• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Game Underground: PM (and Melee) Weekly MA Tourney

The_NZA

Smash Lord
Joined
Apr 7, 2007
Messages
1,979
Hello Everyone,

I am here to announce that Game Underground in Framingham has agreed to test out a weekly PM and Melee tourney series every Thursday, starting next week (yay!). I will be TOing the PM side of things, and I am so excited for PM to finally have a home in MA. The thing is, we need to really prove we have a good turnout/following to justify a Massachusetts weekly. I aim for this to be a fully functioning weekly, with a stream, plenty of setups, singles and doubles, and maybe eventually we can plan for a ranking system.

So lets get to the specifics: https://www.facebook.com/events/421374361298583/

DATE:
Thursday, Feb 13th

LOCATION:
Game Underground 1251 Worcester Rd Framingham, MA 01701


TRANSPORTATION:

Driving is the easiest. However, there is the Commuter rail Framingham stop that is 5 minutes from the venue. If one were to get off there, they could call me on my cell to arrange for a pickup.

Alternatively, I am willing to pick up people from the Riverside stop on the Green Line around 5:30 PM. If you don't drive, I suggest you post in the event thread or here to coordinate a ride: https://www.facebook.com/groups/NewEnglandMelee/

Venue Fee $5.

Singles/Doubles Fee is being debated at either $1, $3, or $5, depending on what people want. Since this is new, we need to assess the turnout.

We already have 10 CRT TVs, but we need PM setups, Melee setups (and more TVs are appreciated). Most importantly, we need people. Please spread the word, try and make the effort to make it out to this so that it can be the big success a Weekly needs in order to be justified.

If you want to contact me or have questions/ideas, post below or message me.


Hope to see you all there, and I hope you all are as jazzed about this as I am! We've all worked hard for this moment.


PM Ruleset:
4 stock, 8 minutes.
· Sets are best of 3. Finals are best of 5.
· Items set to “off” and “none.”
· Either player may call for a Double Blind character selection for the first match.
· Dave’s Stupid Rule: A player may not counterpick any stage he won on in a set.
· Controller port is determined by Rock Paper Scissors if it can’t be agreed upon. For doubles, the controller ports must be 1-2-2-1.
· For doubles, Team Attack is on and life stealing is allowed. Remember that Attack+Special, not the Pause button, is used to steal lives.
· Pausing during a match, unless okayed by the other player, will result in the loss of one stock for the pauser.
· Quitting out of a match before it is over will result in a loss for the quitter.
· If time runs out, the person with the most stock left (or least % if they are equal) wins. If the % is equal as well, play a 1 stock 3 minute match, same characters and stage.
· If the match goes to sudden death due to a suicide move (Ganon’s side-B, Kirby/DDD’s swallow, holding someone in a grab on a platform as it moves out of the boundaries, etc.), the one who initiated the move wins.
· Buffer set to off.
· Custom controls are allowed, but controllers modified to enhance performance are not. No turbo buttons, etc. However, removing the springs from shoulder buttons or replacing a thumbstick with a different thumbstick are ok.
· Custom music is allowed as long as it’s not too distracting, but any textures or vertex hacks outside of the official team color textures are not.
· If you want to use your own SD card, a TO must overwrite the important game files (not music) in order to make sure there are no modifications. If you are caught cheating with modified game files, you will be immediately DQed without refund and banned from future events.
· In the event that the game crashes or the TV/Wii loses power in the middle of a match, that match will be restarted from the beginning with the same characters and stage. If a player uses a known glitch to intentionally crash the game or otherwise make it unfinishable, that player may be forced to forfeit the match or be DQed at the TO’s discretion.
· No excessive stalling (this includes abusing Jiggs’ Rising Pound and Mario’s Up-B Walljump)
· No coaching during a match. Consulting someone between matches is allowed as long as it doesn’t hold up the next match.
· Both players may agree to any rule or stage outside the tournament ruleset.

Signles Stagelist:

For the 1st match, stage strike the starter list in 1-2-2-1 fashion. After each match, the winner of the previous match bans 3 stages (Players may counterpick a stage that they previously banned in the set, but may not counterpick a stage on which they won). The player who lost the previous match chooses a stage, then the player who won chooses their character, then the player who lost chooses their character.

Starters:

Battlefield
Final Destination
Smashville
Pokemon Stadium 2
Dreamland (64)
Fountain of Dreams
Yoshi’s Story (Melee) (SINGLES ONLY)
SSE: Jungle (Doubles only)

Counterpicks:

Battlefield
Final Destination
Smashville
Pokemon Stadium 2
Dreamland (64)
Fountain of Dreams
Yoshi’s Story (Melee) (SINGLES ONLY)
SSE: Jungle (Doubles only)
Yoshi’s Island (Brawl)
Lylat Cruise
Wario Ware
Green Hill Zone
Skyloft
Dracula's Castle

Doubles Stagelist:
Melee rules are standard Apex 2014 rules:
https://www.apex-series.com/rules/melee/

Wobbling is legal. Wobbling past 250% will be considered stalling and is not allowed
 

The_NZA

Smash Lord
Joined
Apr 7, 2007
Messages
1,979
Could a mod close this. I remade the topic with a clearer title.
 
Top Bottom