Manic Rykker
Smash Lord
Introduction
The purpose of this thread is to help campaign managers, and their supporters. I will be going over many various topics that will hopefully be of great assistance. Here you will find information ranging from dealing with detractors and parrots, to a list of notable campaigns! I hope the information in this thread will be of use. Happy reading!
NO SQUAWKS
DETRACTORS & PARROTS
Detractors can be a very thorny group to deal with. In the spoiler below, I will discuss detractors, (and the parrots that crop up due to their presence) and I will provide tips on how you can deal with them.
Starting up campaign threads
With the introduction of the Super Smash bros Ballot, Campaign/support threads for various characters have become even more prominent. Many of us often want to create threads for a character we believe should be in the game. Without proper preparation, and knowing what conditions have to be met to be able to set up a thread however, the thread can end up locked, and your time wasted. In the next spoiler, I will give a tutorial on how to set up a campaign/support thread for a fighter.
CHARACTER ANALYSIS
So now that you have an idea of how Campaigns should work, and how to deal with unfounded hate from detractors (and possibly win over skeptics) ,now it's time to get into the meat and bone of a character. This section is going to stray a bit from the nature of the previous sections, and is going to go into a more logical aspect. This section will look deeper into how a fighter ticks, and will hopefully give you some much needed tips!
BALLOT RULES
This new section will contain a couple of rules pertaining to the Ballot. The first one is based around a verified rule, and the second, is based around business logic. I will also list various campaign fighters afterwards, and how they hold up against the rules.
NOTABLE CAMPAIGNS
This section is going to contain a rundown of notable active campaigns here on Smashboards. It's far from a standard list though. It will contain information such as amount of supporters, a rundown of the character, links to various propaganda, etc.. Campaigns will be ordered from most pages to least pages. Think of this number as sorta for fun. Due to the nature of the forums, positioning may very well fluctuate depending on thread activity!
If you have a campaign you feel is a notable suggestion, feel free to mention it in the comments. It may end up here! ^_^
I will update this with a new campaign every once in awhile, so keep an eye out!
KING K. ROOL
Spoiler updated: 6/22/2015
Classification: Villain/Antagonist
Franchise: Donkey Kong
Rundown: King K. Rool is the leader of the Kremlings, and nemesis of Donkey Kong. For reasons unknown, the Kremling King constantly harrasses the Kongs of Donkey Kong Island, often attempting to steal the Kong's bananas in hopes of starving them. (Whether he does this to try to take over the Island, or just to be a jerk is beyond me.) He appeared frequently throughout the series, being prominent in every early Donkey Kong Country title, as well as appearing in DK64 and various spinoff titles. He has been absent in recent years, but many fans hope one day the Kremling King will make a comeback...
Smash talk: In terms of Smash, K. Rool is a force to be reckoned with. Having an extremely large campaign, a large fan following, and an impressive moveset pool, this Kroc is definite force in the Smash Ballot.
Combat potential: King K. Rool is a Kroc with a lot of tricks up his sleeves! Through out the titles he appeared in, he took on many personas. In his standard appearance, he could ram into opponents at high speed, and use his crown as a boomerang. He has also posed as a pirate, Frankenstein (calling himself "Baron K. Roolenstein"), and as a boxer. Due to this I can't even list all of his possible attacks! He is one adept Kremling.
Campaign link: Found here
Thread owner: BKupa666
Supporters: Overload (Too many for me to count... Check the supporters list in the thread and you'll see what I mean. If anyone can count up the current number of supporters for this campaign, please comment :/)
Thread pages: 778
Hashtag: #KrocTheVote
BANDANA WADDLE DEE
Spoiler updated: 6/22/2015
Classification: Protagonist/Anti Hero
Franchise: Kirby
Rundown: Bandana Waddle Dee is a spear wielding, bandana garbed waddle dee native to Dream land. He is a loyal servant to King DeDeDe, and good friend of Kirby. Debuting in Kirby Super Star as a minor character (facing Kirby in the Megaton Punch minigame), the little guy soon shot to stardom in more recent titles (becoming a playable character in multiplayer co-op for Kirby's Return to Dreamland), and soon cemented himself as an important ally in the series.
Smash talk: The Bandana Dee campaign is a growing, organized campaign. Detractors against the character will quickly find this little guy means business, and is far from just your common mook...
Combat potential: Don't let the fact the little guy is a Waddle Dee fool you into letting your guard down! He is very versatile with that spear of his. He can stab with it and throw it. He can also FLY with it by spinning it above his head like a helicopter.. (wonder who taught him that!?). Don't let up around this little guy, or you'll be Swiss cheese before you can say... well, Bandana Waddle Dee!
Campaign link: Found here
Thread owner: Chandelure
Propaganda:
Dee-L-C WordPress: https://bandanaballot.wordpress.com
Dee-L-C Facebook: https://www.facebook.com/bwdssb4?fref=ts
Dee-L-C Twitter: https://twitter.com/BandanaDeeSm4sh
Hashtag: #BandanaBallot
Pages: 474
ISAAC
Spoiler updated: 6/23/2015
Classification: Protagonist
Franchise: Golden Sun
Rundown: Isaac is the silent hero of the Golden Sun series. Considered to be the most powerful Earth Adept in the series, He has many abilities, such as the use of his psyenergy (magic) and various swords and axes at his disposal. The character represents a critically-marveled and commercially successful RPG series. Isaac appeared as an assist trophy in brawl, and had a trophy as well. However, Golden Sun representation (Particularly the Isaac assist as well) suspiciously disappeared by the time Super Smash bros. for Wii U/3DS rolled around. I wonder what happened to the fellow?...
Smash talk: With a big fanbase, hefty moveset pool, and a decent campaign, Isaac holds a definite presence in the ballot.
Combat Potential: This kid has some sick moves! He is not only good with swords and axes, but he also has powerful earth psyenergy at his disposal! He can also teleport, and has some wicked summoning skills.
Campaign link: Found here
Thread owner: N3ON
Supporters: 271
Thread pages: 385
Hashtag: N/A
RAYMAN
Spoiler updated: 6/23/2015
Classification: Protagonist
Franchise: Rayman
Rundown: The main protagonist of the Rayman series, and mascot of Ubisoft. This limbless wonder is the hero of the Glade of Dreams. With a legacy spanning five wonderful titles (and a handful of spinoffs), this fellow protects and saves the residents of the Glade of Dreams almost on a regular basis! He did experience a few years of absence after the introduction of the Rabbids spinoffs (a fact fans disliked immensely..). Luckily Rayman, starting with Rayman origins in 2011-12, finally started to regain a foothold as a prominent videogame icon.
Smash talk: Don't let his cheerful personality and good sense of humor fool you. This limbless hero packs a punch, and is always up to a good challenge. Though fans have always wanted Rayman to join Smash, desire for this character skyrocketed after the fake Rayman leak created by Artsy Omni. Since then, Rayman has had a growing presence in the ballot. With a large fanbase, growing campaign, and an array of different moveset
possibilities, Rayman's chances of getting in Smash (unlike his limbs), are far from non-existent!
Combat potential: The fact he has no limbs means he has range normally impossible for your average fighter. His fists and kicks have long reach, and he is also capable of shooting energy balls! Did I mention he can also fly with his helicopter hair?.. He has also had access to laser-washing powders (Also known as "Laser Detergent SuperPowers". Weird name, I now XD). These allow Ray to use Lockjaws, Shock rockets, Heavy metal fists, and a number of other abilities. All this in mind, Rayman is a very adept fighter.
