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Hero from the Underground,Taizo Hori (Dig Dug guy) for DLC

Pakky

Smash Hero
Joined
Jul 19, 2014
Messages
7,547



Taizo Hori: the protagonist of the classic arcade game known as "Dig Dug". He his an arcade legends and along with the Mr.Driller series starring his son, he has been on a multitude of platforms most of which have been Nintendo branded.

Armed with a pump this white clade driller digs into the earth to rid it of the monsters that dwell there.Whom of which include:


Pookas
Taking a quote from "Pac Man World 2" "Pookas are the underground version of a pigeon: they bounce around bumping into each other and objects in the environment. Pookas never stray far from their burrows (hole in the ground) and they often fall prey to the Pooka Plants. Be careful not to touch them or come to close!
Fygars
Taken from the Pac-man wikia
"In Dig Dug, Fygar appears as one of the enemies. Fygar shoots fire from his mouth at the player, one shot has the ability to kill the player. Before shooting fire, a Fygar will briefly flash, giving the player a moment's notice to act.

Like the Pooka, Fygar's have the ability to phase through solid dirt. However, they generally prefer to take the paths of least resistance and use tunnels whenever possible, as travel by phasing is markedly slower."


Powers of the Pumper
Now you may be asking "How does are white suited hero vanquish his foes" and to answer your question I give you this


A bit graphic in hindsight, but yes our boy Hori inflates his foes with his trusty pump. Bombarding the enemies with puffs of air until they inevitably explode from the pressure.

Appearance in Smash
Taizo has appeared in the Mr.Driller series as well as the game Namco X Capcom. In Mr.Driller he drills downward matching and breaking multicolored blocks all the while trying to replenish his air and power gauges. In that game he can be crushed by the blocks and the Xblocks which are brown blocks that can be broken with multiple hits.


For smash I feel that he should have a design that resembles a combination of his Mr.driller costume as well as some of the detail from his NXC form. This goes for his weapon as well because the added detail from the NXC version might help reading his attacks a little better.







+
Specials
Neutral B: Pumping (Dig Dug/ Dig Dug 2)
Taizo shoots out his pump which latches on to nearby foes, this stuns them similarly to ZSS's paralyzer. If the B button is pressed continuously the inflation music from Dig Dug plays and the enemy takes damage. The attack will automatically end after (4) pumps, after the 4th pump which is the equivalent to the popping pump found in Dig Dug, the opponent will "popped" and launched, if they around 105% they will be knocked out.
Percentage(s)
Single Button Press 2%
First Pump 5%
Second Pump 8%
Third Pump 12%
Fourth Pump 15%
Pop! 25%


Up B : Rock/Xblock Drop (Dig Dug/ Mr.Driller)
Taizo run forward leaving a rock or an X block above where he once was. Said object then falls down, kicking up dust and breaking as it lands. The block/rock will always fall to the ground much like Pac-man's hydrant. The initial hit would have the same amount of damage as Pacman's hydrant. However the rock will have the same fragment damage as charizard's boulder. This attack has scaled knock back.
Percentage(s)
Fall 9%
Landing 12%
Fragments 3%


Side B: Pooka Toss (Dig Dug/ Dig Dug 2)
Taizo throws a 8-bit pooka in a similar fashion to how Dedede threw his minions in Brawl. However once thrown the pooka will walk forward bouncing with every other step. It will do very minimal damage it makes contact with someone. However if hit, it will pop, the resulting pop will do scaled knock back.

- Taizo can also catch the Pooka with his neutral B, after which the B button can be pressed rapidly in order to inflate the Pooka. If the Pooka is hit during inflation it will pop, causing damage to Taizo and the opponent if they are close. If Taizo is the one to Pop the Pooka, he will take no damage but if the enemy is close they will be hit. The explosion always does scaled damage, the power depending on the stage of the pooka's inflation.
Percentage(s)
Wandering Pooka 2%
Slightly Inflated 4%
Mid Inflation 7%
Bursting Point 10%
Popped 20%

