I had this idea for a while back in 2014 or so not sure if anyone else has thought of the same thing and if so, kudos.
Character: Monster Hunter
Game: Monster 4: Ultimate
Why this character should be in the game: Obvious reasons.
B-Specials:
Up-B special: Insect glaive jump.
Side-B Special: Longsword swipe which sends you to the side while still attacking.
Neutral B special: Bow, that can be charged and aimed similar to Dark Pit.
Down B special: Greatsword level 3-charge.
Smashes:
Forward Smash: Sword-and-shield, shield bash, stunning or sending foes flying.
Up Smash: Longsword, rising strike with longsword. Similar to Shulk's up-smash, except has a sweeping arc in front following the LS.
Down Smash: Hammer, swings hammer up before smashing it down, the attack and hurtbox going out on both sides of character, less knockback behind.
Dash Attack:
Kick, the actual kick from Monster Hunter which you perform to wake someone up.
Tilts:
Forward Tilt: Longsword, think Marth's F-tilt except no arc to the tilt.
Down Tilt: Switch-Axe, a sweeping low ground swipe.
Up Tilt: Lance, a high thrusting tilt with increased lag, super-armor added from lance's shield in whichever direction your character is facing while active.
Jabs:
Dual-Swords, the one, two, three combo used in Monster Hunter would be similar to Capt Falcon's "gentleman". Repeated mashing of the Attack button would enter into the standing multi-hitting attack of the Dual Swords in demon mode, this would also be similar to Capt Falcon's or any other character with rapid hitting jabs.
Aerials:
Neutral Air: Insect Glaive, a spinning attack using the glaive surrounding yourself in attacks briefly, not very good range.
Forward Air: Greatsword, falling slash just as though you had jumped from a cliff in MH4:U you drop rapidly after using this move, similar to Shulk's "backslash".
Back Air: Light Bowgun, you shoot out a Normal 2 shot behind, medium range slight knockback. Similar to Villager's "slingshot".
Up Air: Gun-lance, you shoot out a small explosion directly above the lance while the lance itself has a weak-hitbox, has a windbox that pushes your character down after use.
Down Air: Heavy Bowgun, you shoot below yourself Clust lv1 shot, increased lag on shot, but gives slight lift to character after firing, could be used for additional recovery option.
*****
This is all I could think of for a possibility of a character, it could fit really well along with being unique. I'm sure there are better options for this kind of character, most of this was off the top of my head, had to make sure I wrote it down and spread it before I forgot it.
If you like this idea, great, spread it, tweet it, do whatever. I want this to happen.
If you don't like the character, what's wrong with you? Its awesome.
**Post any revisions that you feel this could use.
Character: Monster Hunter
Game: Monster 4: Ultimate
Why this character should be in the game: Obvious reasons.
B-Specials:
Up-B special: Insect glaive jump.
Side-B Special: Longsword swipe which sends you to the side while still attacking.
Neutral B special: Bow, that can be charged and aimed similar to Dark Pit.
Down B special: Greatsword level 3-charge.
Smashes:
Forward Smash: Sword-and-shield, shield bash, stunning or sending foes flying.
Up Smash: Longsword, rising strike with longsword. Similar to Shulk's up-smash, except has a sweeping arc in front following the LS.
Down Smash: Hammer, swings hammer up before smashing it down, the attack and hurtbox going out on both sides of character, less knockback behind.
Dash Attack:
Kick, the actual kick from Monster Hunter which you perform to wake someone up.
Tilts:
Forward Tilt: Longsword, think Marth's F-tilt except no arc to the tilt.
Down Tilt: Switch-Axe, a sweeping low ground swipe.
Up Tilt: Lance, a high thrusting tilt with increased lag, super-armor added from lance's shield in whichever direction your character is facing while active.
Jabs:
Dual-Swords, the one, two, three combo used in Monster Hunter would be similar to Capt Falcon's "gentleman". Repeated mashing of the Attack button would enter into the standing multi-hitting attack of the Dual Swords in demon mode, this would also be similar to Capt Falcon's or any other character with rapid hitting jabs.
Aerials:
Neutral Air: Insect Glaive, a spinning attack using the glaive surrounding yourself in attacks briefly, not very good range.
Forward Air: Greatsword, falling slash just as though you had jumped from a cliff in MH4:U you drop rapidly after using this move, similar to Shulk's "backslash".
Back Air: Light Bowgun, you shoot out a Normal 2 shot behind, medium range slight knockback. Similar to Villager's "slingshot".
Up Air: Gun-lance, you shoot out a small explosion directly above the lance while the lance itself has a weak-hitbox, has a windbox that pushes your character down after use.
Down Air: Heavy Bowgun, you shoot below yourself Clust lv1 shot, increased lag on shot, but gives slight lift to character after firing, could be used for additional recovery option.
*****
This is all I could think of for a possibility of a character, it could fit really well along with being unique. I'm sure there are better options for this kind of character, most of this was off the top of my head, had to make sure I wrote it down and spread it before I forgot it.
If you like this idea, great, spread it, tweet it, do whatever. I want this to happen.
If you don't like the character, what's wrong with you? Its awesome.
**Post any revisions that you feel this could use.