I usually play Smash Wii U and I've noticed a lot of people who wanted to ban Diddy Kong before he was patched, and now some players are wanting to limit or ban Custom Moves, Mii Fighters, or even characters all together. DISCLAIMER: this is not the place to discuss the controversial Smash 4 topics on the subject of Custom Moves, Mii Fighters, or Smash 4 in general.
Although I strongly appose to banning certain characters, moves, or play styles, It got me thinking... Did banning Meta Knight actually help Brawl and its Meta Game?
Brawl often gets a lot of hate because many people believe it's "unbalanced." Most of this is due to the idea that Meta Knight is "broken" and "over powered." I assume players thought removing the biggest out lier in the Tier List would help balance everything out. whether or not this helped I do not know.
From what I know many competitive Brawl players moved on to Project M or Smash 4 competitively not to long after Brawl became considered "unbalanced."
I understand no Smash game will ever be perfectly balanced, but did banning Meta Knight actually help at least balance 'vanilla' Brawl to a reasonable extent? Did another character take Meta Knights place as the quote "broken character?" How well did the non Meta Knight scene last compared to the scene where Meta Knight was allowed?
Smash 4's competitive scene started up a lot like how Brawls did. The last thing I want to happen to Smash 4 is to be considered "unbalanced," "broken," and "non-competitive." It would kill me to see in a few years the majority of Smash 4 player moving on to the next Smash game or mod while Smash 4's left behind in the dust. I want Smash 4 to be more like Melee where there are still large tournaments like EVO hosting it 13 years after its release date.
Will banning what people consider "jank" actually make the game better? or will it cause the community to move on to the the next new competitive game? Did banning Meta Knight actually help Brawl? Did it solve anything?
Although I strongly appose to banning certain characters, moves, or play styles, It got me thinking... Did banning Meta Knight actually help Brawl and its Meta Game?
Brawl often gets a lot of hate because many people believe it's "unbalanced." Most of this is due to the idea that Meta Knight is "broken" and "over powered." I assume players thought removing the biggest out lier in the Tier List would help balance everything out. whether or not this helped I do not know.
From what I know many competitive Brawl players moved on to Project M or Smash 4 competitively not to long after Brawl became considered "unbalanced."
I understand no Smash game will ever be perfectly balanced, but did banning Meta Knight actually help at least balance 'vanilla' Brawl to a reasonable extent? Did another character take Meta Knights place as the quote "broken character?" How well did the non Meta Knight scene last compared to the scene where Meta Knight was allowed?
Smash 4's competitive scene started up a lot like how Brawls did. The last thing I want to happen to Smash 4 is to be considered "unbalanced," "broken," and "non-competitive." It would kill me to see in a few years the majority of Smash 4 player moving on to the next Smash game or mod while Smash 4's left behind in the dust. I want Smash 4 to be more like Melee where there are still large tournaments like EVO hosting it 13 years after its release date.
Will banning what people consider "jank" actually make the game better? or will it cause the community to move on to the the next new competitive game? Did banning Meta Knight actually help Brawl? Did it solve anything?
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