You're like the last person I expect to accept it but regardless:
If the Town PR drew the Armor Guard, I want them to claim. This is something that I'd rather have discussion on first but it's ultimately something I'd prefer happen for a few reasons.
Should this be something we agree on happening, there's one of three things that happen:
1) Nobody claims, meaning we don't have the Armor Guard. We're pretty much back at where we started--except we have more information about mafia's choice, giving a better frame of reference for these early game pushes.
2) Armor Guard claims and there's a CC. This is effectively a Comp Cop guilty, but you get it on D1 before any actions even occurred. You have plenty of time to sort it out and build connections on both targets. It's a pretty good launchboard into D1 and helps give town an advantage for the rest of the game.
3) Armor Guard claims and there's no CC. We have what's effectively an Innocent Child on D1 with a free BP that scum have to blow a night shooting through in order to kill it. It gives us a free clear for two whole days to work with while we find the actual scum. That is also a significant advantage with which to start the game if you ask me.
It simplifies the choice of mafia PR as well. If we get no claim, we give the Mafia the Poisoner as it's likely they didn't give us the Double Doc and I do not want to give mafia the tool to either **** a potential investigative (that we have a 2/3 chance of having at that point) or the tool to find it. If we get a claim, give mafia either of the detective or tailor, it really doesn't matter which.
But most importantly, beyond the potential clear or the comp cop guilty, it puts actual weight to people's mafia PR preferences. Until we get a claim or a flip, all of these stances are useless because there's no point of reference to which you can draw back. With a potential Armor Guard claim on the table, suddenly there's perspective that we can use to analyze D0. Even if nobody claims, that still helps narrow down the field of view of what mafia selected to the point that it sheds a bit more light on some of the arguments players were using. It gives town better talking points with which to start D1 instead of saying "well your argument sucked!" There's more weight behind it if you can tack on how people pushing for the tailor seem a lot more sketchy when there's a 2/3 chance that mafia gave us an informative (particularly the comp cop).
That's what I'd like to do. I recognize there's a chance for some disagreement but I'd like to think that, if executed, this plan would put town into as good of a position as possible to start D1.
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In terms of who I think is scum, I'd probably start by looking at the people pushing Tailor, particularly Gheb/Maven. Maven's argument has me straddling the dumb/scum line hella hard and I'm skeptical as to why Gheb bought it and is pushing for the Tailor so hard. Ruy also pushed for it but I think his arguments fall into the "misguided" category before the "scum pushing a goal" category. I don't think both Gheb/Maven are scum together, so there's another goon out there. After these guys, I'm mostly PoEing it to one of Zen/Soup/you. I think Ran and Ruy are town as they're both arguing for what they genuinely believe is the best option to help town. I give Orbo free passes so I'm hella skeptical of my own read of him, but I think he also believes the Decoy is the best option and his coy response to Gheb when Gheb tried to question him on it gave me a townie impression rather than a scummy one. That'd leave it amongst you three. I'm gutreading you as town at the moment but I legitimately have no basis for it so I'm not really chalking it up as anything important and not letting my own gut get past my reasoning.