Campaign link: Found here
Thread owner: JamesDNaux
Supporters: 155
Thread pages: 280
Hashtag: N/A
KRYSTAL
Spoiler Updated: 6/24/2015
Classification: Secondary Protagonist
Franchise: Starfox
Rundown: Krystal is a vixen, whom was native to the planet Cerinia, outside the Lylat System. However, her planet was destroyed in an unknown disaster in which both of her parents died. She traveled to the lylat system seeking answers, and stumbled upon the planet Sauria, after recieving a distress signal during her search. However, in attempting to aid the planet, she was imprisoned in a crystalline cell, where she remained until Fox freed her. After the planet had been saved, Krystal eventually joined the Starfox team. Some rumor Fox has the hots for her.. I wonder if it's true?
Smash talk: Best not let your guard down around this vixen! Not only does she pack a sick moveset pool, but she also has a large fan following, and a decently large campaign. Her chances of getting in Smash are as clear as crystal! (...I am so sorry.)
Combat potential: Krystal is adept in combat. She does have access to the standard equipment Starfox uses, being a team member. However that's not all she has at her disposal. She also has a powerful staff, which not only works well in close combat, but also gives her a variety of potent magical attacks, ranging from fireballs, to trembling ground quakes! She also has a natural ability of telepathy.
Campaign link: Found here
Thread owner: IsmaR
Supporters: N/A
Thread pages: 224
Hashtag: N/A
SHANTAE
Spoiler Updated: 9/11/2015
Classification: Protagonist
Franchise: Shantae
Rundown: Shantae is a half-genie. Being the guardian of Scuttle Town, a fishing port town in Sequin land, she works tirelessly to protect the town, and it's citizens from danger. This of course includes the constant attacks, and evil plots of the nefarious pirate captain, Risky Boots. Though somewhat young, and naive, Shantae is modest, and persistent. She will go to great lengths to protect her home town and her friends.
Combat potential: Shantae may just seem like your average belly dancer, but don't be fooled! She is adept in combat, and is even capable of using her long hair as a whip (and boy does that thing HURT!). She knows some magic attacks, however, her main key ability, is her ability to transform into different animals and creatures using different dances. She can turn into a monkey, elephant, spider, harpy, and much more. She has even rocked some pirate gear at one point in her career. All of this said, don't let her innocent appearance fool you. She'll happily dance all over your face if you let your guard down!
Campaign link: Found here
Thread owner: 8-peacock-8
Supporters: N/A (Needs to be counted up.)
Thread pages: 151
Hashtag: N/A
Conclusion
All that said, thank you for taking the time to read through this thread. I hope that the information I have provided will help all users, both campaign runners, and supporters alike, be able to prevent the spread of unfounded hate and misinformation against various characters. Remember guys: This is a ballot. This is NOT a war. Be polite, and help keep things clean. Both on Smashboards, and around the internet as well.
If you have any tips you think would help prevent the spread of misinformation against characters, feel free to add it in the comments. If you are from any of the campaigns in the notable campaigns section, and you feel something is missing from your character's section, feel free to let me know in the comments! Thanks for reading!
In regards to the future of this thread: Even after the Fighter Ballot is over and done, this thread will be far from gone. Once the ballot is done I will re-purpose it into a thread for general research in Smash bros fighters. After all, newcomers do not simply end with the ballot. There will inevitably be more sequels after all... Such is the nature of our beloved Smash bros. I, of course, will be there to analyze away, just as I do today!
The purpose of this thread is to help campaign managers, and their supporters. I will be going over many various topics that will hopefully be of great assistance. Here you will find information ranging from dealing with detractors and parrots, to a list of notable campaigns! I hope the information in this thread will be of use. Happy reading!
DETRACTORS & PARROTS
Detractors can be a very thorny group to deal with. In the spoiler below, I will discuss detractors, (and the parrots that crop up due to their presence) and I will provide tips on how you can deal with them.
We have all ran into detractors before. Be it on Smashboards, or through out the internet. These guys can be very harmful for a Character campaign thread, in some cases very rude, and all in all, can really result in all out flame wars.
So who are detractors you ask? In terms of smash, we all know we have characters we dislike. Some with a passion. Most of us can hold that hatred in, and stay calm, and not bash those that "do" like the character. However, there are of course some out there that take things too far, and will go on all out crusades against a certain character. They will especially often attack character support threads, to try to hinder their growth. This usually stems from a fear that other characters could "steal slots" from their own character, and can lower their chances, and prevent them from getting into Smash. (We of course know this isn't true.. this is only paranoia.) Thus, they will often go out of their way to find threads supporting characters they dislike, or other corners of the internet to try to hinder them. (Like Youtube for instance.)
Of course, one could just ignore them, as we often try to do here on the forums. However, in terms of Smash campaign threads, the statements from these detractors (whether they are trolls, or true "haters" of a particular character) can be more harmful than you might expect.. These statements are often heavily unfounded, and FULL of false information... This wouldn't be so bad if most of us weren't prone to reading every single thing we see as fact, and start parroting them ourselves.
In order to truly deal with these bad seeds, you need to be polite, organized, and calm. In this thread, I will go into detail how YOU all can help against the spread of false information against characters.. (Remember, this is a ballot. There are many out there that are treating this like an all out war, and taking things too far..) This thread applies to ALL campaigns. It can be used by all users, as well as the head of support threads. There is a lot of information in this, so please try to bare with me as we go along.
PARROTS
Before I go on, I'll explain what parrots are, or as I like to call them, "Squawks". Squawks are the people that take practically everything they read as fact. If it sounds convincing to them, they will start "parroting" it around like it is the truth, even though they haven't even bothered to research it themselves. These guys can be a bit easier to shut down though, as usually they are just misinformed. Most of the time some facts and counters can help straighten them out, and help them realize they were parading around a lie. (Of course there will be think heads, but don't worry about those.)
SKEPTICS
Skeptics are another group you can often run into. They usually provide arguments against the character as well, but they are generally more polite, and civil in discussion. Unlike detractors, who often produce their arguments out of hate or fear, the skeptics just question whether that character would be a fit for Smash or not. More often than not, they can be swayed more easily than contractors. In some cases you may even end up with a new ally. This is why it is always worth while to engage opponents to a character.
So how can I deal with these guys?
Well, the answer is actually quite simple..: Fight back. Shooting down detractor's arguments with logical facts and counters can be beneficial, help prevent that spread of false information, and can help prevent any lies from fooling people. Of course, you have to know how to do it right... An organized response politely deflecting the detractor's claims can easily shut them down. Even the most persistent detractor has a breaking point. You can only come up with so many detractions (be them strawmen, or otherwise) before you start running out of ideas, and try to pull out of the tussle. (For example, the "it's pointless to argue" statements, and similar responses.. once you get those, you, in reality, just have them pinned/burnt out.)
I'll show you how to deal with these detractors in an appropriate manner, so as to not cause riots, or damage yourself:
- For starters, pay attention to the situation. If they are just saying things like "I just don't think <insert character> will get in" or "I'm not a fan of <character>", there is no need to start a confrontation. What you really need to look for are the strawman arguments and other detractions that could poison user's views of that character (Smash-wise or not..). That is when you prepare to engage the user.
- Politely, and calmly take on the user's claims. Use real solid evidence and counter arguments to shoot down the detractions, but not necessarily through cursing (Cursing is NEVER the way to make a point... It just makes you look stupid, and reflects badly on the campaigns as well.. Plus it will get you in trouble with moderators anyway! DON'T be a potty mouth XD)
- If the user prepares more arguments, proceed to picking those apart. If they try to continue to hoist their arguments like they are fact, even though you just shot them down, politely bid them farewell, and just leave it be. There is no reason trying to argue with a troll. What matters is that you planted your seed of reason. Most will see that response, and will know better, thanks to your efforts. Your attempts, be them successful or unsuccessful, can help prevent parrots. (Users/people that take EVERYTHING they read to heart, and start spouting them all over the place as if they are fact (even though they aren't true..))
