#HBC | ZoZo
Shocodoro Blagshidect
Hello SWF.
I'm Xonar, and I've been a long time fan of LoZ.
The first game I played was LoZ on the NES, and it was EPIC.
Of course, as soon as I heard about ZC, I started my own 'quest' (the term for a custom game). This quest was going to be MY quest, with MY view on LoZ.
A few of those include:
- More sidequests
- Varying ground (no walking through hours of the same patch of grass)
- Less lame tree>mountain transitions between screens
- More challenge when fighting bosses (hell yeah)
- An evolving overworld (you cleanse areas, limited secrets and items etc)
And more...
An overworld map!
Looks exciting enough for you? I hope so! (graves are purposely hiding something ;3)
The overworld is quite interactive. There is a moblin village, human village, an arena which gives different rewards, a shrine, ruins, an oasis and much, much more...
Currently, I'd say my quest is ~60-70% completed. That means that I still have to:
- Make MORE SideQ's- Add more dungeons
- Finish the plot
- Tune up some of the overworld
- Add overworld-phase dependent rewards
etc. etc.
What has already been done so far (chronologically):
<Playtested>
- The introduction area<Playtested>
- First dungeon [Legendé]
- Overworld phase 1
- Second dungeon [Castle]
- Overworld phase 2
- Third dungeon [Dragon's Breeding Grounds]
- Overworld phase 3
- Fourth dungeon [Forest of Death]
- Overworld phase 4
- Fifth dungeon [Lava mountain]
- Overworld phase 5
- Sixth dungeon [Water dungeon] (any water dungeon should have that name)
- Overworld phase 6
<Designed+programmed but not yet playtested>
- Seventh dungeon [Rock peak or whatever]- Overworld phase 7
- Eighth dungeon [Won't be spoiling this name, but trust me, this will be epic]
- Overworld phase 8
- Ninth dungeon [actually just the final boss encounter]
But yeah, it's a ****load of work. I'm not 100% done with the one I've playtested either. As I said, I'm going to make an evolving overworld. This means that you can expect the village to expand over time. I've done bits and pieces of this, but I want to have everything done before I go in to the final stages of completing the phasing overworld. Right now, the village only expands by 1 house and 2 settlements. In the final form, it might even come close to covering half the map.
[collapse="You beat the Water Dungeon! {tease}"]
But yeah, this time around, I'm just gonna post a download link here. Anyone who wants to play it, go ahead. It's quite difficult though, because I actually want to keep your attention drawn to the game. Uh yeah, be sure to contact me when you play it though, I'm pretty sure you'll need a guide if only to make it less frustrating.
An up to date version can be acquired by talking to me.
[collapse="everything ZClassic"]
This video might help you with starting a custom Q up: http://www.youtube.com/watch?v=lCQXXJbWrME
For making one: http://www.youtube.com/watch?v=iTvuoqr5cYU
When you ate through that tutorial, you can try visiting these sites:
http://www.purezc.com/
http://armageddongames.net/index.php
http://zeldaclassic.com/
http://www.zcrealm.net/
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Have a nice day,
Xonar.