This thread is meant to discuss the cons and pros of the mashing mechanic in smash games (but specifically PM). This means both mashing to get out of grabs, stun, etc and the mashing of certain B moves required for additional height. It is not meant to be about the button mashing your little brother does. Since we have a chance to change this, in my opinion, redundant mechanic I would like to hear people's opinion on the matter.
What is mashing? It's simply pressing one (or more) buttons as fast as you can. It's a cheap game mechanic typically used when designers are too lazy to come up with something original. And while I acknowledge some people are better at it than others I truly feel it is a brainless mechanic with very little depth.
As I see it there would be multiple upsides to removing mashing as a mechanic:
Controllers will be spared. Nintendo is kind of throwing us a bone I guess with the WiiU GC controllers but let's face it, we play with old controllers from an old system. Controllers are getting more expensive and if Melee/PM keeps growing eventually a shortage could occur.
It would remove a pointless tech barrier. Why would you have to try to murder your B-button just so Mario/Luigi/MK get a boost from their tornadoes? Why is your proficiency at escaping grabs determined by how good you are at spazzing out on your controller? It could possibly also help reduce RSI caused by the game.
Now bear with me, I'm not proposing just removing it completely and having people jab you 20 times every grab as well as nerfing certain recoveries. Obviously timings have to be adjusted and/or systems have to be changed.
The best proposal I've been able to come up with is simply holding a button whenever you would have had to mash before. For grabs obviously adjust hold duration/growth so that people don't escape grabs instantly and possibly add a mixup risk/reward system. For instance if you're still holding the button while getting thrown you won't DI.
I await your responses, thanks for reading.
TL:DR
Mashing blows, how about we change it?
What is mashing? It's simply pressing one (or more) buttons as fast as you can. It's a cheap game mechanic typically used when designers are too lazy to come up with something original. And while I acknowledge some people are better at it than others I truly feel it is a brainless mechanic with very little depth.
As I see it there would be multiple upsides to removing mashing as a mechanic:
Controllers will be spared. Nintendo is kind of throwing us a bone I guess with the WiiU GC controllers but let's face it, we play with old controllers from an old system. Controllers are getting more expensive and if Melee/PM keeps growing eventually a shortage could occur.
It would remove a pointless tech barrier. Why would you have to try to murder your B-button just so Mario/Luigi/MK get a boost from their tornadoes? Why is your proficiency at escaping grabs determined by how good you are at spazzing out on your controller? It could possibly also help reduce RSI caused by the game.
Now bear with me, I'm not proposing just removing it completely and having people jab you 20 times every grab as well as nerfing certain recoveries. Obviously timings have to be adjusted and/or systems have to be changed.
The best proposal I've been able to come up with is simply holding a button whenever you would have had to mash before. For grabs obviously adjust hold duration/growth so that people don't escape grabs instantly and possibly add a mixup risk/reward system. For instance if you're still holding the button while getting thrown you won't DI.
I await your responses, thanks for reading.
TL:DR
Mashing blows, how about we change it?
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