-If they switch to new arguments, continue to press on until you reach that inevitable checkmate. They will eventually start trying to pull out of it by saying the likes of "There is no point in arguing" or something like that. When they stop giving arguments, its not that they don't want to argue.. it's just they have ran out of ammo to argue with.. You have just shut them down.
As some tips:
-Don't try to detract from other characters, if possible. This is often the sort of thing that will start a flame war. If you start talking trash about another character ( ESPECIALLY in their own thread..), you WILL get negative feed back, and your point will be lost. Instead, keep detractions against competition to a minimum. ONLY engage against that character if it is ABSOLUTELY necessary. For example if they are using that shamelessly using that character as the back bone for their arguments.. Even then, try to be nice about toasting them. Throw arguments as to why that character wouldn't get in over the character they are detracting. (Again, be polite.. don't necessarily flat out state their character will not join Smash, as that too, could start an unnecessary flame war.)
Remember: Your goal is to prevent a character from being dragged down by poor arguments. It is NOT to pick apart other campaigns. In a way, think of it as defusing a bomb. If you go about it hostilely, and negatively, you could end up cutting the wrong wire, and causing the whole thing to blow up. We of course don't want that. Care is key in these situations to prevent campaign wars.
Another thing I usually see detractors frequently tackle: Fighters that are "already in the game" as assist trophies. As, apparently this automatically counts them out. Well, I have a way for you to tackle these pathetic arguments.
- It could be possible for them to just make the assist trophy for the fighter have a 0% of appearing in the stage while the character is being controlled. It's sorta like how Toon link can't appear conducting the train in the spirit tracks stage While he is fighting, as an example.
I say this as I see a lot of detractors use that argument, and to be honest, it is very sad. All it is is just fear of stolen slots, as I mentioned. They just want people to "count them out", and not try to vote for them. This is a ballot, and as they stated, ALL videogame characters are eligible. It doesn't say "All videogame characters are eligible, except for assist trophies..."
All in all, the most important thing to take out of all this while dealing with detractors:: Be calm, be smart, and be polite. If you shut down the arguments politely, things will be fine. Do NOT be rude. It doesn't help.
So what else can we do?
Well, there is something else you can set up for your thread as well. This will ESPECIALLY help if you support a character that often gets unfounded, and uncalled for flak.
Anti-Detractor Walls.
What that is basically, is a list of various detractions shut down with logical, and effective facts and counter arguments. It can be placed in the OP of your thread, as a defense against false information. Not only do they help keep this false information to a minimum, it can also serve as a guide to your fellow supporters and assist them.
To start, think of the usual, common arguments people like to throw against the character. Set up your fact/counter against this, and add it to the wall.
Basically put, you build up the wall even further whenever you encounter a new argument against the character you don't have a counter for. This is why it can be fun and helpful to the campaigns to engage these detractors: They can, in an ironic twist, end up helping you organize your defense. As you are always bound to run into a new point from them after you shut down the usual generic counters they usually throw against a character.
So who are detractors you ask? In terms of smash, we all know we have characters we dislike. Some with a passion. Most of us can hold that hatred in, and stay calm, and not bash those that "do" like the character. However, there are of course some out there that take things too far, and will go on all out crusades against a certain character. They will especially often attack character support threads, to try to hinder their growth. This usually stems from a fear that other characters could "steal slots" from their own character, and can lower their chances, and prevent them from getting into Smash. (We of course know this isn't true.. this is only paranoia.) Thus, they will often go out of their way to find threads supporting characters they dislike, or other corners of the internet to try to hinder them. (Like Youtube for instance.)
Of course, one could just ignore them, as we often try to do here on the forums. However, in terms of Smash campaign threads, the statements from these detractors (whether they are trolls, or true "haters" of a particular character) can be more harmful than you might expect.. These statements are often heavily unfounded, and FULL of false information... This wouldn't be so bad if most of us weren't prone to reading every single thing we see as fact, and start parroting them ourselves.
In order to truly deal with these bad seeds, you need to be polite, organized, and calm. In this thread, I will go into detail how YOU all can help against the spread of false information against characters.. (Remember, this is a ballot. There are many out there that are treating this like an all out war, and taking things too far..) This thread applies to ALL campaigns. It can be used by all users, as well as the head of support threads. There is a lot of information in this, so please try to bare with me as we go along.
PARROTS
Before I go on, I'll explain what parrots are, or as I like to call them, "Squawks". Squawks are the people that take practically everything they read as fact. If it sounds convincing to them, they will start "parroting" it around like it is the truth, even though they haven't even bothered to research it themselves. These guys can be a bit easier to shut down though, as usually they are just misinformed. Most of the time some facts and counters can help straighten them out, and help them realize they were parading around a lie. (Of course there will be think heads, but don't worry about those.)
SKEPTICS
Skeptics are another group you can often run into. They usually provide arguments against the character as well, but they are generally more polite, and civil in discussion. Unlike detractors, who often produce their arguments out of hate or fear, the skeptics just question whether that character would be a fit for Smash or not. More often than not, they can be swayed more easily than contractors. In some cases you may even end up with a new ally. This is why it is always worth while to engage opponents to a character.
So how can I deal with these guys?
Well, the answer is actually quite simple..: Fight back. Shooting down detractor's arguments with logical facts and counters can be beneficial, help prevent that spread of false information, and can help prevent any lies from fooling people. Of course, you have to know how to do it right... An organized response politely deflecting the detractor's claims can easily shut them down. Even the most persistent detractor has a breaking point. You can only come up with so many detractions (be them strawmen, or otherwise) before you start running out of ideas, and try to pull out of the tussle. (For example, the "it's pointless to argue" statements, and similar responses.. once you get those, you, in reality, just have them pinned/burnt out.)
I'll show you how to deal with these detractors in an appropriate manner, so as to not cause riots, or damage yourself:
- For starters, pay attention to the situation. If they are just saying things like "I just don't think <insert character> will get in" or "I'm not a fan of <character>", there is no need to start a confrontation. What you really need to look for are the strawman arguments and other detractions that could poison user's views of that character (Smash-wise or not..). That is when you prepare to engage the user.
- Politely, and calmly take on the user's claims. Use real solid evidence and counter arguments to shoot down the detractions, but not necessarily through cursing (Cursing is NEVER the way to make a point... It just makes you look stupid, and reflects badly on the campaigns as well.. Plus it will get you in trouble with moderators anyway! DON'T be a potty mouth XD)
- If the user prepares more arguments, proceed to picking those apart. If they try to continue to hoist their arguments like they are fact, even though you just shot them down, politely bid them farewell, and just leave it be. There is no reason trying to argue with a troll. What matters is that you planted your seed of reason. Most will see that response, and will know better, thanks to your efforts. Your attempts, be them successful or unsuccessful, can help prevent parrots. (Users/people that take EVERYTHING they read to heart, and start spouting them all over the place as if they are fact (even though they aren't true..))
-If they switch to new arguments, continue to press on until you reach that inevitable checkmate. They will eventually start trying to pull out of it by saying the likes of "There is no point in arguing" or something like that. When they stop giving arguments, its not that they don't want to argue.. it's just they have ran out of ammo to argue with.. You have just shut them down.
As some tips:
-Don't try to detract from other characters, if possible. This is often the sort of thing that will start a flame war. If you start talking trash about another character ( ESPECIALLY in their own thread..), you WILL get negative feed back, and your point will be lost. Instead, keep detractions against competition to a minimum. ONLY engage against that character if it is ABSOLUTELY necessary. For example if they are using that shamelessly using that character as the back bone for their arguments.. Even then, try to be nice about toasting them. Throw arguments as to why that character wouldn't get in over the character they are detracting. (Again, be polite.. don't necessarily flat out state their character will not join Smash, as that too, could start an unnecessary flame war.)
