saviorslegacy
My avater is not a Sheik avatar.
How to Get Started
Sheik has a high skill floor and a high skill ceiling. This means that it is both difficult to play her at a basic level and to master her. This is why a lot of people struggle with Sheik when they pick her up for the first time.
Sheik is very fun however, with lots of cools tricks to help you win. If you are having trouble with her please read this thread. If you need help please reply asking for help. We would be happy to assist you.
My opponents are not dying until high percents. What Am I doing wrong?
Well nothing really. Sheik is a very fast character and she trades power for speed. Most of her moves do not inflict that much damage and they generally have very low knock back.
The only way Sheik gets an early kill is by gimping.
If you are curious as to when Sheik's moves kill here is a thread on that: http://smashboards.com/threads/sheiks-frame-data-and-kill-percents.373103/
What is gimping?
Gimping is where you knock/throw someone off stage and then interrupt their recovery. The goal is to take away their second jump (this excludes characters with multiple jumps like Kirby) and then knock them away from the stage again. This limits their recovery to their up B. From here you can keep knocking them away until they are no longer able to reach the stage or stage spike them (hit them into the stage and bounce them off and into the pit).
Here is a good example of what a gimp should look like: http://youtu.be/nLMh5LKdEMo?t=6s
How should I combo?
That is a very very very tough question to answer. Sheik doesn't really have set combos that you should always follow.
One of her best combos however is F-Throw into Bouncing Fish.
Some of her other good combos are: f-tilt> f-tilt, f-tilt> Fair, f-tilt> Uair, D-Throw> Fair, D-Throw> Uair, jab> grab, Nair/Fair> jab, Nair/Fair/Bair> f-tilt, ect
These all work at different percents. As you can Sheik is pretty flexible when it comes to her combo game.
Here's a thread on the F-Throw into Bouncing Fish combo: http://smashboards.com/threads/sheik-fthrow-into-bouncing-fish-combos-complete.377874/
What is Sheik's worst match up?
No one knows really. Everyone has their own personal opinion. When the casts meta game start to stabalize and people start working on a tier list then we will start to look at match up ratios. As of right now, it is all personal opinion.
If you are having trouble with a match up please ask here: http://smashboards.com/threads/ninj...h-up-thread-now-discussing-diddy-kong.371918/
Please be patient when asking for match up help. No one has a lot of experience with the entire cast. Since the game is still really knew match up knowledge is not all to common.
How should I approach with Sheik?
You have two options really.
#1 By trying to predict what your opponent is going to do when you get close to them and then countering that. If you predict they are going to shield and then grab you then you should try to bait out the grab and punish them for it. If they are going to attack then try shielding and then grabbing them. This is always a guessing game and you will never guess what they will do 100% of the time.
#2 Don't, just throw needles. Needles are one of the best projectiles in the game. They are fast, pass through other projectiles and very spammy. Force them to approach you. Again, you will be playing the guessing game. Predict and punish to the best of your ability.
Bouncing Fish is awesome! What should I be using it for?
Many things, you should be using it for many things.
You can use Bouncing Fish to punish a lot of moves in the game. For example, if you predict that Robin is going to use Arc Fire and you are in Bouncing Fish distance you can punish him for it if you are quick enough. So that makes it a punish tool.
If the opponent is off stage you can hit them with Bouncing Fish and bounce back to the stage. That makes it a gimp tool, and a good one at that.
You can also use Bouncing Fish as a movement tool. If you are trying to recover use Bouncing Fish to get back to the stage.
Since Bouncing Fish is so fast you can catch people off guard with it. Throw it at the opponent every once and a while when they are not expecting it.
If the opponent is shielding try hitting their shield with Bouncing Fish. It will bounce off of their shield making it really hard to counter.
It has many uses, some are personal preference. Experiment with this move and figure out how you like to use. Just don't flop onto the ground in front of the enemy. That is just asking for trouble.
Sheik has a lot of cool Advanced Techniques/Techniques. Which ones should I learn first?
Okay first off, a lot of Sheik's AT's are situational. If you are just picking up Sheik I recommend learning these AT's/Techniques first, use them for a while and THEN experiment with her other AT's.