Down B: Fygar Pop (Dig Dug/Dig Dug 2)
- If in the air Taizo will turn to the side and spawn a 8-bit Fygar that will be attached to his pump. The player then must rapidly press the b button, which will cause the Fygar to inflate and pop. The resulting fire based explosion will propel Taizo upwards. If the explosion makes contact with an enemy it will cause scaled knock back.
- If performed on the ground, Taizo will remain in the upright position as a 8-bit Fygar is spawned before him. The attack works as normal but the explosion has a bit blowback that will make Taizo slide backwards.
Percentage(s)
Air 10%
Land 12%
Normals
Neutral:Drill jab
Taizo stabs forward with his drill multiple times finishing with a sweep upward.
Percentage(s) : 1-2%
(Namco X Capcom)

Forward smash:After Shock
A drill spark run along the ground before Taizo, as he jams his drill into the ground. This move has quick start up but heavy ending lag. The range is similar to Megaman's neutral, and is most effective the closer the sparks are to Taizo. This move has great knockback based on the spark's proximity to Taizo, it has the ability to kill at around 75% if the opponent is struck with the sparks at a range close to Taizo, 90% if the opponent is hit in the middle of the spark's journey, and 110% if the opponent is hit as the attack ends.
Percentage(s): 16%, 10%, 7%
(Namco X Capcom)

Down Smash: Drill Peg
A peg appears and Taizo jam his drill down into the ground causing drill sparks to spread from his sides along the ground.Which will cause a pitfall effect at random intervals, if it hits a recovering opponent, the attack will spike. Starting lag to this move is high, there is no ending lag however. The range of this move is lower than the F smash, due to the sparks not traveling very far away from Taizo before dissipating. So essentially this move is like Charizard's down smash, but just a tad more powerful.
Percentage(s): 18%
(Dig Dug 2)

Up Smash: 100M Break
A 100M block from the game Mr.Driller appears above Taizo and her drills through it, the rubble and the drill counting for multiple hits on the opponent. Overall the hit box and how it works is very similar to Mewtwo's up smash, as such it too hits about 1-6 times the first hit being 1% and the last being 10%.The "CLEAR" sound effect occurs when the smash is completed. Small characters can fail to be hit by this, however the last hit has great knockback and will kill at 110%
Percentage(s): 1-10%
(Mr.Driller)

Dash Attack: Jack hammer Slide
Taizo jumps onto his drill and skates along the ground towards the opponent. This move is similar to Link's down air, it's just weaker and repeats for a long period of time causing ending lag. This move however can not kill.
Percentage(s): 10%
(Mr.Driller)

Forward Tilt
Taizo wifs his drill as it jam the ground causing the spark to arc upwards. Causing scaled knock back. Moderate start up to this attack, does cause knock back.
Percentage(s): 12%
(Namco X Capcom)

Up Tilt
Taizo whips his drill upward slowly in a crescent moon motion stopping at the start of the arc to pump his drill causing a compressed air burst to occur, and again at the height of the arc to repeat the motion. This attack has high starting lag but will kill if the second blast connects with an opponent at high percents, roughly 151%.
Percentage(s): 5%(first burst) 10% (second burst)
(Mr. Driller/ Namco X Capcom)

Down Tilt
Taizo will swing his drill around himself, hitting everything around him moderately, there is no lag on this move and it will cause knock back.
Percentage(s) 9%


Up-air
Taizo spawns and drills through a small colored block, this move has a range similar to Rosalina's up air. This move also has high K.O. potential.
Percentage(s) 9%
(Mr.Driller)
N-air
Taizo drills downward, which well force the opponent down to the ground. The opponent suffers scaled knock back, but like most neutrals in the air, it will not kill.
Percentage(s) 5%-8%
(Mr.Driller)


F-air
Taizo Drills the air before him causing the air to pop.
It can kill at higher percents, 150% range.
Percentage(s)10%
(Mr.Driller)

B-air
Taizo performs the same maneuver as his F-air only backwards.
It can kill at higher percents,150% range.
Percentage(s)10%
(Mr.Driler)

D-air
Tazio takes a horizontal stance and performs a powerful Drill pulse downward. This attack will always cause a meteor smash.
Percentage(s)12%
(Dig Dug)

Grabs

All grabs are done with the air pumps hose, which can be used as a tether for recovery purposes.
Pummel
The enemy is drawn in by the pump and they are jabbed with the drill.
Percentage(s) 2%

