EmptySky00
Banned via Warnings
- Joined
- Apr 15, 2012
- Messages
- 804
- 3DS FC
- 1263-6981-9999
So I assume people have a mental listing of the percentage thresholds at which his throws become/stop being effective. I do something similar with my main character where I transition to different throw setups based on percent. Does anyone have any such information they can provide to an aspiring Ike secondary? I'll fill in the gaps at some point when I have time.
Examples are: Use Uthrow from X% - Y% on Z combo weight characters. Then at N%, go into Pthrow
Alphabet soup. I ran out of consecutive letters. Never start with X.
Examples are: Use Uthrow from X% - Y% on Z combo weight characters. Then at N%, go into Pthrow
Alphabet soup. I ran out of consecutive letters. Never start with X.