Remember: Your goal is to prevent a character from being dragged down by poor arguments. It is NOT to pick apart other campaigns. In a way, think of it as defusing a bomb. If you go about it hostilely, and negatively, you could end up cutting the wrong wire, and causing the whole thing to blow up. We of course don't want that. Care is key in these situations to prevent campaign wars.
Another thing I usually see detractors frequently tackle: Fighters that are "already in the game" as assist trophies. As, apparently this automatically counts them out. Well, I have a way for you to tackle these pathetic arguments.
- It could be possible for them to just make the assist trophy for the fighter have a 0% of appearing in the stage while the character is being controlled. It's sorta like how Toon link can't appear conducting the train in the spirit tracks stage While he is fighting, as an example.
I say this as I see a lot of detractors use that argument, and to be honest, it is very sad. All it is is just fear of stolen slots, as I mentioned. They just want people to "count them out", and not try to vote for them. This is a ballot, and as they stated, ALL videogame characters are eligible. It doesn't say "All videogame characters are eligible, except for assist trophies..."
All in all, the most important thing to take out of all this while dealing with detractors:: Be calm, be smart, and be polite. If you shut down the arguments politely, things will be fine. Do NOT be rude. It doesn't help.
So what else can we do?
Well, there is something else you can set up for your thread as well. This will ESPECIALLY help if you support a character that often gets unfounded, and uncalled for flak.
Anti-Detractor Walls.
What that is basically, is a list of various detractions shut down with logical, and effective facts and counter arguments. It can be placed in the OP of your thread, as a defense against false information. Not only do they help keep this false information to a minimum, it can also serve as a guide to your fellow supporters and assist them.
To start, think of the usual, common arguments people like to throw against the character. Set up your fact/counter against this, and add it to the wall.
Basically put, you build up the wall even further whenever you encounter a new argument against the character you don't have a counter for. This is why it can be fun and helpful to the campaigns to engage these detractors: They can, in an ironic twist, end up helping you organize your defense. As you are always bound to run into a new point from them after you shut down the usual generic counters they usually throw against a character.
Starting up campaign threads
With the introduction of the Super Smash bros Ballot, Campaign/support threads for various characters have become even more prominent. Many of us often want to create threads for a character we believe should be in the game. Without proper preparation, and knowing what conditions have to be met to be able to set up a thread however, the thread can end up locked, and your time wasted. In the next spoiler, I will give a tutorial on how to set up a campaign/support thread for a fighter.
Searching for your thread
Before you attempt to create ANYTHING, the first thing you need to do is make sure there isn't already a support thread in existence on the boards for that character. I can't tell you how often I've seen unknowing users try to create a campaign, and end up with it getting locked/shut down because they didn't bother to check and see if one exists or not. To do this, just simply go to the searchbar to the top right of the site, and search your character's name. (Like say.. "Meta Knight" as an example) You then click the "titles only" checkbox, and search. Most of the time, if a thread already exists, the campaign will appear in the search results.
If the campaign thread is still active, just contribute your ideas to that! If, however, for whatever reason it isn't active (either from being locked for various reasons, like a previous confirmation rendering the thread unnecessary in the past, or whatever the reason may be), you might need to look into getting it revived. To do this you will need to contact a moderator. You may either end up with permission to start a new thread all together, or the old thread may be unlocked, and revived. If you want to take over that thread (being about to edit the OP and what not), you will need to refer to the moderator as well! If however, a thread does not exist, and you want to figure out how to create one from scratch, read on!
Starting a new thread
Starting a new support thread can be exciting, however you must make sure it is executed correctly. You will need to get the attention of the users. Here are some things you can prepare! (Note, this is of course not all one could use in the OP. I'm sure there are some other things you could use as well.):
-An introduction: This is where it all starts. You'll need to hook the reader, and get them interested in viewin the campaign. It needs to be short and sweet.
-Possible movesets: One thing that can also help get users interested is possible movesets. Setting up movesets, and allowing other users set up movesets as well can help engage your future supporters, and also give an idea on how the character would (probably) play if they got in.
-Alternate colors/costumes: As you know, all fighters in smash for Wii U/3DS have 8 alt costumes. The same would apply to your character. Think of good alternate colors, and alternate costumes. This can be anything from simple recolors, to alternate costumes from their franchise! (Like how Link has a Dark Link costume)
-Trophies, Stages, Music, and Assists: These concepts help get the creative juices flowing! Setting up possible trophies, stages, music that could be heard on thier stage, and assist trophies can further add to your campaign's meat.
- The big "Why?": In this portion, explain why the character would be a cool addition to Super Smash bros.
-Anti-detractor wall: This, explained in the previous section, is a list of arguments against your character that have been shutdown with various logical facts and counters. Not only can it help ease the spread of false information and discourage squawks, it can also assist supporters in dealing with these bad seeds!
-List of supporters: Here you can add a list of the users that support the campaign.
If you can't think of some things, don't worry! Future supporters can be a big help in adding to the OP, and giving you ideas.
Rallying support
So now that you have a campaign, if it catches on, eventually you will start to get some supporters. You of course will need to make sure the supports behave. You don't want any rude comments in your thread! ESPECIALLY AGAINST OTHER SUPPORT THREADS... Not only is this VERY bad, and could possibly get the thread locked, it can also cause all out flame wars in your thread... which can make things very unorganized. This is why it is extremely important that you keep the campaign clean, and polite.
Once the ball is rolling, you can start looking outside of Smashboards. Your supporters can help spread the concept around the web, and get people interested. (They can also use the information on detractors to help shut down the haters!)
Before you attempt to create ANYTHING, the first thing you need to do is make sure there isn't already a support thread in existence on the boards for that character. I can't tell you how often I've seen unknowing users try to create a campaign, and end up with it getting locked/shut down because they didn't bother to check and see if one exists or not. To do this, just simply go to the searchbar to the top right of the site, and search your character's name. (Like say.. "Meta Knight" as an example) You then click the "titles only" checkbox, and search. Most of the time, if a thread already exists, the campaign will appear in the search results.
If the campaign thread is still active, just contribute your ideas to that! If, however, for whatever reason it isn't active (either from being locked for various reasons, like a previous confirmation rendering the thread unnecessary in the past, or whatever the reason may be), you might need to look into getting it revived. To do this you will need to contact a moderator. You may either end up with permission to start a new thread all together, or the old thread may be unlocked, and revived. If you want to take over that thread (being about to edit the OP and what not), you will need to refer to the moderator as well! If however, a thread does not exist, and you want to figure out how to create one from scratch, read on!
Starting a new thread
Starting a new support thread can be exciting, however you must make sure it is executed correctly. You will need to get the attention of the users. Here are some things you can prepare! (Note, this is of course not all one could use in the OP. I'm sure there are some other things you could use as well.):
-An introduction: This is where it all starts. You'll need to hook the reader, and get them interested in viewin the campaign. It needs to be short and sweet.
-Possible movesets: One thing that can also help get users interested is possible movesets. Setting up movesets, and allowing other users set up movesets as well can help engage your future supporters, and also give an idea on how the character would (probably) play if they got in.
-Alternate colors/costumes: As you know, all fighters in smash for Wii U/3DS have 8 alt costumes. The same would apply to your character. Think of good alternate colors, and alternate costumes. This can be anything from simple recolors, to alternate costumes from their franchise! (Like how Link has a Dark Link costume)
-Trophies, Stages, Music, and Assists: These concepts help get the creative juices flowing! Setting up possible trophies, stages, music that could be heard on thier stage, and assist trophies can further add to your campaign's meat.
- The big "Why?": In this portion, explain why the character would be a cool addition to Super Smash bros.
-Anti-detractor wall: This, explained in the previous section, is a list of arguments against your character that have been shutdown with various logical facts and counters. Not only can it help ease the spread of false information and discourage squawks, it can also assist supporters in dealing with these bad seeds!
-List of supporters: Here you can add a list of the users that support the campaign.