Forward Throw
The enemy is drawn in and launched by a drill jab. A weak throw, does not have the power to kill.
Percentage(s) 8%

Back Throw
The enemy is drawn in and wiffed along the ground by the drill.
Percentage(s) 8%

Up Throw
Taizo draws the enemy in and then pops them up into the air with his drill.
Percentage(s)5%

Down Throw
The enemy is drawn in and drilled into the ground launching them. This Taizo most reliable killing throw, and will kill around 120%
Percentage(s) 10%
Reference: (Mr.Driller)

Get Ups/Edge Recovery

Edge Attack
Taizo gets up thrusts his drill forward
Percentage(s) 8%

Floor Attack (front)
Taizo gets up thrusts his drill downard
Percentage(s) 5%

Floor Attack (back)
Taizo gets up thrusts his drill backward
Percentage(s) 8%

Floor Attack (Trip)
Taizo gets up thrusts his drill backward
Percentage(s) 8%



Taunts
Up
The digging faces of the Pooka and the Fygar spin around him. This taunt kills opponents in the 400%-600% range.

Side
Taizo eats and eggplant and "2000" appears above his head

Down
The death animation from Dig Dug

Physics


In the game "Mr. Driller G" Taizo has the stats of his walking speed being slow and his air consumption rate is fast. However, he can make blocks disappear much faster, making his descent speed quicker as well. Adapting this into smash I would assume that he would be:

1: Similar to Mario in size

2: A walking/running speed that is slightly slower than Mario's or similar to Wario's perhaps

3: Be of Wario's weight

4: He would be a fast faller which would make since as how his place of power is on the ground

5: He would probably have a very low jump or at least one like Little Mac's

Final Smash
(idea 1)
Fault Line Sinker (Dig Dug 2)
Tazio Shocks the stage with his drill, a dotted line appears for the player to control, the object is to ensnare as many enemies as possible within the dotted line. After a small amount of time has passed Taizo will shake the stage causing all on it and those caught by the fault line to be launched

(idea 2)
Family Drilling (Mr. Driller)
Taizo jumps off screen and summons a downfall of colored blocks that trap each player on stage. Then Susumu and Ataru appear on the left and right of the screen while Taizo appears up top. They all then drill incredibly fast toward the entrapped players, knocking them out of the stage on contact. each player can break out of their colored block prison with several neutral hits.

Kirby Hat
Taizo's Helmet

(possible)Victory/Loss Animation(s) Entry(s)

Entry
Taizo digs up from the bottom of the stage as his stepping jingle plays

Victories

- Taizo and his son appear on either side of him as they all give a thumbs up to the player
- Taizo quickly pops two 8-bit Pookas and thumbs up the player
- Taizo eats an eggplants and thinks about it thoughtfully and then gives a thumbs up to the player
-Taizo chases angrily after a undergrounder, trips and falls
- (after beating Pac-man) he says "Alright you promised me dinner!" then gives a thumbs up to the player
- Kneels down and pets Poochi
-A Fygar appears and breathes fire, afterwards Taizo pops him and and has a look of victory on his face
Loss
Taizo looks smugly at the camera as he claps
 
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Man of shame

Smash Apprentice
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Jul 2, 2015
Messages
81
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ManOfShame
Normals need to have more info describing them and in no part of this move set involves his drill from dig dug 2.
 

FieryFetus

Smash Cadet
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Sep 6, 2014
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FieryFetus
3DS FC
1263-7040-1503
I was seriously thinking about this character like 20 minutes ago
 

Pakky

Smash Hero
Joined
Jul 19, 2014
Messages
7,547
Edits have been made please you suggestions, for changes or critiques.
 

