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Potential Puff chain grab in dittos (maybe other light characters)

justinfresco

Smash Rookie
Joined
Sep 29, 2014
Messages
3
So while playing cpu puff dittos i notice that if i pummel while in grab against puff and force the "grabbie" to break out they land in grab range of puff again and could be "chain grabbed" if done right. 2 grabs became 4 to 6 and so on, so i really saw the potential in this
will provide video if want
 

Crossie

Smash Apprentice
Joined
Dec 20, 2013
Messages
84
Location
Seattle, WA
I guarantee you this is not worth looking into and should never be attempted as a serious strategy in competitive play
 

Stride

Smash Ace
Joined
Feb 22, 2014
Messages
680
Location
North-west England (near Manchester/Liverpool)
This doesn't work. After a grab release both characters are at ±0 frame advantage and the grabbed Jigglypuff is out of grab range, meaning that the grabbed Jigglypuff is easily able to move away before being grabbed.
 
Last edited:

ludwiganders

Smash Rookie
Joined
Aug 13, 2015
Messages
3
This wouldn't work. If the CPU just mashed A held the stick to the right it wouldn't work. However if grab someone on the edge and let them mash out, they will probably spam jump and you can fair or regrab forward throw. It's a rare mixup
 
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