BeepBopRobot
Smash Cadet
- Joined
- May 15, 2009
- Messages
- 57
Hello people, I play on version 3.0, so apologies if this has already been fixed.
If R.O.B. is hit during the vulnerable frames of his get up attack from the ledge (a), edge roll (R/L), or get up (control stick forwards), he will not regain his booster charges if previously lost. He will only retain the one charge he received from having grabbed the ledge.
Is this working as designed, or is this unintentional? I'd figure I would ask since it seems like R.O.B. is supposed to regain boosters when grounded, and these three situations are ones in which R.O.B. is pretty clearly grounded, yet does not receive the boosters.
If R.O.B. is hit during the vulnerable frames of his get up attack from the ledge (a), edge roll (R/L), or get up (control stick forwards), he will not regain his booster charges if previously lost. He will only retain the one charge he received from having grabbed the ledge.
Is this working as designed, or is this unintentional? I'd figure I would ask since it seems like R.O.B. is supposed to regain boosters when grounded, and these three situations are ones in which R.O.B. is pretty clearly grounded, yet does not receive the boosters.
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