So I got annihilated by a Bayo tonight
Like, through the two matches I dealt 70%. And I got death comboed off the top by double witch twist when he adapted his combo bc I was getting out of after burners.
I don't think that mu is even guys, I think we lose
You lost to Nero's bayo though(#10 in PR when playing Cpt. Falcon, might rise if he starts going to stuff again and plays bayo, recently took second at a major), who is apparently way better than the other bayos in CO(For example I beat the supposed 2nd best bayo in friendlies consistently, never played nero's bayo though).
Since I haven't played him I can't say much but Ahjym(self renowned 2nd best bayo in CO) and I played a good amount and I learned a few things:
Neutral: Bayo's neutral is not good, like, she has Nair and a few other options but 90% of it is way for you to approach with Nair. Here you have two options: try to snipe with shurikens to force bayonetta to approach which is fine or you can literally hit her out of Nair on landing: bayonetta's Nair has her heel sticking out and shooting hitstunless bullets, you can hit her heel as she lands with either Dash Attack or Dtilt or you can get underneath her and utilt. Don't respect bayo's Nair greninja can beat it with ease.
Bayonetta approaches: It sucks that we have a poor OOS Game cause you have to shield a lot vs bayo. You of course need to abuse your movement to make her space stuff poorly and punish, but don't hesitate to just shield a lot of stuff.
Approaching Bayonetta: did she commit to a Nair? if she didn't then just don't unless you know you can grab, witch time is dumb and UpB is a frame 4 anti Air move that has no lag and allows her to land for free
Crouching: Greninja's crouch is sweet vs bayo, you can use it to dtilt her Nair and we can crawl out of the range of downward side B. also dodges most bullet stuff.
Killing: you can punish most of her approaches if you maneuver around them properly and pivot Fsmash her face, such as forcing a missspace on her downward side B. Uthrow is super reliable but kills slightly late without rage, but this is fine. You can also, again, punish nair and try to confirm off of dtilt but be aware of Frame 1 airdodge cause balanced. Also Bayonetta is, like ZSS, Fox or Ryu, one of those characters with amazing bairs and sometimes, when you are sitting in your shield on the corner, they like to just SHFF Bair over and over, just read the jump and usmash them if you know they won't witch time.
Gimmicks: I'm pretty sure I side Bd out of up B a few times but I haven't labbed windows.
Stages: I would never pick FD unless your plan is to spam WS for 6 minutes, which is viable to be honest, platforms can mess bayonetta up, BF, DL64 and T&C can be your friends, stay under a platform so that you are safe from Downward side B, it can also mess up her combo game and if you catch them landing Nair onto the platform (like full hop nair landing on the platform in neutral) you can chase and uthrow in the platform for relatively early kills.
Overall: you need to play a defensive game but knowing that some stuff you just punish for free, keep it safe, strings should be kept to a minimal unless you're 100% sure you can get her without getting bat within. If you get bat within, if the bayonetta reappears relatively close to you, jab can beat out most of her options.
Congrats on 2-0ing miiself twice though lol, great showing!