HeroMystic
Legacy of the Mario
- Joined
- Aug 3, 2008
- Messages
- 6,473
- Location
- San Antonio, Texas
- NNID
- HeroineYaoki
- 3DS FC
- 2191-8960-7738
So I'd like to keep this simple. I want this thread to be used to analyze Mario's current metagame. As it stands now, we don't really have anything outside of carried over experience from Brawl and Melee, so this is an ongoing project.
I'll start this off by talking about making a point about Mario's playstyle, specifically, his lack of "respect". No one really has to respect any of Mario's stuff, while Mario has to respect everyone else, but I think the one thing we underestimate is how fast Mario is at reacting to any openings.
Mario's Reactionary playstyle takes advantage of Mario's quick aerials and attempts to take advantage of every single mistake a opponent makes and push it to the limit, then once it's reset to neutral (either through lack of follow-up or getting knocked away), Mario returns to the neutral game in attempt to do it again. The special thing about this style is it benefits Mario's frame data, which is actually one of the quicker ones in the game. B-air should be used as much as possible since it gives the highest damage as an aerial.
When people say Mario is a combo-oriented character, I sometimes feel this is only tell half the story. Typically, what Mario is usually doing is forcing opponents to play safe, because Mario is very capable of racking up damage just purely by opponents leaving themselves open. Every single aerial Mario possesses are capable of punishing, U-tilt and U-Smash can contest aerials, and F-tilt is a pretty decent poke whenever Mario is grounded.
And we can't forget grabs either. D-throw combos into Up-B for quite awhile (in general, we should be using Up-B a lot), but I'm of the opinion that our best option is actually to pummel as much as possible and then use B-throw or F-throw to squeeze in as much damage as possible, and getting the opponent off the stage to set up for B-air/Cape edgeguarding will do more than our standard D-throw.
So in a way, Mario does demand respect. It's just more about utilizing his fundamentals rather than having a scary move.