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Kiryuinn Satsuki crushes your dreams!

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ImaClubYou

Smash Lord
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San Diego
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ImaClubYou_Louie
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Kiryuinn Satsuki joins the fight!



With her iron will and sense of righteousness, Kiryuinn Satsuki joins the roster of Smadh 4!

Attacks are sword based and focuses on quick and super powerful hits! She has high combo ability and super strong finishers, but watch out for her ending lag! Missed opportunities will cost you greatly but if you land them, you'll send even Little Mac's power running for the hills!

Kiryuinn Satsuki hails from the hit anime Kill La Kill as the main antagonist to Matoi Ryuko, another potential fighter! She is a powerful high schooler who weilds the Bakuzan, a sword strong enough to rip through clothes, yes clothes! She is feared by all who stand before her including those who follow. Her goals and drive are mysterious early on, but rest assured, she's all bark AND all bite!

Obvious joke thread, btw. But Satsuki as a playable character would be sugoi kawaii desu sama senpai.

Move set!

Jab: Jabs of Fearful Justice!

Satsuki starts jabbing really quick with body leaning out forward. Her hair flies in the wind and nothing can stop her! Finisher performs a rising slash that sets up for instant air combos!

Forward Tilt: The Simple Swing of Optimization!

Satsuki gives a horizontal slash at speeds rivaling Meta Knights Down Smash and nothing can stop her! They can be angled. Satsuki turns almost 180 degrees as she elegantly swings her sword.

Up Tilt: The Spinning Blades of Infinite Darkness!

Satsuki spins her sword rapidly to attack and nothing can stop her! Multi hit move with a pop up final hit! Satsuki jumps with one leg held up and the final hit points the sword up!

Down Tilt: Heel Kick of Mysterious Origins!

Satsuki throws out a heel kick that pushes opponents away from her and nothing can stop her! The kick has a sourspot on ger thigh that pops opponents up!

Dash Attack: Samurai Slash of Confusing Silence!

Satsuki, running at blinding speed slashes the air around her. Opponents caught in the attack experience a delayed attack like a real samurai finisher. If it lands, Satsuki gives a unique taught with her sheathing her sword momentarily. Kill move. NO ONE CAN STOP HERRRR.

Forward Smash: The Final Cut of Year Long Guilt!

Satsuki jumps high and Slashes down. The move causes an explosion but the sweetspot remains on the sword. Charging it will cause Satsuki to jump higher reaching the top platform of Battlefield! AND NO ONE CAN STOP HER!

Up Smash: Juketsu: Zankan!

Satsuki uses Junketsu's power to be embossed with spikes from her clothing! She spins in the air rapidly and holds her sword out and no one can stop her! The thorns are weak and are combo material while the sword sends you in a pseudo spike trajectory!

Down Smash: Exaggerated Earthquake of Victory!

Satsuki performs a stab into the ground and shakes the earth! People in range are buried in the ground and no one can stop her!

Neutral Air: Junketsu: Zankan Storm!

Satsuki spins in the air rapidly with Junketsu's spikes and no one can stop her!

Up Air: Hurricane Slash of Uncertain Outcome!

Satsuki slashes upwards forming a shockwave that no one can stop! The initial slash sends opponents right into the shockwave which is a multi hit attack!

Down Air: Scorpion Assault Drill Spike!

Satsuki ***** her Bakuzan back and then slashes down and no one can stop her! 2 part attack and final hit is a meteor!

Forward Air: Vortex Whirlwind Mantis Slash!

Satsuki creates a shockwave vortex from the pure power of her sword techniques! Large hitbox meant to combo! No stopping her.

Back Air: Triple Assault Tiger Claw Slash!

Satsuki first slashes downward in an arch under her, then a perfectly sideways spin slash, and a final triple stab going in different directions. It's unstoppable. Used to wall out opponents but the final hit is a kill move.

Grabs: Dictators Decision

Pummel: Satsuki slams you with the hilt of her sword while sheathed.

Forward Throw: Satsuki unsheathes her sword using the momentum to throw you forward! Unstoppable!

Back Throw: Satsuki turns around and pegs you with her unstoppable scabbard!

Up Throw: Satsuki does an uppercut that you cannot stop!

Down Throw: Satsuki Steps on you with an iconic footstep and sound! You cannot stop her!

SPECIALS

Neutral B: Junketsu Power Overdrive!

Satsuki dons Junketsu! With his unstoppable power for a portion of blood, Satsuki becomes more powerful! However, Satsuki will start to rapidly take damage. 2% a second.

Up B: Junketsu Whirlwind Rise!

Satsuki flies at lightning speed to recover and is unstoppable! Pressing B during the recovery will cause her to strike!

Forward B: Junketsu Shoulder Grapple Attack!

Junketsu's Shoulder armor is also a grapple! Use it to recover and also finish combo's! An unstoppable force!

Down B: God Ray Shining Bind!

Satsuki Shines brilliantly by unstoppable light and stuns the opponent! Sets up for a finisher!


MISCELLANEOUS!

Idle Stance: Satsuki rest both hands on her sheathed sword and stands straight and confidently. Her hair always flows in the wind and light surrounds her.

Idle Animation1: Satsuki's god rays will grow larger for a period of time.

Idle animation2: Satsuki unsheathes her sword and slowly moves it over her eyes.

Crouch: Satsuki puts one hand down and bends one knee.

Crawl: Satsuki refuses to crawl.

Walk: Satsuki walks similarily to Marth.

Dash: Junketsu becomes active and Satsuki becomes blindingly fast, disappearing on start up dash frames.

Taunt1: Satsuki sheathes her sword slowly in front of her eyes.

Taunt2: Satsuki yells, ASK NOT THE SPARROW HOW THE EAGLE SOARS, in Japanese.

Taunt3: Satsuki calls you a PIG IN HUMAN CLOTHING, in Japanese.

Victory Pose1: Camera zooms in on Satsuki's famour heel step and pans quickly up to Satsuki's dissatisfied face.

Victory Pose2: Satsuki produces godrays that blind the player.

Victory Pose3: Satsuki transforms into Junketsu and starts flying.



FINAL SMASH:

Junketsu Final Synchronization Overdrive Explosion MATOIII RYUUKOOOO!!!!

Junketsu explodes and everyone dies.

Thoughts?
 
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