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F-air cancel on tip of ledge w/vid

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MrButterFuzz

Smash Rookie
Joined
Jan 3, 2013
Messages
20
Location
Austin, TX
I'm not sure if this is a bug or not. I just thought this should be address.

When your character is on the tip of the ledge and, just when it looks like he/she is about to fall. I can't get a clean f-air cancel right on that spot, but works for dair, bair, and up-air cancel. I get the power shield animation instead. This works on everyone except, Ike, Sonic, and Donkey Kong...but its kinda weird how it does work with them. It’s like there animation pushes them out of that ledge sweet spot. If you try it out with them you'll understand what I mean. I've also tried this on multiple stages and same results

http://youtu.be/VrNT1qpwtCY

Priate link btw.
 

standardtoaster

Tubacabra
Joined
Nov 26, 2009
Messages
9,253
Location
Eau Claire, Wisconsin
This is a known bug and is in the list of known bugs. "Edge canceling aerials with the C-stick can be done by just standing still. This is because of the C-stick counting as direction + A." Thanks for letting us know, though!
 
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