Oracle
Smash Master
Facebook Event
Announcing Fight Me IRL, a regional for Smash for Wii U, Melee, and Project M! Featuring Singles and Doubles for all three games, pot bonuses for singles events, top 8 payouts, and bonus points towards the aftershock rankings! Top players from DFW for all 3 games will be in attendance, such as Sethlon, Strong Bad, Lunchables, TLoc Denti, Awestin, and more!
A brand new venue, Common Ground Games has a spacious gaming area, plenty of parking, great AC, and snacks and drinks for sale! If you were at Play a Real Game 3, this venue is about twice as big as the old Epik location!
11:00 AM: PM Doubles Start
12:00 AM: Smash 4 Doubles Start
1:00 PM: Project M Singles Start
2:00 PM: Smash 4 and Melee Singles Start
11:00 PM: Venue Closes
Note: All these times will be strictly enforced. If you are not going to be here in time, call or text me (number at the bottom of this post) at least 30 minutes before.
* All games will be best 2/3, until top 6 which will be 3/5
* Pausing during a match, unless approved by the other player, will result in the loss of one stock for the player who pressed the pause button.
* Quitting out of a match before it is over will result in a loss for the player who quits.
* If time runs out, the person with the highest number of stocks left wins. If the players have the same number of stocks when time runs out then the player with the lower % is awarded the victory. If the % is equal as well, play a 1 stock 3 minute match, same characters and stage.
* If the match goes to sudden death due to a self-destruct move the player who initiated the move is awarded the win; otherwise the player displayed as victorious by the game is determined as the winner. The best example of this is Kirby's neutral B offstage.
* In the event that the game crashes or the TV/Wii/Wii U loses power in the middle of a match, that match will be restarted from the beginning with the same characters and stage. If a player uses a known glitch to intentionally crash the game or otherwise prevent the match from finishing that player will the match and may be disqualified at the Tournament Organizer's discretion.
* No excessive stalling. This is up to the judgment of the TO, but in general, stalling is considered making the game unplayable to artificially run the timer of a match (ie excessive infinite shino stall, peach bomber stall, luigi ladder)
* No coaching during a match. Consulting someone between matches is allowed as long as the match finishes within the two-minute time frame between matches.
* Both players may agree to any rule or stage outside the tournament ruleset; this does not include extending time limit between games
* Set Procedure: Each player will choose their character, double blind pick is available by request. Players will then strike from the starter stage list given, and play on the agreed upon stage. For each subsequent game, the winner will announce their stage ban(s), the loser of the previous game will choose the stage, the winner will chose their character, then the loser will chose their character.
*2 Stock, 6 Minute games
*Custom Moves are turned on; equipment is not allowed
* Starter Stages: Final Destination, Battlefield, Smashville, Lylat, Town and City
*Striking will be performed in a 1-2-1 manner, first strike is determined by RPS
*Counterpick Stages: Castle Seige, Duck Hunt, Halberd, Delfino Plaza
* Each Player gets two stage bans
* Modified Daves Stupid Rule: A player cannot go back to the stage he last won on in the set
*4 Stock, 8 Minute games
* Starter Stages: Final Destination, Battlefield, Fountain of Dreams, Yoshi's Story, Dreamland 64
*Striking will be performed in a 1-2-1 manner, first strike is determined by RPS
*Counterpick Stages: Pokemon Stadium
* Each Player gets one stage ban in a 2/3 set, no bans in a 3/5 set
* Modified Daves Stupid Rule: A player cannot go back to the stage he last won on in the set
*4 Stock, 8 Minute games
* Starter Stages: Green Hill Zone, Battlefield, Distant Planet, Smashville, Pokemon Stadium 2
*Striking will be performed in a 1-2-1 manner, first strike is determined by RPS
*Counterpick Stages: Final Desination, Dreamland 64, Fountain of Dreams, Yoshi's Island Brawl, Warioware, Skyworld
* Each Player gets two stage bans
* Dave's Stupid Rule: A player cannot go back to any stage he has won on previously in the set
Note: All rulesets are not final, and will be confirmed at least one week prior to the event.
Announcing Fight Me IRL, a regional for Smash for Wii U, Melee, and Project M! Featuring Singles and Doubles for all three games, pot bonuses for singles events, top 8 payouts, and bonus points towards the aftershock rankings! Top players from DFW for all 3 games will be in attendance, such as Sethlon, Strong Bad, Lunchables, TLoc Denti, Awestin, and more!
Mega Aftershock Qualifier:
This tournament is 3 weeks before Aftershock, and the winner of each event will recieve free venue fee into aftershock! In addition, any out of city players who place in the top 6 will recieve free venue to aftershock as well!IMPORTANT: HARD EVENT LIMIT
Because of the huge number of events, its not feasable for everyone to enter everything. As such, there will be a limit of 4 events for each player; that is, each player can only enter a maximum of 4 events.Setup Sign-In Form:
https://docs.google.com/forms/d/1vBR-AUod_AuCB-cmnwQZq5MJZ4OR1AuhJvhXqjr4ZOI/viewform?usp=send_form YOU MUST USE THIS FORM TO QUALIFY FOR SETUP DISCOUNTS
https://docs.google.com/forms/d/1vBR-AUod_AuCB-cmnwQZq5MJZ4OR1AuhJvhXqjr4ZOI/viewform?usp=send_form YOU MUST USE THIS FORM TO QUALIFY FOR SETUP DISCOUNTS
Location:
Common Ground Games
1328 Inwood Road, Dallas, TX 75247
Common Ground Games
1328 Inwood Road, Dallas, TX 75247
A brand new venue, Common Ground Games has a spacious gaming area, plenty of parking, great AC, and snacks and drinks for sale! If you were at Play a Real Game 3, this venue is about twice as big as the old Epik location!
