Rango the Mercenary
The Mercenary
One concern I have against certain characters is dealing with them staying inside of your hitbox as much as they can. Mario, Dr. Mario, Luigi, and Pikachu are prime examples. Since you don't have a fast, reliable, and hard-to-punish DSmash, y ou have limited options to get people off of you. As I call them "inside-hitbox" attacks, they can hit you if you're inside their hitbox (Utilts for all three characters are a prime example).
Yet Ike can only hit outside of his. You have Nair, but the amount of time it takes to get that out can get you hit with a Fair. Trying to monitor their roll involves precision. If they roll into you, they have full advantage. They're not big enough to reliably hit with a short-hop Bair. They're "in" you and you can shake them, but they can do whatever they want, like grab or start a chain.
How do you deal with rushdown pressure when characters stay on you the entire time and you try to maintain your spacing?
Yet Ike can only hit outside of his. You have Nair, but the amount of time it takes to get that out can get you hit with a Fair. Trying to monitor their roll involves precision. If they roll into you, they have full advantage. They're not big enough to reliably hit with a short-hop Bair. They're "in" you and you can shake them, but they can do whatever they want, like grab or start a chain.
How do you deal with rushdown pressure when characters stay on you the entire time and you try to maintain your spacing?