Crome
#ROBSquad
- Joined
- Apr 27, 2014
- Messages
- 1,007
- Location
- Wichita, Kansas
- NNID
- sboles66
- 3DS FC
- 1289-8218-1492
- Switch FC
- SW 7896 6401 6209
Feel free to discuss any stage at any time, the title is used to encourage initial discussion.
| FD Comments:
Depends on your playstyle
. The lack of platforms gives us a less options when recovering. The removal of platforms also gives the opponent less opportunity to avoid projectiles. Defensive play recommended.
| Battlefield Comments:
Less stage control, more Fair chains
. The platforms gives the opponent more options, meaning less stage control. However, we can carry people across the stage with Fair and uair easily. Offensive play recommended.
| Town & City Comments:
Best of both worlds
. T&C is Smashville's less popular step brother, but the stage is designed to give the best of both BF and FD. You can suicide throw on this stage if you wait for the platforms to move from under you.
| Smashville Comments:
Better FD
. MU dependent, but in most cases better than Final Destination. Platforms helps our recovery while not hindering zoning. Ban vs Sheik. You can suicide throw on this stage if you wait for the platforms to move from under you.
| Lylat Cruise Comments:
Practice this stage
. This stage is incredibly weird, but if you practice it, it has more pros than cons. The slanting doesn't really mess with our recovery, but we can u throw suicide. We can shoot the gyro right infront of us and then pick it up. Not the best, but bring it out occasionally. You can suicide throw on this stage if you throw right before the stage tilts.
| Duckhunt Comments:
Great for jank and camping
. This stage has all the jank that R.O.B needs. Ducks don't mess with Gyro and our laser goes through them. Side bush is perfect height for uthrow. Dog helps us kill with beep boop earlier, as well as with the tree to the left. The side blast zones are the same as FD when compared to the edge, it seems closer than it is. Left tree is good for camping against characters with bad/linear recoveries.
| Halberd Comments:
Abuse that ceiling
. Halberd has the lowest ceiling of all the legal stages, which is great since R.O.B kills vertically. You can also shark on one of the transformations. You can use the laser to create space between you and the opponent. Ban this stage vs. characters that have better vertical kill power than you (ZSS, Rosa, etc)
| Delfina Plaza Comments:
Very MU Dependent
. Similar to Halberd, this stage is generally good for us. Allowing us to kill off the top earlier if in the middle of a transformation, and to shark on most transformations. Some transformations are hit and miss. However, not being able to land well can hurt us very much on this stage, such as vs. ZSS and RosaLuma. The Pillars transformation is very helpful for camping, but we do have a hard time getting out of water.
| Castle Siege Comments:
| Dreamland Comments: You can suicide throw on this stage if this wind is blowing as you're in the animation.
Here is an album of the stages if you want them for reference. All pics are taken from www.ssbwiki.com/stage[/B]
Here is an album of the stages if you want them for reference. All pics are taken from www.ssbwiki.com/stage[/B]
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