Fees and Events
Venue: $10 ($5 if you bring a melee/pm setup, free if you bring a Smash for Wii U setup)
Note: A setup means a game system, game, and tv or monitor. You need everything for the discount
Smash 4 Singles: $10
Melee Singles: $10
Project M Singles: $10
Smash 4 Doubles: $10 per team ($5 per person)
Melee Doubles: $10 per team ($5 per person)
Project M Doubles: $10 per team ($5 per person)
Venue: $10 ($5 if you bring a melee/pm setup, free if you bring a Smash for Wii U setup)
Note: A setup means a game system, game, and tv or monitor. You need everything for the discount
Smash 4 Singles: $10
Melee Singles: $10
Project M Singles: $10
Smash 4 Doubles: $10 per team ($5 per person)
Melee Doubles: $10 per team ($5 per person)
Project M Doubles: $10 per team ($5 per person)
Schedule:
10:00 AM: Venue Opens11:00 AM: PM Doubles Start
12:00 AM: Smash 4 Doubles Start
1:00 PM: Project M Singles Start
2:00 PM: Smash 4 and Melee Singles Start
11:00 PM: Venue Closes
Note: All these times will be strictly enforced. If you are not going to be here in time, call or text me (number at the bottom of this post) at least 30 minutes before.
Rules
All Events* All games will be best 2/3, until top 6 which will be 3/5
* Pausing during a match, unless approved by the other player, will result in the loss of one stock for the player who pressed the pause button.
* Quitting out of a match before it is over will result in a loss for the player who quits.
* If time runs out, the person with the highest number of stocks left wins. If the players have the same number of stocks when time runs out then the player with the lower % is awarded the victory. If the % is equal as well, play a 1 stock 3 minute match, same characters and stage.
* If the match goes to sudden death due to a self-destruct move the player who initiated the move is awarded the win; otherwise the player displayed as victorious by the game is determined as the winner. The best example of this is Kirby's neutral B offstage.
* In the event that the game crashes or the TV/Wii/Wii U loses power in the middle of a match, that match will be restarted from the beginning with the same characters and stage. If a player uses a known glitch to intentionally crash the game or otherwise prevent the match from finishing that player will the match and may be disqualified at the Tournament Organizer's discretion.
* No excessive stalling. This is up to the judgment of the TO, but in general, stalling is considered making the game unplayable to artificially run the timer of a match (ie excessive infinite shino stall, peach bomber stall, luigi ladder)
* No coaching during a match. Consulting someone between matches is allowed as long as the match finishes within the two-minute time frame between matches.
* Both players may agree to any rule or stage outside the tournament ruleset; this does not include extending time limit between games
* Set Procedure: Each player will choose their character, double blind pick is available by request. Players will then strike from the starter stage list given, and play on the agreed upon stage. For each subsequent game, the winner will announce their stage ban(s), the loser of the previous game will choose the stage, the winner will chose their character, then the loser will chose their character.
Smash 4
*2 Stock, 6 Minute games
*Custom Moves are turned on; equipment is not allowed
* Starter Stages: Final Destination, Battlefield, Smashville, Lylat, Town and City
*Striking will be performed in a 1-2-1 manner, first strike is determined by RPS
*Counterpick Stages: Castle Seige, Duck Hunt, Halberd, Delfino Plaza
* Each Player gets two stage bans
* Modified Daves Stupid Rule: A player cannot go back to the stage he last won on in the set
Melee
*4 Stock, 8 Minute games
* Starter Stages: Final Destination, Battlefield, Fountain of Dreams, Yoshi's Story, Dreamland 64
*Striking will be performed in a 1-2-1 manner, first strike is determined by RPS
*Counterpick Stages: Pokemon Stadium
* Each Player gets one stage ban in a 2/3 set, no bans in a 3/5 set
* Modified Daves Stupid Rule: A player cannot go back to the stage he last won on in the set
Project M
*4 Stock, 8 Minute games
* Starter Stages: Green Hill Zone, Battlefield, Distant Planet, Smashville, Pokemon Stadium 2
*Striking will be performed in a 1-2-1 manner, first strike is determined by RPS
*Counterpick Stages: Final Desination, Dreamland 64, Fountain of Dreams, Yoshi's Island Brawl, Warioware, Skyworld
* Each Player gets two stage bans
* Dave's Stupid Rule: A player cannot go back to any stage he has won on previously in the set
Note: All rulesets are not final, and will be confirmed at least one week prior to the event.
Contact
If you have any questions, call or text me at 214-914-2134, or post in the thread. This event is gonna be huge, and I hope to see all of you out here!
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