bleck is a elitist casual
you've somehow taken the idea of calling someone "a casual" and made it even more silly and meaningless
Melee has only grown over the past two years despite having at times dumb mechanics that were fixed up in PM.
I think the thing to keep in mind on that front is that l-canceling is in Melee because we
can't take it out, whereas l-canceling is in PM because [???]. Whether or not l-canceling (or anything else endemic to Melee) is a bad mechanic in Melee doesn't matter, 'cause Melee is what it is - but PM by nature is highly changeable, and as such there should be a
good reason for
anything to remain that way it is if it could be
better.
Something that's impossible to meaningfully balance around, regardless of its efficacy as a mechanic, and subsequently warps the metagame and subsequent efforts at balance.
For example, in Melee, Fox' up smash is overpowered (you can tune down the damage/knockback/knockback scaling to more reasonable levels), while the shine is broken (a cancelable 1-frame attack that links infinitely into itself and literally anything else - it's impossible to balance without fundamentally changing how it functions, such as reducing the start up time or making it so you can't jump out of it, both of which would change how one plays as Fox immensely).
If they don't want to put in the effort, than they most likely aren't making strides in the meta either.
So what you're saying is that how other people feel about the game doesn't matter if they aren't good at it?
Gee, I wonder why Nintendo would want to avoid people like you.