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Heir to the Monado. Shulk General Discussion/Social Thread

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DraginHikari

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I believe mostly arise from the fact that even though Isaac uses other weapons besides swords, in general he is viewed as a swordsmen of a sort as Shulk is. Given that Link, FE characters and other sorts are also swordsmen, they may be hesitate to put in that many sword users. Unless they find a difference way to approach Issac it would definitely be a stench to expect both of them honestly..
 

Sabrewulf238

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I don't believe Isaac would need more than one sword based attack. He's really a swordsman in name but not really in practice. Shulk would be more like a typical swordsman but it's not just any sword he wields. I don't think it would be a stretch at all to expect both.....at least not on the grounds of them both being "swordsmen". Yes they have swords but they're not really swordsmen in the same way fire emblem characters are swordsmen. If Isaac would rely more on his psynergy than his sword. Likewise you can argue that Shulk relies on the magical properties of his sword moreso than the sword itself.
 

Groose

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I don't believe Isaac would need more than one sword based attack. He's really a swordsman in name but not really in practice. Shulk would be more like a typical swordsman but it's not just any sword he wields. I don't think it would be a stretch at all to expect both.....at least not on the grounds of them both being "swordsmen". Yes they have swords but they're not really swordsmen in the same way fire emblem characters are swordsmen. If Isaac would rely more on his psynergy than his sword. Likewise you can argue that Shulk relies on the magical properties of his sword moreso than the sword itself.

I don't think that the two of them being similar is the problem with them both of them entering the fray. I believe the issue is that they're from the same genre of games; already, the characters we've seen added are from completely different sections of the Nintendo spectrum.
 

Sabrewulf238

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Again, has Sakurai said that genre of the game they originated in was a determining factor? The genre of their original game is a bit pointless as soon as they enter smash bros...a fighting genre game. If anything it would be based on the popularity of the characters.
 

FlareHabanero

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It's not so much the genre, but rather more like how expansive it is or how diverse it is. You know, the characteristics that play out to encourage diversity. In the case of Xenoblade Chronicles, it's a game that has an emphasis on varies themes, the most notable one is a hybrid of fantasy and science fiction in a vein to it's predecessors Xenogears and Xenosaga.
 

foolssigma

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Nintendo Direct tomorrow, though X will sadly be absent based on what has been said about it so far. Nice to see a few posts here from different people. Xenoblade definitely has a good amount of popularity on its side following Operation Rainfall. It's not too far fetched for another Golden Sun game soon on Wii U or 3ds. When people think of Shulk and Isaac, sword users is the last thing to come to mind
 

foolssigma

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Isaac and Shulk both in Smash would be one of the best things to happen for me in terms of the game. So far all three newcomers add completely unique and diverse playstyles to the Smash Bros universe. The aforementioned duo would only futher advance the diversity of playstyles found in the game, while simultaneously making a plethora of RPG fans happy. Sometimes I wish the reveals of information on this game would be a little more substantial, but I remind myself to be happy that we're getting anything at all.
 

Guybrush20X6

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I hope Shulk gets into Smash 4 somehow. I'd be disappointed if he was only a trophy.
 

N3ON

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Like I was with Isaac? :(

Xenoblade should, at the very least, get MUSIC.
Well technically Isaac was more than the standard trophy... but yeah, the disappointment was still there. :laugh::urg:

Personally the least I see Xenoblade getting is an AT, with music (at least a few songs) being almost a given. I don't think it will get a stage unless it gets a character.
 

Sabrewulf238

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Do you think nintendo will reprint xenoblade chronicles ported to the wii u? (Like a Wii U selects range)

Given the demand I bet it would be a smart move.
 

FlareHabanero

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There is a conspiracy recently that GameStop has gotten a new shipping of Xenoblade Chronicles but is selling the game under the label that it's used in order to inflate prices, if that counts.
 
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Do you think nintendo will reprint xenoblade chronicles ported to the wii u? (Like a Wii U selects range)

Given the demand I bet it would be a smart move.
I've recently thought about a new HD release made by Grezzo and with some new features like a bestiary and a MUCH better Affinity Chart.
Just like the HD version of Okami released on PS3.
 

foolssigma

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I dont know about an HD release. Gamestop is currently doing some sort of vintage promotion where they sell Xenoblade for 90 bucks and make a ton of cash
 

GreenKirby

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There is a conspiracy recently that GameStop has gotten a new shipping of Xenoblade Chronicles but is selling the game under the label that it's used in order to inflate prices, if that counts.
It's GameStop. As far as I care, it's guilty until proven innocent with them lol
 

SmashChu

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Here is an article that discusses the reprinting. They seem like new games that are sold as used. It should be noted that the game is going for about the same price online though sites like EBay (or so the article says)

It's safe to say that the demand is there, but the limited supply as driven the price up.
 

FlareHabanero

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To trail back on the topic of having special attacks that have an emphasis on supporting.

The first idea was Monado Eater, which in Xenoblade Chronicles inflicts damage with the side effect of removing buffs and inflicting Bleed (one of the game's variants of the Poison status). I presume the Super Smash Bros. equivalent would be a side special that has the ability to cancel out any charging attacks and remove the effects of status causes by items.

Another idea is Monado Shield, which has the quirk of being able to create a barrier for Shulk and any allies. The barrier would function more along the lines of a hybrid between Monado Armour and Monado Shield, it blocks projectiles and reduces the knockback of attacks for a temporary amount of time.

