Fox
Up: Allow 2 back to back usages, similar to Pika
Normal: Limit range. Somewhere on the order of Falcon Kick.
Down: LOL. Seems legit.
Yoshi
Up: Seems legit.
Normal: Seems legit.
Down: Deprecate? Make unable to grab edge?
Kirby
Up: Perfection. Reduce ending lag? Stop hating, I`m kidding.
Normal: Enable permanent selection of any 'Normal' B move.
Down: Legit.
DK
Up: Legit. Increase (slightly) vertical range?
Normal: Legit?
Down: Legit.
Jiggs
Up: Enable movement, perhaps with cancelling? Turn it into a player state? Or, complexly addressing multiple variables, just make 'better'?
Normal: Perfect.
Down: LOL Perfect, right? Extend sleep time, perhaps? Should be able to get a side kill respawn 'free hit' after rest IMO.
Luigi
Up: Legit.
Normal: Legit? This would be a great area to boost luigi, maybe larger or faster.
Down: Legit.
Mario
Up: Legit
Normal: Legit? Increase distance or bounce? I always felt like the hitbox should be slightly smaller on these, some kind of a function of non-straight-line movement and square to circle translation.
Down: Legit.
The Captain
Up: Perfect, right?
Normal: Legit.
Down: Legit?
Ness
Up: Another 'complexly addressing multiple variables, just make 'better'' thing?
Normal: I don`t know what to do here, it`s rarely even close to the better options for Ness, so maybe a drastic change?
Down: Make equivalent to Shine, in all lag/frame counts and cancelling ability. Also, make slightly (10ish%) larger, and also heal at a larger factor relative to projectile damage. This is a great place to boost Ness, and this move is garbage in it`s current state.
le Rat
Up: Legit? IMO Either enabling double straight line movement, or weaken it to only have one 'teleport' with about either 150-200% range of one normal 'teleport'?
Normal: Legit?
Down: Legit? Legit.
Samus
Up: LOLOL. Remove. Replace with Egg. XD I kid, I kid. Seriously, though, I would lessen the damage from this move?
Normal: Legit? Remove backwards momentum from shot?
Down: Legit. Perfect?
Link
Up: Legit. Make slightly higher, maaaybe?
Normal: Perfect?
Down: Lock which way Link faces post held bomb explosion. Somehow enable the bomb to second up B trick to be easier/more stable of a technique. Possibly increase default detonation time by half-ish?
Please reference specific moves for comment, and I`m trying to keep adjusting character physics out of this, and only looking at the moves themselves, (Link was really the only one on this note).
Up: Allow 2 back to back usages, similar to Pika
Normal: Limit range. Somewhere on the order of Falcon Kick.
Down: LOL. Seems legit.
Yoshi
Up: Seems legit.
Normal: Seems legit.
Down: Deprecate? Make unable to grab edge?
Kirby
Up: Perfection. Reduce ending lag? Stop hating, I`m kidding.
Normal: Enable permanent selection of any 'Normal' B move.
Down: Legit.
DK
Up: Legit. Increase (slightly) vertical range?
Normal: Legit?
Down: Legit.
Jiggs
Up: Enable movement, perhaps with cancelling? Turn it into a player state? Or, complexly addressing multiple variables, just make 'better'?
Normal: Perfect.
Down: LOL Perfect, right? Extend sleep time, perhaps? Should be able to get a side kill respawn 'free hit' after rest IMO.
Luigi
Up: Legit.
Normal: Legit? This would be a great area to boost luigi, maybe larger or faster.
Down: Legit.
Mario
Up: Legit
Normal: Legit? Increase distance or bounce? I always felt like the hitbox should be slightly smaller on these, some kind of a function of non-straight-line movement and square to circle translation.
Down: Legit.
The Captain
Up: Perfect, right?
Normal: Legit.
Down: Legit?
Ness
Up: Another 'complexly addressing multiple variables, just make 'better'' thing?
Normal: I don`t know what to do here, it`s rarely even close to the better options for Ness, so maybe a drastic change?
Down: Make equivalent to Shine, in all lag/frame counts and cancelling ability. Also, make slightly (10ish%) larger, and also heal at a larger factor relative to projectile damage. This is a great place to boost Ness, and this move is garbage in it`s current state.
le Rat
Up: Legit? IMO Either enabling double straight line movement, or weaken it to only have one 'teleport' with about either 150-200% range of one normal 'teleport'?
Normal: Legit?
Down: Legit? Legit.
Samus
Up: LOLOL. Remove. Replace with Egg. XD I kid, I kid. Seriously, though, I would lessen the damage from this move?
Normal: Legit? Remove backwards momentum from shot?
Down: Legit. Perfect?
Link
Up: Legit. Make slightly higher, maaaybe?
Normal: Perfect?
Down: Lock which way Link faces post held bomb explosion. Somehow enable the bomb to second up B trick to be easier/more stable of a technique. Possibly increase default detonation time by half-ish?
Please reference specific moves for comment, and I`m trying to keep adjusting character physics out of this, and only looking at the moves themselves, (Link was really the only one on this note).
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