If you can't think of some things, don't worry! Future supporters can be a big help in adding to the OP, and giving you ideas.
Rallying support
So now that you have a campaign, if it catches on, eventually you will start to get some supporters. You of course will need to make sure the supports behave. You don't want any rude comments in your thread! ESPECIALLY AGAINST OTHER SUPPORT THREADS... Not only is this VERY bad, and could possibly get the thread locked, it can also cause all out flame wars in your thread... which can make things very unorganized. This is why it is extremely important that you keep the campaign clean, and polite.
Once the ball is rolling, you can start looking outside of Smashboards. Your supporters can help spread the concept around the web, and get people interested. (They can also use the information on detractors to help shut down the haters!)
CHARACTER ANALYSIS
So now that you have an idea of how Campaigns should work, and how to deal with unfounded hate from detractors (and possibly win over skeptics) ,now it's time to get into the meat and bone of a character. This section is going to stray a bit from the nature of the previous sections, and is going to go into a more logical aspect. This section will look deeper into how a fighter ticks, and will hopefully give you some much needed tips!
The first thing I'll be going over is character priority. Obviously when it comes to representatives for a franchise, there can be some things to consider.
Character Categories
The category of characters goes as follows (Would like to give a shout-out to GRC, since he is the one that inspired this aspect of this section!) Of course, mine will have tweaks, and possibly more categories to consider:
Main Protagonist - The main character of the Game/series/franchise. They are often the hero of the plot in a majority of the games they appear in, and are generally center stage
Examples in smash: ,, ,,,, etc.
Examples as a whole: , Rayman, etc.
Secondary Protagonist - This character frequently appears alongside the main protagonist. They can be anywhere from side kicks, to supporting characters who assist the hero in general.
Examples in smash: ,,,, etc.
Examples as a whole: Globox, Tails, etc.
Antagonist - The main villain/threat against the protagonist, and his pals. These characters are generally out to see the demise of the good guys, and often challenge the protagonist. Their goal is "usually" to take over the world, a territory... or to just be a jerkface to the good guys in general I suppose.
Examples in smash: ,, etc.
Examples as a whole: Ganon (Classic), Dr. Eggman, etc.
Secondary Antagonist - A villain/villains in the series that is a threat to the protagonists, but aren't necessarily the "Main" Antagonist. Despite this, they can appear almost as frequently as their major cohorts.
Examples in smash: ,,,,,,,
Anti-hero - Supporting characters that regularly rotate between being fought, supporting the main protagonist, and even being playable. They fall into this catagory due to their wide array of roles throughout their franchise.. otherwise, some characters would appear in several of the categories XD
Examples in smash: ,,,, etc.
Examples as a whole: Knuckles, Shadow, etc.
Mook - A character whom serves often as a grunt/enemy to get in the way of the protagonists. Sometimes they will serve the main antagonists, and others they are just there, in the way period.
Examples: There haven't been any real examples of this in Smash bros yet, but there are some key mooks that are more iconic and popularly requested than others. Like the koopa for example. Though it is technically a simple enemy most of the time, it has appeared frequently throughout the Mario series, especially in spinoffs. Could we see the fellow in a future installment? Maybe. Maybe not... but he is still, like a few other mooks, more noteable than the other lesser popular mooks.
Classic icon - These characters, while often protagonists in their series, appear in games/media that is considered cult classics/iconic, and thus by many are considered special fighters. Very nostalgic ones for many, at that! Their games can sometimes be one hit wonders, though there is an instance or two of comebacks... Though they may lack a large array of titles under their belts like some of the bigger iconic stars, like Mario, they are still just as nostalgic for many fans.
Examples in Smash: ,, etc.
Examples as a whole: Mach Rider, Balloon fighter, etc.
Protagonist Fill-in - Characters from games that are far more iconic than their own main protagonists, if they even have one.
Examples in Smash: ,,,, etc.
Pokemon - Pokemon - Characters that don't consistently fit into any of the above categories by their true definitions. Though their franchise is popular, Pokemon are a unique exception to many of the categories above. Due to this, the way reps for this franchise is chosen is different than other fighters. To explain:
1. The pokemon usually represents an older generation in the series as a whole, or in some cases, is iconic. (like )
2. The pokemon represents a current generation in the series.(like )
Main Protagonist Rule
If the fighter is from a franchise not currently represented in Smash, ask yourself this: Is the character the main protagonist for that franchise? I bring this up, as this is a point one REALLY needs to remember: The main protagonist of a series ALWAYS joins as a fighter FIRST. There are NO exceptions (This even technically applied to pokemon back in the first smash, as back then pikachu was, and for many still is the most iconic pokemon in the franchise, and as a whole is considered the mascot..).
The main protagonist is the primary choice to represent that franchise after all. This is thus why we see them in in first, and not one of their supporting characters. (Could you seriously picture say, Tails getting into Smash over/before Sonic?..) Thus, if you are campaigning for a character who is from a new franchise, but is a side character... focus on getting the main protagonist in first, thus putting them on the board in general.
Moveset Pool
Another key thing to keep in mind when supporting a fighter is their moveset pool. A moveset pool is the various attacks and moves from their franchise that can be pulled in and considered as a theoretical Smash fighter. Some characters have large pools, others... not so much. This of course doesn't rule out fighters with non-existent movesets though. Take Captain Falcon for example. Though he has technically never even stepped out of his racer before, he was still given a moveset, and became a fighter. More examples of characters that wouldn't "technically" have a moveset pool to pull from, but made it in regardless would be: R.O.B., and Duck Hunt.
All this considered, I will split up Moveset pools into two categories of their own:
Primary moveset pool - This moveset pool pulls from the characters known abilities and moves from their respective franchise. They are often canon to their world, and RARELY made up from scratch.
Secondary moveset pool - This moveset pool works differently than a primary. This pool pulls mainly from possible moves that could be created especially to make that character both work as a fighter, and unique to the game as well.
Some aspects of the Secondary pool can also be used a bit along side the Primary moveset pool as well. An example would be Bowser's Final Smash: Giga Bowser. That ability was created entire from scratch for Bowser to utilize in Smash. It is a move completely unique to the Smash Universe, and has never appeared in the main Mario series.
This said, it is important for one to remember this: Secondary pools are just that. "Secondary". They are often used when there are no other possibilities for a primary moveset pool for a character (especially if they don't have one at all), or if there is a particular move that lacks a good canon primary move.. Thus, you should only think about the secondary pool if you start to run out of concepts to pull from the canon primary pool.
Relevance
Relevance is also a key factor in determining a character's priority in Smash. It is especially relevant in the inclusion of characters like (Whom represents the current generation in the pokemon games), as an example. Below are some various categories in terms of character Relevance.
Major - This category includes characters who are extremely important in their franchise, thus important to the series. This can include Main protagonists, as well as some key villains.
Examples:
Semi-Major - A category a step below major. This includes characters that aren't high enough on the priority chart to land them in the major category, but not necessarily in the Minor category due to their popularity nevertheless. These often tend to be supporting characters.
Examples:
Recency - Characters that aren't necesarily as old as other fighters, but can end up becoming fighters due to their recency. They are often pulled in to represent a new franchise, or a new title in a franchise. This category is inbetween semi-major and minor due to the fact that they may not "necessarily" be minor characters in their franchise.
Examples:
Minor - These characters aren't as important in their series, often being in the roles of mooks, and side characters.
That about wraps it up. I will probably expand this section especially over time as I think of new ideas. Be sure to keep an eye on it!
Character Categories
The category of characters goes as follows (Would like to give a shout-out to GRC, since he is the one that inspired this aspect of this section!) Of course, mine will have tweaks, and possibly more categories to consider:
Main Protagonist - The main character of the Game/series/franchise. They are often the hero of the plot in a majority of the games they appear in, and are generally center stage
Examples in smash: ,, ,,,, etc.