Of course, there is always the concern with balance...
 

Bowserlick

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Maybe he should have a special that inflicts Break. This is how it could work.

Sword glows as he strikes an enemy. The target is marked. The marked enemy can not take any damage from Shulk, but Knockout strength of Shulk's moves are increased. A way to finish off people a little early.
 

FlareHabanero

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I will say that trying to transition status effects into Super Smash Bros. is kind of hard by virtue of the very different gameplay styles. We're talking about pseudo-MMORPG vs. Platforming/Fighting hybrid. However I will say that moves won't exactly function the same because, again, the gameplay differences. The combination of aggressive and passive characteristics is something that might be interesting, like a more strategic version of a typical Beatdown character.
 

SmashChu

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I think you guys are trying to hard to make him unique and not focusing on what makes him practice. He has a lot of moves that he uses already and can be incorporating into his normal and special moves. I say he works best with attacks that have unique attributes.
 

SmashChu

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Moves with unique attributes confirmed for moves that don't have unique attributes.
More specific.....
His normal arts can be made into normal attacks.
Back Slash could be a smash attack that is very strong when hitting someone's back
Slit Edge could do extra damage to sheilds
Air Slash could be a very strong air attack
Stream Edge could be a running attack with an AOE effect
You could even go further with Shadow Eye pushing foes away and avoiding attacks (a down strong)
 

SmashChu

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Moves with unique attributes confirmed for moves that don't have unique attributes.
More specific.....
His normal arts can be made into normal attacks.
Back Slash could be a smash attack that is very strong when hitting someone's back
Slit Edge could do extra damage to sheilds
Air Slash could be a very strong air attack
Stream Edge could be a running attack with an AOE effect
You could even go further with Shadow Eye pushing foes away and avoiding attacks (a down strong)

Basically, you can incorporate his mondao abilities and his standards arts into his moveset. The problem with doing a specific strategy is that it can pigeon hole the character. This isn't a MOBA, so the characters should have some degree of versatility.
 
D

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Dunno if you have already seen it during the DDoS period, so I post it here.

Sure it's yet too soon to make conclusions, but at least we now know that Sakurai is aware of Xenoblade and the impact it caused to medias.

By the way, this photo was taken during a VGM concert in Japan, and this replica is made by Juju's japanese voice actor, Kenichi Hatori.
 

SmashChu

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Yeah, that picture got lost with the site down. I'll try and add it to the OP when I get a chance.

I am thinking about updating the OP soon. I am thinking about doing a supporters since a few people want it. Let me know if you're interested in being one.
 

Zhadgon

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I'm interested in this character and series. I have play the game only going at 1/3 part of it (is to long, doing side quests XD). But I think he is great character with awesome moveset potential and great series that it seems it will get bigger with the time.
.n_n.
 

FlareHabanero

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It shouldn't really be surprising that Masahiro Sakurai is at least familiar with Xenoblade Chronicles, when it comes to Super Smash Bros. he probably evaluates many franchises to see which ones would be fitting. But I presume he's familiar to that in particular because of it's sleeper hit status due to stuff like Operation Rainfall and the Xeno- meta series, and probably his past experience with working with Monolith Soft staff making him a tad close to the company's works. In fact, I have a bit of a theory that the Kyoto development studio is co-operating with the development of Super Smash Bros. for WiiU/3DS, kind of in a similar way to previous titles Nintendo has worked on like The Legend of Zelda: Skyward Sword.

More specific.....
His normal arts can be made into normal attacks.
Back Slash could be a smash attack that is very strong when hitting someone's back
Slit Edge could do extra damage to sheilds
Air Slash could be a very strong air attack
Stream Edge could be a running attack with an AOE effect
You could even go further with Shadow Eye pushing foes away and avoiding attacks (a down strong)

Basically, you can incorporate his mondao abilities and his standards arts into his moveset. The problem with doing a specific strategy is that it can pigeon hole the character. This isn't a MOBA, so the characters should have some degree of versatility.
This is actually some juicy stuff to consider. I was planning to do a move set that emphasized this kind of stuff and then some other details here and there for fleshing him out.
 
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There could be quite a bit of difference in some sword users.

Shulk has the Monado, a futuristic sword that has a bunch of special abilities it can do. He would just be swinging the sword, he would also be using a lot of magic.

Isaac and Matthew both have the psyenergy powers, thus a lot of their special attacks would be magic and distanced based.

Isa and Saki both have a gun-sword. Thus it can be used as either a gun at longer rangers or a sword at closer ranges.

Every Fire Emblem sword user, for the most part, has access to other weapons and other abilities. Toss a bow or some magic, possibly an axe or lance, on them and it wouldn't just be about their sword style (which could differ as well).

Ghirahim has the ability to put away his sword or take it out, thus he doesn't always resort to it.Plus he can use dark magic for projectiles.

Takamaru would have a unique style in a samurai sword. Being a samurai he wouldn't always have to use it as samurais have loads of other items to use.

The same differences can apply to the likes of Prince Sable, any other possible Link, Lloyd Irving, Cress Albane, Sora, any Final Fantasy lead, etc.
 

Guybrush20X6

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Me support this!
 

foolssigma

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I support Shulk as well and am eagerly awaiting any Xenoblade esque news
 
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