Azizibesmashing
Smash Apprentice
ATTENTION NEW LOOKERS IM ADDING THIS JUST FOR YOU. [EDIT 9//2/14 3:41 PM PST (los angeles)]
FROM SOME AMAZING SMASHERS - in short To sum things up, after analysis, some moves just have very little landing lag, some aerials can autocancel, and there is currently no way to cancel lag with an input or whatever.
I made a post earlier this week about dash dancing and the new mechanic pivot canceling
but i went back today to play the demo for a couple more hours (irvine spectrum nintendo tour e3 demo)
Something New!
i jumped in the air with Marth to perform a fair and as soon as i hit the ground i could attack immidiatly, Dash left or right immidiatley , or go into my shield immidiatly. with the right timing you skip the animation ... i don't know if this has been proved for the new SSB4 if so I'm apologize for making another thread about it.... i performed the same stunts with the villager and fox. for example i jump up and use his sling shot forward AND backwards (FAIR x BAIR) and as soon as i land i cancel the animation by attacking as soon as i hit the right frame landing on the ground or with R to shield or dash left and right.[NO ANIMATION ] thats as far as i went with that because i just wanted to play. i spent at least an hour and a half in the training room. (with short hops it was difficult to do this with a FAIR. with out an attack is all super possible. i got it best with marth..lets hope nintendo works that out)
this was for Fox, marth, little mac, sheik, megaman & wii fit trainer
[NOT FROM MY ORIGINAL POST] EDIT* 11 AM 9/2/14
BELOW IS A GIF FROM @Untouch
this is more for the speed of the game.
Mario and Pacman - watch them closely
this is the footy and its nearly as fast as in the vid below skip to 1:15
Also Bowser. has a forward air but a diagnol down right title , forward tilt, and a up diagonal tilt. ( 3 different variations of forward A)
not every character has that. it makes me feel very good about each character being unique, which to me will make the game 10x more competitive.
ALSO I SPENT 30 minutes making sure the DI was effective.. i played level 9 the whole time and when i got to 100% i just held the analog stick down and survived until 179% where i accidentally slipped up (updated, fogot to add)
DASH DANCE - its not like in melee. its that brawl BULL but this is the footy i got that day at the demo station.. BRAWL DASH DANCING.
Also let me touch up on pivot cancels.
AMAZING.. the best example is wii fit trainer . dash dancing for her is pointless honestly because you can turn around with the pivot cancel and hit foes IN FRONT or BEHIND you. i was thinking of a bunch of mind games i could use with this move..
(pivot cancel - running one way and turning around into a smash hit that you can charge, or simple quick attacking you opponent with no lag)
Just me following up with my last thread because i was able to go back and put in some hours alone at the demo station
once again NINTENDO TOUR irvine spectrum e3 demo not final build which is expected to be very pleasING TO THE super smashers
EDIT** 9/2/2014 3-4 hours after the original post.
after a chat with
@Signia
the conclusion was
I WAS CANCELING MY RECOVERY.
INTO A DASH (LEFT OF RIGHT)
SHIELD
OR A FORWARD A ATTACK.
all with the correct timing [which was not hard to do]
FROM SOME AMAZING SMASHERS - in short To sum things up, after analysis, some moves just have very little landing lag, some aerials can autocancel, and there is currently no way to cancel lag with an input or whatever.
I made a post earlier this week about dash dancing and the new mechanic pivot canceling
but i went back today to play the demo for a couple more hours (irvine spectrum nintendo tour e3 demo)
Something New!
i jumped in the air with Marth to perform a fair and as soon as i hit the ground i could attack immidiatly, Dash left or right immidiatley , or go into my shield immidiatly. with the right timing you skip the animation ... i don't know if this has been proved for the new SSB4 if so I'm apologize for making another thread about it.... i performed the same stunts with the villager and fox. for example i jump up and use his sling shot forward AND backwards (FAIR x BAIR) and as soon as i land i cancel the animation by attacking as soon as i hit the right frame landing on the ground or with R to shield or dash left and right.[NO ANIMATION ] thats as far as i went with that because i just wanted to play. i spent at least an hour and a half in the training room. (with short hops it was difficult to do this with a FAIR. with out an attack is all super possible. i got it best with marth..lets hope nintendo works that out)
this was for Fox, marth, little mac, sheik, megaman & wii fit trainer
[NOT FROM MY ORIGINAL POST] EDIT* 11 AM 9/2/14
BELOW IS A GIF FROM @Untouch
this is more for the speed of the game.
Mario and Pacman - watch them closely
this is the footy and its nearly as fast as in the vid below skip to 1:15
Also Bowser. has a forward air but a diagnol down right title , forward tilt, and a up diagonal tilt. ( 3 different variations of forward A)
not every character has that. it makes me feel very good about each character being unique, which to me will make the game 10x more competitive.
ALSO I SPENT 30 minutes making sure the DI was effective.. i played level 9 the whole time and when i got to 100% i just held the analog stick down and survived until 179% where i accidentally slipped up (updated, fogot to add)
DASH DANCE - its not like in melee. its that brawl BULL but this is the footy i got that day at the demo station.. BRAWL DASH DANCING.
Also let me touch up on pivot cancels.
AMAZING.. the best example is wii fit trainer . dash dancing for her is pointless honestly because you can turn around with the pivot cancel and hit foes IN FRONT or BEHIND you. i was thinking of a bunch of mind games i could use with this move..
(pivot cancel - running one way and turning around into a smash hit that you can charge, or simple quick attacking you opponent with no lag)
Just me following up with my last thread because i was able to go back and put in some hours alone at the demo station
once again NINTENDO TOUR irvine spectrum e3 demo not final build which is expected to be very pleasING TO THE super smashers
EDIT** 9/2/2014 3-4 hours after the original post.
after a chat with
@Signia
the conclusion was
I WAS CANCELING MY RECOVERY.
INTO A DASH (LEFT OF RIGHT)
SHIELD
OR A FORWARD A ATTACK.
all with the correct timing [which was not hard to do]
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