Examples as a whole: , Rayman, etc.
Secondary Protagonist - This character frequently appears alongside the main protagonist. They can be anywhere from side kicks, to supporting characters who assist the hero in general.
Examples in smash: ,,,, etc.
Examples as a whole: Globox, Tails, etc.
Antagonist - The main villain/threat against the protagonist, and his pals. These characters are generally out to see the demise of the good guys, and often challenge the protagonist. Their goal is "usually" to take over the world, a territory... or to just be a jerkface to the good guys in general I suppose.
Examples in smash: ,, etc.
Examples as a whole: Ganon (Classic), Dr. Eggman, etc.
Secondary Antagonist - A villain/villains in the series that is a threat to the protagonists, but aren't necessarily the "Main" Antagonist. Despite this, they can appear almost as frequently as their major cohorts.
Examples in smash: ,,,,,,,
Anti-hero - Supporting characters that regularly rotate between being fought, supporting the main protagonist, and even being playable. They fall into this catagory due to their wide array of roles throughout their franchise.. otherwise, some characters would appear in several of the categories XD
Examples in smash: ,,,, etc.
Examples as a whole: Knuckles, Shadow, etc.
Mook - A character whom serves often as a grunt/enemy to get in the way of the protagonists. Sometimes they will serve the main antagonists, and others they are just there, in the way period.
Examples: There haven't been any real examples of this in Smash bros yet, but there are some key mooks that are more iconic and popularly requested than others. Like the koopa for example. Though it is technically a simple enemy most of the time, it has appeared frequently throughout the Mario series, especially in spinoffs. Could we see the fellow in a future installment? Maybe. Maybe not... but he is still, like a few other mooks, more noteable than the other lesser popular mooks.
Classic icon - These characters, while often protagonists in their series, appear in games/media that is considered cult classics/iconic, and thus by many are considered special fighters. Very nostalgic ones for many, at that! Their games can sometimes be one hit wonders, though there is an instance or two of comebacks... Though they may lack a large array of titles under their belts like some of the bigger iconic stars, like Mario, they are still just as nostalgic for many fans.
Examples in Smash: ,, etc.
Examples as a whole: Mach Rider, Balloon fighter, etc.
Protagonist Fill-in - Characters from games that are far more iconic than their own main protagonists, if they even have one.
Examples in Smash: ,,,, etc.
Pokemon - Pokemon - Characters that don't consistently fit into any of the above categories by their true definitions. Though their franchise is popular, Pokemon are a unique exception to many of the categories above. Due to this, the way reps for this franchise is chosen is different than other fighters. To explain:
1. The pokemon usually represents an older generation in the series as a whole, or in some cases, is iconic. (like )
2. The pokemon represents a current generation in the series.(like )
Main Protagonist Rule
If the fighter is from a franchise not currently represented in Smash, ask yourself this: Is the character the main protagonist for that franchise? I bring this up, as this is a point one REALLY needs to remember: The main protagonist of a series ALWAYS joins as a fighter FIRST. There are NO exceptions (This even technically applied to pokemon back in the first smash, as back then pikachu was, and for many still is the most iconic pokemon in the franchise, and as a whole is considered the mascot..).
The main protagonist is the primary choice to represent that franchise after all. This is thus why we see them in in first, and not one of their supporting characters. (Could you seriously picture say, Tails getting into Smash over/before Sonic?..) Thus, if you are campaigning for a character who is from a new franchise, but is a side character... focus on getting the main protagonist in first, thus putting them on the board in general.
Moveset Pool
Another key thing to keep in mind when supporting a fighter is their moveset pool. A moveset pool is the various attacks and moves from their franchise that can be pulled in and considered as a theoretical Smash fighter. Some characters have large pools, others... not so much. This of course doesn't rule out fighters with non-existent movesets though. Take Captain Falcon for example. Though he has technically never even stepped out of his racer before, he was still given a moveset, and became a fighter. More examples of characters that wouldn't "technically" have a moveset pool to pull from, but made it in regardless would be: R.O.B., and Duck Hunt.
All this considered, I will split up Moveset pools into two categories of their own:
Primary moveset pool - This moveset pool pulls from the characters known abilities and moves from their respective franchise. They are often canon to their world, and RARELY made up from scratch.
Secondary moveset pool - This moveset pool works differently than a primary. This pool pulls mainly from possible moves that could be created especially to make that character both work as a fighter, and unique to the game as well.
Some aspects of the Secondary pool can also be used a bit along side the Primary moveset pool as well. An example would be Bowser's Final Smash: Giga Bowser. That ability was created entire from scratch for Bowser to utilize in Smash. It is a move completely unique to the Smash Universe, and has never appeared in the main Mario series.
This said, it is important for one to remember this: Secondary pools are just that. "Secondary". They are often used when there are no other possibilities for a primary moveset pool for a character (especially if they don't have one at all), or if there is a particular move that lacks a good canon primary move.. Thus, you should only think about the secondary pool if you start to run out of concepts to pull from the canon primary pool.
Relevance
Relevance is also a key factor in determining a character's priority in Smash. It is especially relevant in the inclusion of characters like (Whom represents the current generation in the pokemon games), as an example. Below are some various categories in terms of character Relevance.
Major - This category includes characters who are extremely important in their franchise, thus important to the series. This can include Main protagonists, as well as some key villains.
Examples:
Semi-Major - A category a step below major. This includes characters that aren't high enough on the priority chart to land them in the major category, but not necessarily in the Minor category due to their popularity nevertheless. These often tend to be supporting characters.
Examples:
Recency - Characters that aren't necesarily as old as other fighters, but can end up becoming fighters due to their recency. They are often pulled in to represent a new franchise, or a new title in a franchise. This category is inbetween semi-major and minor due to the fact that they may not "necessarily" be minor characters in their franchise.
Examples:
Minor - These characters aren't as important in their series, often being in the roles of mooks, and side characters.
That about wraps it up. I will probably expand this section especially over time as I think of new ideas. Be sure to keep an eye on it!
BALLOT RULES
This new section will contain a couple of rules pertaining to the Ballot. The first one is based around a verified rule, and the second, is based around business logic. I will also list various campaign fighters afterwards, and how they hold up against the rules.
The first one, is a rule that has been verified for the Ballot, and is one of the few rules we know do exist for it..
1. The character has to have originated from a video game
That rule is arguably one of the most notable, and important. Infact, it was the only rule specified for the ballot. This rule basically feels like a safety net put up by Nintendo. They knew they would probably get a thousand troll characters, and get suggestions for non-video game characters, so they probably set this up.. lol.
So basically this rule means:
A. Characters who originated in anime/manga media aren't eligible. (Naruto, Goku, Ash Ketchum, Inuyasha, etc.)
B. Characters who originated in movies/animated movies aren't eligible. (Shrek, Wreck It Ralph, etc.)
C. Characters who originated in cartoons aren't eligible. (Spongebob, Mickey Mouse, etc.)
D. Any other characters who originated outside of gaming in general aren't eligible. (Storybook/book characters, Real people, etc.)
2. The character has to sell
Obviously, this wasn't "mentioned" as a rule, but it's definitely something that would be a key factor, no matter what.. as it would ultimately decide whether the character was worth the time or not. This, is arguably probably one of the main reasons the ballot was started to begin with..: So Nintendo could get an idea of what characters, were heavily popular, and which ones didn't receive votes at all. Sorta like a "which characters have profit potential" sort of thing.
So basically a few things flesh out from this rule:
A. The character must have a notablely large fanbase. (Again, this is based off of the "is the character profitable?" question. If a character has a large/decent fanbase, they would probably be more interested in the idea... luckily, the nature of the ballot in general helps with this aspect anyway, as the ones at the top will probably recieve the most attention.)
