I just wanted to bring this to everyone's attention in case it isn't known yet:
Poor video for demonstration purposes by courtesy of @Yikarur.
Yesterday I started wondering how Little Mac's side b fares against reflect, and it seems like reflect beats it consistently. He just doesn't penetrate the "wall" it creates.
Surprisingly to me, it turns out that reflect stops AT LEAST certain characters' Up Bs from sweetspotting the edge when timed correctly.
It just depends on how much control the characters have after their up b to move back to the edge after they've been affected by the weird momentum "boost" reflect creates.
So far Little Mac, Ike (Up B) and Mii Brawler (Up B 3) are confirmed to die to this. It does not work against Captain Falcon for example, he has too much air control after Up B.
I don't have my Wii U with me for 2 weeks to try it against the rest, but maybe someone here wants to check it out themselves.
This is all based on what Yikarur told me, he played around with it for a bit for me.
Poor video for demonstration purposes by courtesy of @Yikarur.
Yesterday I started wondering how Little Mac's side b fares against reflect, and it seems like reflect beats it consistently. He just doesn't penetrate the "wall" it creates.
Surprisingly to me, it turns out that reflect stops AT LEAST certain characters' Up Bs from sweetspotting the edge when timed correctly.
It just depends on how much control the characters have after their up b to move back to the edge after they've been affected by the weird momentum "boost" reflect creates.
So far Little Mac, Ike (Up B) and Mii Brawler (Up B 3) are confirmed to die to this. It does not work against Captain Falcon for example, he has too much air control after Up B.
I don't have my Wii U with me for 2 weeks to try it against the rest, but maybe someone here wants to check it out themselves.
This is all based on what Yikarur told me, he played around with it for a bit for me.