Man of shame

Smash Apprentice
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Jul 2, 2015
Messages
81
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ManOfShame
Grabs,throws and tilts need more info for throws you put side trow and forward throw and back throw and what does neutral mean for a throw pummel ? Tilts are just one combined thing lacking any sort of forward tilt, up tilt ,down tilt.other things are missing to(up air up smash up throw {why the lack of ups} and dash attack. other then that I would to know more description for every attack like how much percent it does ,if it can kill when does it kill, is it a multi hit. Here an example from a move set that i am writing to give you an idea of describing attacks

Monster hunter

F-smash 15% uncharged 23% charged

The swings down a great sword downwards with great force(similar to Ike and king dedede f-smash)
a move with a long start-up and medium amount of end lag fully charged this move can kill around 60% uncharged around 85% lauches them diagonally at an 55 degree angle.

one last note some n-air can kill like :4luigi:and:4dedede: just at high percents, hope this helps.( sorry for the long read here's a Shaq to make it up:yeahboi:)
 
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Furret24

Smash Master
Joined
Feb 28, 2015
Messages
3,576
F-air
Taizo Drills the air before him causing the air to pop.
It can kill at higher percents 70%-90% range. (Mr.Driller)

B-air
Taizo performs the same maneuver as his F-air only backwards.
It can kill at higher percents 70%-90% range. (Mr.Driler)
What F-Air and B-Airs KO's in the 70%-90% (outside Captain Falcon's)? Sounds pretty OP to me.
Most killing aerials KO around 110%.
 

Man of shame

Smash Apprentice
Joined
Jul 2, 2015
Messages
81
NNID
ManOfShame
What F-Air and B-Airs KO's in the 70%-90% (outside Captain Falcon's)? Sounds pretty OP to me.
Most killing aerials KO around 110%.
I agree with this somewhat because base on the physics of this character he appears to be heavy but still the kill% is still op unless it's like Zelda's aerials where it's a sweet spot.
 

Pakky

Smash Hero
Joined
Jul 19, 2014
Messages
7,547
Grabs,throws and tilts need more info for throws you put side trow and forward throw and back throw and what does neutral mean for a throw pummel ? Tilts are just one combined thing lacking any sort of forward tilt, up tilt ,down tilt.other things are missing to(up air up smash up throw {why the lack of ups} and dash attack. other then that I would to know more description for every attack like how much percent it does ,if it can kill when does it kill, is it a multi hit. Here an example from a move set that i am writing to give you an idea of describing attacks

Monster hunter

F-smash 15% uncharged 23% charged

The swings down a great sword downwards with great force(similar to Ike and king dedede f-smash)
a move with a long start-up and medium amount of end lag fully charged this move can kill around 60% uncharged around 85% lauches them diagonally at an 55 degree angle.

one last note some n-air can kill like :4luigi:and:4dedede: just at high percents, hope this helps.( sorry for the long read here's a Shaq to make it up:yeahboi:)
Blush* Oh my, well thank you, fixing that now.
 

Pakky

Smash Hero
Joined
Jul 19, 2014
Messages
7,547
Edits complete please, suggestions comments and idea are welcomed.
 

Mario123311

Smash Ace
Joined
Mar 26, 2013
Messages
721
In a way I originally did want Mr. Driller slightly more but I think Dig Dug deserves somewhat a spot over his son now. Just be sure to reference him as an assist trophy perhaps? X3


Probably one of the better believable Namco reps alongside Mappy, Bravoman and Ms. Pac-Man. (who I would take as an Alt Costume or a completely new character... Even as a clone)
 

chuckthesmashlover

Smash Journeyman
Joined
Oct 29, 2014
Messages
323
Location
Ohio, USA
In a way I originally did want Mr. Driller slightly more but I think Dig Dug deserves somewhat a spot over his son now. Just be sure to reference him as an assist trophy perhaps? X3


Probably one of the better believable Namco reps alongside Mappy, Bravoman and Ms. Pac-Man. (who I would take as an Alt Costume or a completely new character... Even as a clone)
I think Ms. Pac-Man should have been an alt for Pac-Man.
 

Guybrush20X6

Creator of Lego Theory
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May 22, 2012
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Guybrush20X6
3DS FC
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Switch FC
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Even if he doesn't make it I hope we get a gunner costume. Maybe even one for the wife too.
 

Pakky

Smash Hero
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Jul 19, 2014
Messages
7,547
Is there enough interest to start a supporters list?
 

Yomi's Biggest Fan

See You Next Year, Baby
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Chicago, Illinois
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Takamaru64
3DS FC
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this is the best design for Dig dug so far
Reminds me of his design from Wreck It Ralph. And I can also agree that this suits Smash more than his Namco x Capcom redesign (though it did look badass).
 
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