Vanish Canceling- Since Vanish is a kill option you need to know how to teleport correctly. Yes there is a right and wrong way to teleport. The right way is to land with no lag and avoid being punish. The wrong way is to land and get punished.
Here is a video showing how to cancel you landing lag (yes this is a Brawl video, but it still works the same in Smash4): http://youtu.be/0s3Y3zny9tI?t=1m25s
Vanish Gliding- Vanish gliding is a very good and easy to perform technique. It will teach you the ropes of gliding and will help you gimp/land a kill at the ledge.
This is Vanish gliding (yes this is a Brawl video, but it still works the same in Smash4): http://youtu.be/0s3Y3zny9tI?t=1m33s
Bouncing Fish Canceling- You can cancel your Bouncing Fish. Do this by mash B really fast after you either perform a Bouncing Fish or when you hit something with Bouncing Fish and flip back. This will make the kick come out sooner. If used after you hit something you will land on the ground without any landing lag.
Here is a video demonstrating this: http://youtu.be/YZYyPd-jloM?t=40s
You can also increase or decrease the distance of Bouncing Fish by holding the analog either in the direction you are flipping towards or opposite from where you are flipping towards.
Roll Cancel Grab- Simply boosts the length of your grab.
Here's a link: http://smashboards.com/threads/roll-cancel-grabs.371874/
Aaaaaaand that is it for Sheik's AT's and Techniques. Master these four FIRST and then worry about everything else that Sheik has to offer.
If you are interested on what all Sheik can do then look here: http://smashboards.com/threads/the-...ced-techniques-combos-and-tricks-1-04.371988/
I can't DACUS, what am I doing wrong?
DACUS was removed from Smash4 via update 1.0.4.
So if you are having trouble with it that is because there's nothing there.
Final Summary
If you are having difficulty with Sheik please post here and ask for help. We would be more than happy to help you. If you have a video and you would like it to be critiqued please post it here: http://smashboards.com/threads/sheik-video-video-critique-thread.368936/
I wish you luck with your new main/secondary.
Sheik has a high skill floor and a high skill ceiling. This means that it is both difficult to play her at a basic level and to master her. This is why a lot of people struggle with Sheik when they pick her up for the first time.
Sheik is very fun however, with lots of cools tricks to help you win. If you are having trouble with her please read this thread. If you need help please reply asking for help. We would be happy to assist you.
My opponents are not dying until high percents. What Am I doing wrong?
Well nothing really. Sheik is a very fast character and she trades power for speed. Most of her moves do not inflict that much damage and they generally have very low knock back.
The only way Sheik gets an early kill is by gimping.
If you are curious as to when Sheik's moves kill here is a thread on that: http://smashboards.com/threads/sheiks-frame-data-and-kill-percents.373103/
What is gimping?
Gimping is where you knock/throw someone off stage and then interrupt their recovery. The goal is to take away their second jump (this excludes characters with multiple jumps like Kirby) and then knock them away from the stage again. This limits their recovery to their up B. From here you can keep knocking them away until they are no longer able to reach the stage or stage spike them (hit them into the stage and bounce them off and into the pit).
Here is a good example of what a gimp should look like: http://youtu.be/nLMh5LKdEMo?t=6s
How should I combo?
That is a very very very tough question to answer. Sheik doesn't really have set combos that you should always follow.
One of her best combos however is F-Throw into Bouncing Fish.
Some of her other good combos are: f-tilt> f-tilt, f-tilt> Fair, f-tilt> Uair, D-Throw> Fair, D-Throw> Uair, jab> grab, Nair/Fair> jab, Nair/Fair/Bair> f-tilt, ect
These all work at different percents. As you can Sheik is pretty flexible when it comes to her combo game.
Here's a thread on the F-Throw into Bouncing Fish combo: http://smashboards.com/threads/sheik-fthrow-into-bouncing-fish-combos-complete.377874/
What is Sheik's worst match up?
No one knows really. Everyone has their own personal opinion. When the casts meta game start to stabalize and people start working on a tier list then we will start to look at match up ratios. As of right now, it is all personal opinion.
