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well the game is only 3 months old. so there bound to be more stuff to be found.Interesting! Even more interesting is that something as big as this wasn't found before
Also, jab cancels are easier to do by holding the analogue stick in an "3 ticks past 8" position (assuming you're facing right). You're crouching, but the position of the stick lets you jab rather than DTilt or turnaround FTilt. No need to repeatedly hit down to crouch and risk a DSmash/DTilt.
I honestly don't see what the big deal is. Landing this is fairly situational and the opponent needs to be at high % in order for it to be a true combo. Plus, Link could really use something like this.On the one hand this is pretty cool since it's Link, on the other hand this is very broken! I haven't tried it yet but jab cancels are pretty easy, even timing this precise should be easy with a little practice.
I just have to wonder why Link mains haven't found and abused already? Fox has been doing something similar since the 3DS version was very new ._.
It is just a Link thing, actually. No other character is quite as capable of this.This...kinda stinks, hopefully its just a link thing, otherwise you just found the cheesiest damage combos since Brawl Chain grabs.
Falco may have something similar.It is just a Link thing, actually. No other character is quite as capable of this.
ooooh, *goes to evil secret Lair*
This was patched out with all the aerials that could do this.
Still though. This at least gives him something to compete against the high tiers. Especially against Fox and Shiek, who are his worst MUs by far. He typically has a very hard time with high tiers across pretty much every Smash iteration, so I'd cut him a little sympathy.I don't think this kind of exploit is going to make Sm4sh's reputation any better, it's pretty much Brawl's chaingrabs. This is just going to give even more fuel to Melee players to bash Sm4sh.
I just hope Link is the only one who can pull this one off, or at least that just one or two more characters can. I can't see this being anything but detrimental to the meta.
Melee has wobbling and quite a number of chaingrabs as well.I don't think this kind of exploit is going to make Sm4sh's reputation any better, it's pretty much Brawl's chaingrabs. This is just going to give even more fuel to Melee players to bash Sm4sh.
I just hope Link is the only one who can pull this one off, or at least that just one or two more characters can. I can't see this being anything but detrimental to the meta.
Correct me if I'm wrong, but the way Fox does it is a bit different, since you need to chain his first and second jabs into each other instead of just jab 1. Another difference is that you're moving forward throughout the whole thing, so you'll eventually be unable to continue the chain as soon as you reach the edge of the stage/platform. I can recall Ike being able to do something similar, only not quite as good and landing it successfully is pretty situational (RIP Brawl Ike jab ).Melee has wobbling and quite a number of chaingrabs as well.
Link's death combo (which isn't even an infinite) requires you to be in position and at a correct percent, and several characters can escape it with a second job and an immediate air dodge. In Melee, if IC grabs you, you can't do a thing.
The only ones I see who have a possibility of doing this is Link, Falco, and maybe Fox.
Indeed. In our local scene, Megafox, the best player in our city (and one of the best in Texas) does this all the time. That said, I'm very certain you can only do three to four strings at once before you can escape it. Larry Lurr usually only does two strings before doing a proper follow-up.Correct me if I'm wrong, but the way Fox does it is a bit different, since you need to chain his first and second jabs into each other instead of just jab 1. Another difference is that you're moving forward throughout the whole thing, so you'll eventually be unable to continue the chain as soon as you reach the edge of the stage/platform. I can recall Ike being able to do something similar, only not quite as good and landing it successfully is pretty situational (RIP Brawl Ike jab ).
Jab 1 canceling has been around for a long time. We just never used it like an infinite. I always assumed people would DI out and only jab canceled a few times than smashed. That SSB4 (lack of) DI.I just have to wonder why Link mains haven't found and abused already? Fox has been doing something similar since the 3DS version was very new ._.