Conn1496
Smash Ace
Since Meta Knight got mostly nerfed in 1.1.5 (-and honestly, I didn't care too much for MK's U-air strings.), I wanted to look at the bright side of things and look into the singular and seemingly minor buff we received. I'm not sure if all of these are new, but I'm mentioning all of these anyhow!
The things I noticed (Tested MK vs MK.):
The things I noticed (Tested MK vs MK.):
- F-air 1 can combo into D-tilt at 0% to roughly 50%
- F-air 1 starts comboing into Dash at 20%, well into %s where F-air > Dash is basically a shuttle loop KO confirm (120% was the latest % for a 4hit true combo KO I could achieve.).
- F-air 2 can also combo into D-tilt from 0% well into 100+%s.
- F-air 2 can confirm into a grab from 0% into %s where U-throw kills.
- F-air 1 can convert into dash grab from 80% to roughly 140%, at earlier %s, it could be an outright confirm.
- F-air 3 can combo into dash and convert into dash grab at 0%, both stop at roughly 25%.