If you are having trouble with a match up please ask here: http://smashboards.com/threads/ninj...h-up-thread-now-discussing-diddy-kong.371918/
Please be patient when asking for match up help. No one has a lot of experience with the entire cast. Since the game is still really knew match up knowledge is not all to common.
How should I approach with Sheik?
You have two options really.
#1 By trying to predict what your opponent is going to do when you get close to them and then countering that. If you predict they are going to shield and then grab you then you should try to bait out the grab and punish them for it. If they are going to attack then try shielding and then grabbing them. This is always a guessing game and you will never guess what they will do 100% of the time.
#2 Don't, just throw needles. Needles are one of the best projectiles in the game. They are fast, pass through other projectiles and very spammy. Force them to approach you. Again, you will be playing the guessing game. Predict and punish to the best of your ability.
Bouncing Fish is awesome! What should I be using it for?
Many things, you should be using it for many things.
You can use Bouncing Fish to punish a lot of moves in the game. For example, if you predict that Robin is going to use Arc Fire and you are in Bouncing Fish distance you can punish him for it if you are quick enough. So that makes it a punish tool.
If the opponent is off stage you can hit them with Bouncing Fish and bounce back to the stage. That makes it a gimp tool, and a good one at that.
You can also use Bouncing Fish as a movement tool. If you are trying to recover use Bouncing Fish to get back to the stage.
Since Bouncing Fish is so fast you can catch people off guard with it. Throw it at the opponent every once and a while when they are not expecting it.
If the opponent is shielding try hitting their shield with Bouncing Fish. It will bounce off of their shield making it really hard to counter.
It has many uses, some are personal preference. Experiment with this move and figure out how you like to use. Just don't flop onto the ground in front of the enemy. That is just asking for trouble.
Sheik has a lot of cool Advanced Techniques/Techniques. Which ones should I learn first?
Okay first off, a lot of Sheik's AT's are situational. If you are just picking up Sheik I recommend learning these AT's/Techniques first, use them for a while and THEN experiment with her other AT's.
Vanish Canceling- Since Vanish is a kill option you need to know how to teleport correctly. Yes there is a right and wrong way to teleport. The right way is to land with no lag and avoid being punish. The wrong way is to land and get punished.
Here is a video showing how to cancel you landing lag (yes this is a Brawl video, but it still works the same in Smash4): http://youtu.be/0s3Y3zny9tI?t=1m25s
Vanish Gliding- Vanish gliding is a very good and easy to perform technique. It will teach you the ropes of gliding and will help you gimp/land a kill at the ledge.
This is Vanish gliding (yes this is a Brawl video, but it still works the same in Smash4): http://youtu.be/0s3Y3zny9tI?t=1m33s
Bouncing Fish Canceling- You can cancel your Bouncing Fish. Do this by mash B really fast after you either perform a Bouncing Fish or when you hit something with Bouncing Fish and flip back. This will make the kick come out sooner. If used after you hit something you will land on the ground without any landing lag.
Here is a video demonstrating this: http://youtu.be/YZYyPd-jloM?t=40s
You can also increase or decrease the distance of Bouncing Fish by holding the analog either in the direction you are flipping towards or opposite from where you are flipping towards.
Roll Cancel Grab- Simply boosts the length of your grab.
Here's a link: http://smashboards.com/threads/roll-cancel-grabs.371874/
Aaaaaaand that is it for Sheik's AT's and Techniques. Master these four FIRST and then worry about everything else that Sheik has to offer.
If you are interested on what all Sheik can do then look here: http://smashboards.com/threads/the-...ced-techniques-combos-and-tricks-1-04.371988/
I can't DACUS, what am I doing wrong?
DACUS was removed from Smash4 via update 1.0.4.
So if you are having trouble with it that is because there's nothing there.
Final Summary
If you are having difficulty with Sheik please post here and ask for help. We would be more than happy to help you. If you have a video and you would like it to be critiqued please post it here: http://smashboards.com/threads/sheik-video-video-critique-thread.368936/
I wish you luck with your new main/secondary.
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