Jakatsu
Smash Apprentice
This may have been discussed in depth already, but I don't see a lot of discussion on rolling and if it seems changed in this installment. One thing I see time and time again in the (staged) trailers is characters rolling behind each other and being able to act so quickly out of the roll that they end up countering. Little Mac actually uses this technique as an approach in his reveal trailer. This is something that I've never done much of in my play, and trying to recreate this effect in past installments doesn't seem as viable.
Mac does this twice at 1:17.
Here Mii Gunner does the same thing at 0:56, she is able to attack before Samus ends her attack animation.
Are rolls faster in Smash 4 to allow for this kind of counter game? If so do you see rolling taking on a more offensive meta this time around? It is something that has been featured heavily in official footage, but not something I've seen used in demo gameplay as much.
What are your thoughts? Again, if this has been discussed before I apologize for starting a useless thread.
Mac does this twice at 1:17.
Here Mii Gunner does the same thing at 0:56, she is able to attack before Samus ends her attack animation.
Are rolls faster in Smash 4 to allow for this kind of counter game? If so do you see rolling taking on a more offensive meta this time around? It is something that has been featured heavily in official footage, but not something I've seen used in demo gameplay as much.
What are your thoughts? Again, if this has been discussed before I apologize for starting a useless thread.