~Shin_Ganondorf~
Smash Journeyman
Taking the guide down. Its been fun. Take care and care for one another.
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Yea, jumping to a WD back on is rather tough w/ ganon because his jump is so horrible (you can't even drop off and jump back on w/ an attack cause he doesnt go high enough). Your just off with your timing. It has to be done really quick, pretty much airdodge right when you hit the peak of your jump, dont forget to angle it horizontal or a bit downward or else you'll just get an airdodge. Instead of pressing the control stick down, press it to the side (to drop off the ledge)... maybe that'll help, i unno.One thing I didn't understand was the ledge-hanging wavedash. When you described it, you said that you have to drop from the edge you are hanging from, then jump, then wavedash onto the platform. Whenever I let go of the edge, though, I cannot get above it with a single jump. I never end up above the level of the platform so I can never wavedash into it.
Actually, its not her dash attack that is threatening, its the fact that she can decide to cancel her dah attack into a grab, giving her the "range of her dash attack.Originally posted by ~Shin_Ganondorf~
[BSomebody is going to rush at you and do a dash attack, lets say the infamous SHIEK dash attack. - easily countered, and made a mockery of. Shiek is the bane of Ganondorf, and the dash attack is one of Shieks best combo starters, if you block this move, you may or may not grab her, because she's so freaking small. Its much easier to make her look slow by wavedashing backwards. She will end up right next to you, so you can jump on her head and glove her body in lightning with the Thunder Drop, or perhaps if the Shiek player does not duck, shield -grab her and give her a taste of her own throw combo's (downthrow abuse) [/B]
Mwuaahahahaa! Of course its not SAFE, it'll KEEEEEEL you MANY times before you get it down. Try to get in touch with your random japanese side. Life, winning, proving worth, throw it all away to practice IN matches. I see it this way for this move.Thanks ArC_Man, I'll try out what you said. The ledge hanging wavedash does not seem SOOO useful, however. I dunno, but I think it would be pretty difficult to pull this off 100% of the time, and it's quite risky (you may air dodge to your doom if you screw up) I think it's best to know this while still using other means of recovering. Like Shin said in the guide, it's the fastest way to get up, but by no means the safest.