So I'm sure other people have already found some of this stuff but if they haven't...yeah.
I will be updating this thread with new things I find.
1st off:
Samus's Grapple is very very very useful. On the stage. Since it has 0 lag when landing and actually has a good amount of stun, you can use it to combo into anything. Also, I am pretty sure it is the longest attack in the game. So you can use this as an approach and a defense.
Try it out when you can. Samus will need it.
Next thing:
You can double homing missile. In one jump. Not a short hop, but this is even better then Double missiling in melee. The homing missiles are more useful in this game then the smash missiles. Try this out on FD. It's really cool.
Another:
You can Homing missle to Grapple to grab...or anything. As if you were going to DHM(Double Homing Missile) but hit Z instead of the second missile. The missle should reach your opponent right after your grapple hits them allowing you a free grab or smash or..well you get the point. It is a very good approach.
Fair to up B combo's in this game very well.
Uair is amazing as well and if you spam it you can lead into back air for a kill.
Platform Canceled Grapples:
Go to say...The old Poke Stadium. Remeber DJCPMC missiles in Melee? Well... jump onto the platform and then grapple while you are in the air so that you land removing all lag. Then run off or fall through and grapple again. You can hit someone twice in the air with your grapple like this, then hit them on the ground with a dash attack.
Air grapple to Dash attack is really good.
I will update more later, and I have a lot of videos that will be uploaded tomorrow probably so watch out for those.
Also, I did not steal anyones techniques haha. If you found it first Good job. I played and found all this out on my own though and I will be fininding and posting more .
Stay tuned.
I will be updating this thread with new things I find.
1st off:
Samus's Grapple is very very very useful. On the stage. Since it has 0 lag when landing and actually has a good amount of stun, you can use it to combo into anything. Also, I am pretty sure it is the longest attack in the game. So you can use this as an approach and a defense.
Try it out when you can. Samus will need it.
Next thing:
You can double homing missile. In one jump. Not a short hop, but this is even better then Double missiling in melee. The homing missiles are more useful in this game then the smash missiles. Try this out on FD. It's really cool.
Another:
You can Homing missle to Grapple to grab...or anything. As if you were going to DHM(Double Homing Missile) but hit Z instead of the second missile. The missle should reach your opponent right after your grapple hits them allowing you a free grab or smash or..well you get the point. It is a very good approach.
Fair to up B combo's in this game very well.
Uair is amazing as well and if you spam it you can lead into back air for a kill.
Platform Canceled Grapples:
Go to say...The old Poke Stadium. Remeber DJCPMC missiles in Melee? Well... jump onto the platform and then grapple while you are in the air so that you land removing all lag. Then run off or fall through and grapple again. You can hit someone twice in the air with your grapple like this, then hit them on the ground with a dash attack.
Air grapple to Dash attack is really good.
I will update more later, and I have a lot of videos that will be uploaded tomorrow probably so watch out for those.
Also, I did not steal anyones techniques haha. If you found it first Good job. I played and found all this out on my own though and I will be fininding and posting more .
Stay tuned.