino's Secret (well, that is if your TO allows stage skins). I'll also be making a better version of PSRedux that I will release here as well.

However, since Dive to the Heart was one of my first stages, I still feel like it could be improved a little bit, so I'd love to hear some feedback/suggestions regarding that. If you haven't seen the stage, well, here's a video for ya:

Also, for fun, here's an ancient WIP of an SSB3DS stage that I started at around E3 last year:

I think the layout of the stage is really cool and I'm kinda sad that it wasn't in the Wii U version so I could actually play with other people on it. I still plan on finishing it, unless of course Sakurai decides to make Smash3DS stages available as DLC for the Wii U version. Anyway, if that doesn't happen, at least we'll be able to enjoy it in Brawl and PM!
 

JCOnyx

Smash Ace
Joined
Oct 10, 2013
Messages
610
Location
Granite Falls, WA
NNID
JCOnyx
Really fun use of 75m hazards for the maze! I'm super excited for the KH update, one of the first things I planned to do with 3.6 was modify the ASL for a stage so I could have 3-4 versions of Dive on it lol.
 

TvT

Smash Cadet
Joined
Feb 5, 2015
Messages
27
Little bit of a bump here. Once 3.6 drops, I'll be updating Dive to the Heart to be a tournament legal skin for Delfino's Secret (well, that is if your TO allows stage skins). I'll also be making a better version of PSRedux that I will release here as well.

However, since Dive to the Heart was one of my first stages, I still feel like it could be improved a little bit, so I'd love to hear some feedback/suggestions regarding that.
[/spoiler]
Sup, Sandfall. Long time, first time and all that.

I want to give you some feedback re: the Dive to the Heart stage.

Of course it goes without saying that I'm a huge fan of the stage and how it's amazing and how I feel like a kid again playing it.

Whatevs.

I want to suggest some background work.

I feel like the clouds/fog in the background should be more pronounced than they currently are.

At times, the almost straight black background makes the stage seem unpolished.

I'm kind of thinking the fog should be more Sora vs Roxas in KH2 rather than the tutorial level from KH1.
 
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TvT

Smash Cadet
Joined
Feb 5, 2015
Messages
27
Hey again, Sandfall.

Long time, second time.

I can't believe I forgot to mention one more background element that could be added to the Dive to the Heart stage.

What about the light beam thingy?



It's iconic. And with some simple animation it could add some much-needed visual flair to the background.

Dunno. Thought I should mention it.
 

HypnotizeOverdrive

Smash Ace
Joined
Apr 6, 2014
Messages
580
NNID
HypnoOverdrive
The link for Castle Siege actually takes people to Pokemon Stadium Redux. Just thought I'd let you know!
 
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