Gatoray
Smash Journeyman
The poll on this thread does not reflect the view or intent of my or my post, as it was added without my permission by a moderator. I will leave it up since it's already there, but personally I don't feel the poll contributes to healthy discussion of this topic. My intent was to discuss the viability of allowing custom equipment in a tournament aside from vanilla smash or custom moves smash, as I feel equipment can add fun and depth to the game.
Also, since people seem to still be misunderstanding my post, here's a quick FAQ:
Do I think custom equipment should be allowed at every tournament?
NO
Do I think there is currently a dilemma with allowing only custom moves and not equipment?
YES, because the TO would still have to check if people are cheating by applying custom equipment. You could check the stat circle on the CSS to see if they're using equipment, but the circle stays grey when there is a build with all negative stats that could be used to slip in a few OP special effects.
Won't this give people an unfair advantage when playing against people with better equipment?
YES, but it's an optional side event tournament so they don't have to enter if they don't want to.
Do I think people aren't giving equipment enough of a chance?
YES, because I hate that people aren't even considering the usage of equipment at all, even in just-for-fun tournaments. I feel that equipment could make for some really fun and crazy gameplay and to miss out on that, even in the early stages of Smash 4, would be unfortunate. (Here's a reminder that MLG 2008 ran Brawl with items)
Now back to my original post:
With the recent item effect found that smooths landing lag, there have been mixed concerns about the viability of allowing this item. With the way that custom items are unlocked, I believe that allowing only this item isn't just extra added work for TOs, but unfair to the players since it is entirely possible that one player might be able to find it on their first playthrough and another player might not find it even after 50 hours of grinding.
I've been looking through all the custom items that I've unlocked (I think I have over 200 now, been grinding with the home button hack) and honestly, I don't see anything exceptionally wrong with them, balance-wise. Sure, there are ones that are better than others and some special stats seem a little op such as the ones that allow items brought into battle, but with the way that the badges balance the stats with positive and negative effects, it's not efficient to stack a particular stat due to the decrease in other stats and it promotes balancing the types of equipment used.
There is also something that I don't think a lot of people realize: not all equipment can be equipped by all characters. There are some items that can only attach to characters in the Mario series, some only on Samus, etc. Does this mean there are some effects or stat boosts that are exclusive to certain characters? I'm not sure.
Think of this like Pokemon. There are, what, like over 650 Pokemon right now and sure there are obvious tier lists, but look at the variation and strategy that is put into each player's Pokemon. It takes time for them to get where they are, there are an incredible amount of random elements, and Pokemon is still relatively balanced and very competitive with some help from a few intelligent bans and rule enforcements. As time goes on, we will find which custom equipment combinations are overpowered and uncounterable, and we can make rules to stop these from entering tournament.
Please discuss this intelligently. If you don't think custom items should be included, I want to know why. My opinion on this matter is still up in the air, I don't know if custom items will work or not. Honestly, none of us really do until we just try.
Also, since people seem to still be misunderstanding my post, here's a quick FAQ:
Do I think custom equipment should be allowed at every tournament?
NO
Do I think there is currently a dilemma with allowing only custom moves and not equipment?
YES, because the TO would still have to check if people are cheating by applying custom equipment. You could check the stat circle on the CSS to see if they're using equipment, but the circle stays grey when there is a build with all negative stats that could be used to slip in a few OP special effects.
Won't this give people an unfair advantage when playing against people with better equipment?
YES, but it's an optional side event tournament so they don't have to enter if they don't want to.
Do I think people aren't giving equipment enough of a chance?
YES, because I hate that people aren't even considering the usage of equipment at all, even in just-for-fun tournaments. I feel that equipment could make for some really fun and crazy gameplay and to miss out on that, even in the early stages of Smash 4, would be unfortunate. (Here's a reminder that MLG 2008 ran Brawl with items)
Now back to my original post:
With the recent item effect found that smooths landing lag, there have been mixed concerns about the viability of allowing this item. With the way that custom items are unlocked, I believe that allowing only this item isn't just extra added work for TOs, but unfair to the players since it is entirely possible that one player might be able to find it on their first playthrough and another player might not find it even after 50 hours of grinding.
I've been looking through all the custom items that I've unlocked (I think I have over 200 now, been grinding with the home button hack) and honestly, I don't see anything exceptionally wrong with them, balance-wise. Sure, there are ones that are better than others and some special stats seem a little op such as the ones that allow items brought into battle, but with the way that the badges balance the stats with positive and negative effects, it's not efficient to stack a particular stat due to the decrease in other stats and it promotes balancing the types of equipment used.
There is also something that I don't think a lot of people realize: not all equipment can be equipped by all characters. There are some items that can only attach to characters in the Mario series, some only on Samus, etc. Does this mean there are some effects or stat boosts that are exclusive to certain characters? I'm not sure.
Think of this like Pokemon. There are, what, like over 650 Pokemon right now and sure there are obvious tier lists, but look at the variation and strategy that is put into each player's Pokemon. It takes time for them to get where they are, there are an incredible amount of random elements, and Pokemon is still relatively balanced and very competitive with some help from a few intelligent bans and rule enforcements. As time goes on, we will find which custom equipment combinations are overpowered and uncounterable, and we can make rules to stop these from entering tournament.
Please discuss this intelligently. If you don't think custom items should be included, I want to know why. My opinion on this matter is still up in the air, I don't know if custom items will work or not. Honestly, none of us really do until we just try.
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