* I'm a Japanese. So, PLEASE use EASY English.
Promotion Video
High Quality and 60fps is here
There is the language that is used only in Pl**.dat. If you understand this language, you will be able to WRITE Hitbox, Graphic Effect(GFX), Sound Effect(SFX), Body Aura, etc...
You may have seen Crazy Hand made by Ampers. His program is just..... so God-like. CrazyHand can edit character commands. BUT, it cannot WRITE commands. So, I explain Melee Syntax.
And, MASTERGANON is now available!
follow me! https://twitter.com/meleesyntax
What you need
Commands
Someone, please make SFX list. I'm so tired...
Promotion Video
High Quality and 60fps is here
There is the language that is used only in Pl**.dat. If you understand this language, you will be able to WRITE Hitbox, Graphic Effect(GFX), Sound Effect(SFX), Body Aura, etc...
You may have seen Crazy Hand made by Ampers. His program is just..... so God-like. CrazyHand can edit character commands. BUT, it cannot WRITE commands. So, I explain Melee Syntax.
And, MASTERGANON is now available!
follow me! https://twitter.com/meleesyntax
What you need
GCRebuilder Replace files.
Melee ISO, I can't link you to the ISO.
Hex Editor
Present for youMasterGanon file MASTERGANON PlGn.dat
(I gave up installing DIOS MIOS. So, I cannot guarantee wii will not freeze. Someone, please report it. )
東方 (Touhou) HQ Opening MvOpen.mth (It Requires Rebuild and replace MvOpen.mth and MvOmake15.mth. If you don't want to do so, 東方(Touhou) Opening MvOpen.mth (Standard quality))
Tutorial
I explain with Ganon's Up-Tilt.
First, Open your CrazyHand.(If you cannot open it, your computer doesn't have Java Runtime Environment.)
Ganondorf>Subactions>Up-Tilt
Please memorize "Offset 0x4870".
Second, export Pl**.dat.(In this case, PlGn.dat)
Third, open hex editor and jump to 4870.
This is command starting point.
Please watch this video.
Commands
Hitbox format
Please read this
Common GFX format
28000000 AAAA0000 BBBBCCCC DDDDEEEE FFFFGGGG
This is common graphic effect format.
A is GFX number. (list)
B:Z-offset
C:Y-offset
D:X-offset
E:Range of scatter(about Z-axis)
F:Range of scatter(about Y-axis)
G:Range of scatter(about X-axis)
And,my English is so poor(^_^;
So, I explain with a picture.
If there is a graphic effect which is 28000000 eeee0000 0000yyyy xxxx0000 AAAABBBB, It becomes like this
(Sometimes,you will see 29380000 or 28D80000 or other one. In this case,effects are generated from somewhere in bodies.It has not been investigated yet.)
Sound Effect format
44000000 000XXXXX 00007F40
This is SFX format.
X is SFX number.
If it is XXX, this is Common SFX.
If it is XXXXX, this is Character SFX.
For example, 44000000 000493E4 00007F40 (This is Ganon's Sound effect) isn't able to use any other character.
Self Damage format
CCXXXXXX is self damage format. Max damage is 16777215%! hahaha!
Smash Charge format
E0XXYYYY ZZ000000
This is smash charge format.
You can use this format for all attacks!
X means "Character can charge X frames"
Y is "Damage rate of increase"
About Z,read this post.
Body Aura format
B8XX0000 and B9XX0000 is Body Aura format.
X is Body Aura number, please read this post
GFX and SFX format
This is very useful format.
DC000XXX 000YYYYY 00007F40
X is GFX
Y is SFX
This format generates GFX and SFX at the same time.
Stop in midair format(Special Attack only)
4D000001 Stop in midair
4D000002 Fall
4C000001 vertical velocity become 0
Disappear format
94000001 Character disappears
94000000 Character appears
8C -- toggles held item visibility -Found by Punkline
90 -- toggles visibility of other articles (tested with the Bunny Hood) -Found by Punkline
Invert the body (Example, Marth's B-Air)
C5FFFFFF
How to increase the size of how many bytes you can have per attack?
Interesting commands found by Punkline
Model mod
7CXXXXXX
7C is header
X is ID? Idk well.
Ganon can use sword with this command.
Last edited: