I wish I could import models, haha... no one seems to take my requests on the boards.
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On a related note, has anyone requested Classic Ganon for the clone engine?
*giggles with joy*
This dude has so much moveset potential it's unbelievable. Plus he's never really made it in a Smash game before. Hopefully the PMBR can change that.
I've got a few ideas to throw out here. He'd be a great Lucario/Zelda clone.
His A moves could consist of trident jabs and such. Maybe his grab could involve throwing his trident and spearing the opponent with it as it floats back to him.
Here are his B-moves.
Up-B - Teleport. Acts in a manner similar to Mewtwo's where it doesn't put you into special fall. Can be aimed in several directions and he can stay invisible longer than Mewtwo.
Down-B - Fire Spin. The attack he does in the ALttP fight where he spins his spear and generates a circle of flames. It grows stronger as the button is held and as it's released, it fires away from him. It doesn't travel far, but unlike his neutral-b, he's not vulnerable to physical contact.
Neutral-B - Energy Bullet. From the NES game. Ganon creates and holds a bullet, and as the button is released he fires it in the direction the control stick is held. It can be charged, but the charge can not be held indefinitely like Lucario's or Mewtwo's. Smaller bullets travel faster.
Side-B - Fire Bat. Another attack from ALttP. He fires a bat forward, which moves forward and creates a path of fire on the ground below. If it's airborne, it descends to the ground, still traveling sideways, but not creating fire.
Down-B could have been a Bowser Bomber move but I think we have enough of those
. It'd make a great Down Air though
.
Another idea I had for Neutral-B was that he could create a small bullet, but it stays in it's place (while Ganon can get away) for a second or so until it fires toward the nearest enemy. That, or the same bullet he creates initially can be charged (as it's still away from Ganon,) and fires as it's released, the only difference from the one in the original moveset being is that Ganon can move around as it's being charged (which would be especially useful midair.)
(If you have any questions on this, I'll explain it better for you.)
His entry pose could be him rising from a pentagram in the ground, the same way he's resurrected in the games.
Taunts could include his laugh from Zelda II, Disappearing into a pentagram on the ground, and hitting the ground with the butt of his trident. Maybe one where he does his weird looking... pose... from Zelda 1.
Yeah, that.
Some cool alt. colors (along with standard team colors) could be his NES palette, his silhouette from Zelda II with a G&W outline, a Twilight Princess color design, and a purple palette from Four Swords Adventures. Alt Costumes may include better representations of these, especially the Twilight Princess one.
Maybe Ganon could turn into this after his FS. Maybe that's a stretch though.
This is all very possible with the clone engine too. The projectiles can come from Zelda or Lucario and the Fire Spin can just be added as part of his model. It won't look bad if it's done right.
Man, if we got this AND sword Ganon, we could have a complete LoZ Ganondorf in Project M.
Any thoughts?