B. The character must work as a fighter. (Of course, even though this is fan service, the character still has to flesh out as a fighter. The reason for this, is simply this: No matter how much a character is requested in the ballot, if they don't play well, or work horribly as a fighter, that could affect their profit potential. Some "might" buy them just to have the character, though others might see that "this character sucks" aspect as a turn off.)
Points I consider detractions and not a valid rule
Now obviously, there are some points that have been brought up in other threads that would seem like good rules, but ultimately end up as simple biased detractions.. Some examples:
Rule?: If the character doesn't have a prominent following in Japan/If they aren't well known in Japan, their chances are low.
Is it a rule?: NO. This "rule", generally arises from the whole "Western vs. Eastern" argument. Considering how Japanese aren't the only consumers that player Super Smash Bros, this is of course a detraction, not a rule. If a character is prominent enough in the ballot, they WILL be considered, regardless of whether they are Eastern in origin, or Western in origin. Just because a character wouldn't sell as well in one area, doesn't mean it wouldn't sell like hot cakes in another area.. (like the United States.)
With all of that out of the way, now, lets look at some of the various popular candidates, and see how they match up. (Note: Obviously, you might notice that some future campaign additions to this thread will end up here first. If you see a new character here, chances are they will get in the notable campaign section soon.)
King K. Rool
Passes rule one?: Yes. He originated in Donkey Kong Country.
Rule two viability: Intense. K. Rool is a very popular suggestion in the ballot, and has a very large and prominent fanbase. There is no question that he would generate profit as DLC.
Bandana Waddle Dee
Passes rule one?: Yes. Originated in Kirby Super Star, and shot to stardom in Kirby's Return to Dreamland.
Rule two viability: Fairly High. He has a decent fanbase, and has been steadily rising in popularity in the ballot.
Isaac (Golden Sun)
Passes rule one?: Yes. Golden Sun..
Rule two viability: Moderate. Has a decent fanbase.
Rayman
Passes rule one?: Yes. Originated in Rayman
Rule two viability: Intense. Ray has been very popular in the ballot, and has a large fanbase.
Krystal
Passes rule one?: Yes. Originated in Starfox Adventures
Rule two viability: Moderate. She has a large fanbase, and a campaign that has been around since her introduction.
Shantae
Passes rule one?: Yes. Originated in the gameboy advance game, Shantae (2002)
Rule two viability: Moderately high. She has had a steadily growing campaign, and has a decent fanbase.
1. The character has to have originated from a video game
That rule is arguably one of the most notable, and important. Infact, it was the only rule specified for the ballot. This rule basically feels like a safety net put up by Nintendo. They knew they would probably get a thousand troll characters, and get suggestions for non-video game characters, so they probably set this up.. lol.
So basically this rule means:
A. Characters who originated in anime/manga media aren't eligible. (Naruto, Goku, Ash Ketchum, Inuyasha, etc.)
B. Characters who originated in movies/animated movies aren't eligible. (Shrek, Wreck It Ralph, etc.)
C. Characters who originated in cartoons aren't eligible. (Spongebob, Mickey Mouse, etc.)
D. Any other characters who originated outside of gaming in general aren't eligible. (Storybook/book characters, Real people, etc.)
2. The character has to sell
Obviously, this wasn't "mentioned" as a rule, but it's definitely something that would be a key factor, no matter what.. as it would ultimately decide whether the character was worth the time or not. This, is arguably probably one of the main reasons the ballot was started to begin with..: So Nintendo could get an idea of what characters, were heavily popular, and which ones didn't receive votes at all. Sorta like a "which characters have profit potential" sort of thing.
So basically a few things flesh out from this rule:
A. The character must have a notablely large fanbase. (Again, this is based off of the "is the character profitable?" question. If a character has a large/decent fanbase, they would probably be more interested in the idea... luckily, the nature of the ballot in general helps with this aspect anyway, as the ones at the top will probably recieve the most attention.)
B. The character must work as a fighter. (Of course, even though this is fan service, the character still has to flesh out as a fighter. The reason for this, is simply this: No matter how much a character is requested in the ballot, if they don't play well, or work horribly as a fighter, that could affect their profit potential. Some "might" buy them just to have the character, though others might see that "this character sucks" aspect as a turn off.)
Points I consider detractions and not a valid rule
Now obviously, there are some points that have been brought up in other threads that would seem like good rules, but ultimately end up as simple biased detractions.. Some examples:
Rule?: If the character doesn't have a prominent following in Japan/If they aren't well known in Japan, their chances are low.
Is it a rule?: NO. This "rule", generally arises from the whole "Western vs. Eastern" argument. Considering how Japanese aren't the only consumers that player Super Smash Bros, this is of course a detraction, not a rule. If a character is prominent enough in the ballot, they WILL be considered, regardless of whether they are Eastern in origin, or Western in origin. Just because a character wouldn't sell as well in one area, doesn't mean it wouldn't sell like hot cakes in another area.. (like the United States.)
With all of that out of the way, now, lets look at some of the various popular candidates, and see how they match up. (Note: Obviously, you might notice that some future campaign additions to this thread will end up here first. If you see a new character here, chances are they will get in the notable campaign section soon.)
King K. Rool
Passes rule one?: Yes. He originated in Donkey Kong Country.
Rule two viability: Intense. K. Rool is a very popular suggestion in the ballot, and has a very large and prominent fanbase. There is no question that he would generate profit as DLC.
Bandana Waddle Dee
Passes rule one?: Yes. Originated in Kirby Super Star, and shot to stardom in Kirby's Return to Dreamland.
Rule two viability: Fairly High. He has a decent fanbase, and has been steadily rising in popularity in the ballot.
Isaac (Golden Sun)
Passes rule one?: Yes. Golden Sun..
Rule two viability: Moderate. Has a decent fanbase.
Rayman
Passes rule one?: Yes. Originated in Rayman
Rule two viability: Intense. Ray has been very popular in the ballot, and has a large fanbase.
Krystal
Passes rule one?: Yes. Originated in Starfox Adventures
Rule two viability: Moderate. She has a large fanbase, and a campaign that has been around since her introduction.
Shantae
Passes rule one?: Yes. Originated in the gameboy advance game, Shantae (2002)
Rule two viability: Moderately high. She has had a steadily growing campaign, and has a decent fanbase.
NOTABLE CAMPAIGNS
This section is going to contain a rundown of notable active campaigns here on Smashboards. It's far from a standard list though. It will contain information such as amount of supporters, a rundown of the character, links to various propaganda, etc.. Campaigns will be ordered from most pages to least pages. Think of this number as sorta for fun. Due to the nature of the forums, positioning may very well fluctuate depending on thread activity!
If you have a campaign you feel is a notable suggestion, feel free to mention it in the comments. It may end up here! ^_^
I will update this with a new campaign every once in awhile, so keep an eye out!
KING K. ROOL
Spoiler updated: 6/22/2015
Classification: Villain/Antagonist
Franchise: Donkey Kong
Rundown: King K. Rool is the leader of the Kremlings, and nemesis of Donkey Kong. For reasons unknown, the Kremling King constantly harrasses the Kongs of Donkey Kong Island, often attempting to steal the Kong's bananas in hopes of starving them. (Whether he does this to try to take over the Island, or just to be a jerk is beyond me.) He appeared frequently throughout the series, being prominent in every early Donkey Kong Country title, as well as appearing in DK64 and various spinoff titles. He has been absent in recent years, but many fans hope one day the Kremling King will make a comeback...
Smash talk: In terms of Smash, K. Rool is a force to be reckoned with. Having an extremely large campaign, a large fan following, and an impressive moveset pool, this Kroc is definite force in the Smash Ballot.
Combat potential: King K. Rool is a Kroc with a lot of tricks up his sleeves! Through out the titles he appeared in, he took on many personas. In his standard appearance, he could ram into opponents at high speed, and use his crown as a boomerang. He has also posed as a pirate, Frankenstein (calling himself "Baron K. Roolenstein"), and as a boxer. Due to this I can't even list all of his possible attacks! He is one adept Kremling.
Campaign link: Found here
Thread owner: BKupa666
Supporters: Overload (Too many for me to count... Check the supporters list in the thread and you'll see what I mean. If anyone can count up the current number of supporters for this campaign, please comment :/)
Thread pages: 778
Hashtag: #KrocTheVote
BANDANA WADDLE DEE
Spoiler updated: 6/22/2015
Classification: Protagonist/Anti Hero
Franchise: Kirby
Rundown: Bandana Waddle Dee is a spear wielding, bandana garbed waddle dee native to Dream land. He is a loyal servant to King DeDeDe, and good friend of Kirby. Debuting in Kirby Super Star as a minor character (facing Kirby in the Megaton Punch minigame), the little guy soon shot to stardom in more recent titles (becoming a playable character in multiplayer co-op for Kirby's Return to Dreamland), and soon cemented himself as an important ally in the series.
Smash talk: The Bandana Dee campaign is a growing, organized campaign. Detractors against the character will quickly find this little guy means business, and is far from just your common mook...
Combat potential: Don't let the fact the little guy is a Waddle Dee fool you into letting your guard down! He is very versatile with that spear of his. He can stab with it and throw it. He can also FLY with it by spinning it above his head like a helicopter.. (wonder who taught him that!?). Don't let up around this little guy, or you'll be Swiss cheese before you can say... well, Bandana Waddle Dee!
Campaign link: Found here
Thread owner: Chandelure
Propaganda:
Dee-L-C WordPress: https://bandanaballot.wordpress.com
Dee-L-C Facebook: https://www.facebook.com/bwdssb4?fref=ts
Dee-L-C Twitter: https://twitter.com/BandanaDeeSm4sh
Hashtag: #BandanaBallot
Pages: 474
ISAAC
Spoiler updated: 6/23/2015
Classification: Protagonist
Franchise: Golden Sun
Rundown: Isaac is the silent hero of the Golden Sun series. Considered to be the most powerful Earth Adept in the series, He has many abilities, such as the use of his psyenergy (magic) and various swords and axes at his disposal. The character represents a critically-marveled and commercially successful RPG series. Isaac appeared as an assist trophy in brawl, and had a trophy as well. However, Golden Sun representation (Particularly the Isaac assist as well) suspiciously disappeared by the time Super Smash bros. for Wii U/3DS rolled around. I wonder what happened to the fellow?...
Smash talk: With a big fanbase, hefty moveset pool, and a decent campaign, Isaac holds a definite presence in the ballot.
Combat Potential: This kid has some sick moves! He is not only good with swords and axes, but he also has powerful earth psyenergy at his disposal! He can also teleport, and has some wicked summoning skills.
Campaign link: Found here
Thread owner: N3ON
Supporters: 271
Thread pages: 385
Hashtag: N/A
RAYMAN
Spoiler updated: 6/23/2015
Classification: Protagonist
Franchise: Rayman
Rundown: The main protagonist of the Rayman series, and mascot of Ubisoft. This limbless wonder is the hero of the Glade of Dreams. With a legacy spanning five wonderful titles (and a handful of spinoffs), this fellow protects and saves the residents of the Glade of Dreams almost on a regular basis! He did experience a few years of absence after the introduction of the Rabbids spinoffs (a fact fans disliked immensely..). Luckily Rayman, starting with Rayman origins in 2011-12, finally started to regain a foothold as a prominent videogame icon.
Smash talk: Don't let his cheerful personality and good sense of humor fool you. This limbless hero packs a punch, and is always up to a good challenge. Though fans have always wanted Rayman to join Smash, desire for this character skyrocketed after the fake Rayman leak created by Artsy Omni. Since then, Rayman has had a growing presence in the ballot. With a large fanbase, growing campaign, and an array of different moveset
possibilities, Rayman's chances of getting in Smash (unlike his limbs), are far from non-existent!
Combat potential: The fact he has no limbs means he has range normally impossible for your average fighter. His fists and kicks have long reach, and he is also capable of shooting energy balls! Did I mention he can also fly with his helicopter hair?.. He has also had access to laser-washing powders (Also known as "Laser Detergent SuperPowers". Weird name, I now XD). These allow Ray to use Lockjaws, Shock rockets, Heavy metal fists, and a number of other abilities. All this in mind, Rayman is a very adept fighter.
Campaign link: Found here
Thread owner: JamesDNaux
Supporters: 155
Thread pages: 280
Hashtag: N/A
KRYSTAL
Spoiler Updated: 6/24/2015
Classification: Secondary Protagonist
Franchise: Starfox
Rundown: Krystal is a vixen, whom was native to the planet Cerinia, outside the Lylat System. However, her planet was destroyed in an unknown disaster in which both of her parents died. She traveled to the lylat system seeking answers, and stumbled upon the planet Sauria, after recieving a distress signal during her search. However, in attempting to aid the planet, she was imprisoned in a crystalline cell, where she remained until Fox freed her. After the planet had been saved, Krystal eventually joined the Starfox team. Some rumor Fox has the hots for her.. I wonder if it's true?
Smash talk: Best not let your guard down around this vixen! Not only does she pack a sick moveset pool, but she also has a large fan following, and a decently large campaign. Her chances of getting in Smash are as clear as crystal! (...I am so sorry.)
Combat potential: Krystal is adept in combat. She does have access to the standard equipment Starfox uses, being a team member. However that's not all she has at her disposal. She also has a powerful staff, which not only works well in close combat, but also gives her a variety of potent magical attacks, ranging from fireballs, to trembling ground quakes! She also has a natural ability of telepathy.
Campaign link: Found here
Thread owner: IsmaR
Supporters: N/A
Thread pages: 224
Hashtag: N/A
SHANTAE
Spoiler Updated: 9/11/2015
Classification: Protagonist
Franchise: Shantae
Rundown: Shantae is a half-genie. Being the guardian of Scuttle Town, a fishing port town in Sequin land, she works tirelessly to protect the town, and it's citizens from danger. This of course includes the constant attacks, and evil plots of the nefarious pirate captain, Risky Boots. Though somewhat young, and naive, Shantae is modest, and persistent. She will go to great lengths to protect her home town and her friends.
Combat potential: Shantae may just seem like your average belly dancer, but don't be fooled! She is adept in combat, and is even capable of using her long hair as a whip (and boy does that thing HURT!). She knows some magic attacks, however, her main key ability, is her ability to transform into different animals and creatures using different dances. She can turn into a monkey, elephant, spider, harpy, and much more. She has even rocked some pirate gear at one point in her career. All of this said, don't let her innocent appearance fool you. She'll happily dance all over your face if you let your guard down!
Campaign link: Found here
Thread owner: 8-peacock-8
Supporters: N/A (Needs to be counted up.)
Thread pages: 151
Hashtag: N/A
Conclusion
All that said, thank you for taking the time to read through this thread. I hope that the information I have provided will help all users, both campaign runners, and supporters alike, be able to prevent the spread of unfounded hate and misinformation against various characters. Remember guys: This is a ballot. This is NOT a war. Be polite, and help keep things clean. Both on Smashboards, and around the internet as well.
If you have any tips you think would help prevent the spread of misinformation against characters, feel free to add it in the comments. If you are from any of the campaigns in the notable campaigns section, and you feel something is missing from your character's section, feel free to let me know in the comments! Thanks for reading!
In regards to the future of this thread: Even after the Fighter Ballot is over and done, this thread will be far from gone. Once the ballot is done I will re-purpose it into a thread for general research in Smash bros fighters. After all, newcomers do not simply end with the ballot. There will inevitably be more sequels after all... Such is the nature of our beloved Smash bros. I, of course, will be there to analyze away, just as I do today!
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