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Full Charge Shot Vs. All Projectiles

Afro Smash

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This thread details how Samus' Full Charge Shot interacts with all other Projectiles in the game.

Normals:
--------------------------------------------------------------

Lose (Charge Shot stops, other projectiles remains):

:4ness: PK Fire
:4olimar: Yellow Pikmin
:4rob: Grounded Gyro

--------------------------------------------------------------

Clank (both are neutralised):

:4bowserjr: Mecha Koopa
:4bowserjr: Cannonball (From 16% charge)
:4duckhunt: Clay Pigeon
:4duckhunt: Gunman
:4link: Bomb
:4tlink: Bomb
:4lucario: Aura Sphere (From 16% charge, achievable at 56% Aura)
:4lucas: PK Fire
:4mewtwo: Shadow Ball (From 16% charge)
:4olimar: Pikmin (Except Yellow)
:4pacman: Fruit
:4pacman: Side B Pellet
:4samus: Charge Shot (From 16% charge)
:4sheik: Grenade Pellet
:4villager: Lloid Rocket
:4wario: Bike
:4wiifit: Sun Salutation (From 16% charge)

------------------------------------------------------------------

Pass Through (don't affect each other):

:4falco: Laser
:4fox: Laser
:4greninja: Water Shuriken (Full Charge)
:4lucas: PK Thunder
:4megaman: F Smash
:4ness: PK Flash
:4rob: Laser
:4robinm: Thoron
:4robinm: Arcfire
:4sheik: Needles
:4zelda: Din's Fire

-------------------------------------------------------

Bounce Back (sends opposing projectile back towards user):

:4duckhunt: Can
:4dedede: Gordo
:4wiifit: Volley Ball

Customs: (Incomplete)
--------------------------------------------------------------

Lose (Charge Shot stops, other projectiles remains):

:rosalina: Power Luma Shot
:4rob: Fire Gyro
:4rob: Slip Gyro
:4pacman: Freaky Fruit (Galaga, Bell and Key)
:4pacman: Lazy Fruit (Galaga, Bell and Key)

--------------------------------------------------------------

Clank (both are neutralised):

:4peach: Light Veggie (Stitch Face)
:4peach: Heavy Veggie (Dot Eye and Stitch Face)
:4link: Power Bow (From 16% charge)
:4link: Giant Bomb
:4link: Meteor Bomb
:4sheik: Gravity Grenade
:4sheik: Skimming Grenade
:4tlink: Short-Fuse Bomb
:4tlink: Time Bomb
:4samus: Dense Charge Shot (From 16% charge)
:4samus: Melee Charge Shot (From 16% charge)
:4duckhunt: High Explosive Shot
:4duckhunt: Rising Clay
:4duckhunt: Clay Break
:4ness: PK Bonfire
:4ness: PK Fire Burst
:4villager: Pushy Lloid
:4wiifit: Enriched Sun Salutation (From 16% charge)
:4pacman: Freaky Fruit (Except Galaga, Bell and Key)
:4pacman: Lazy Fruit (Except Galaga, Bell and Key)

------------------------------------------------------------------

Pass Through (don't affect each other):

:4mario: Fire Orb
:4bowser: Fire Shot
:4yoshi: Timed Egg Throw
:rosalina: Floaty Star Bit
:4bowserjr: Piercing Cannon
:4link: Ripping Boomerang
:4zelda: Din's Flare
:4zelda: Din's Blaze
:4sheik: Paralyzing Needle
:4sheik: Penetrating Needles
:4tlink: Piercing Arrow
:4tlink: High-Speed Boomerang
:4zss: Electromagnetic Net
:4darkpit: Piercing Bow
:4pit: Piercing Bow
:4palutena: Explosive Flame
:4robinm: Thunder+ (Thoron)
:4robinm: Speed Thunder (Thoron)
:4falco: Burst Blaster
:4falco: Explosive Blaster
:4lucario: Snaring Aura Sphere
:4lucario: Piercing Aura Sphere
:4greninja: Stagnant Shuriken
:4greninja: Shifting Shuriken
:4rob: Wide-Angle Beam
:4rob: Infinite Robo Beam
:4ness: Lasting PK Thunder
:4ness: Rising PK Flash
:4ness: PK Freeze
:4wiifit: Sweeping Sun Salutation
:4drmario: Mega Capsule
:4megaman: Skull Barrier
:4megaman: Plant Barrier

-------------------------------------------------------

Bounce Back (sends opposing projectile back towards user):

:4duckhunt: Zig-Zag Shot
:4dedede: Topspin Gordo and Bouncing Gordo
:4wiifit: Huge Header and Weighted Header

All projectiles not listed are beaten. Use Ctrl/Cmd + F to find specific moves.
 
Last edited:

jaketheknight

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Dumb question: Does it beat Villagers slingshot?
 
Last edited:

Spirst

 
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Something I found with Duck Hunt's Can is that it can actually power through charge shot/aura sphere/etc if DH presses B to shoot the Can as the other energy shot is incoming. The Can does a spin and if it's shot at a certain angle, it won't budge and can continue moving forward. Upon hitting it with something weak like a jab, the knockback the Charge Shot would've done resurfaces and it'll fly back. Granted, this doesn't happen enough to make it a reliable option but it can be replicated more than not if you get the timing down.

Other stuff look right. Just keep in mind that while Pacman's Power Pellet is neutralized, he can just eat it and heal.
 
Last edited:

Hapajin

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This is a very handy list, thank you.

Does ROB's gyro really go through Charge shot? Isn't the momentum of the gyro stopped at least, or am I mistaken, and it keeps going?
 
Last edited:

Afro Smash

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nah you're right momentum is stopped, but it still remains an active hitbox for ROB im fairly sure, ill test it tomorrow unless someone else wants to
 

ChoZoX

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I just did some testing on gyro. Beam will beat gyro if it's fresh, but in midair only. If it's stale, it will not and will actually stale the beam even more. On the ground, gyro will always win and will get sent back.
 

RoachCake

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Awesome work collecting this info, I could have sworn Charge Shot beat Sun Salutation though, guess not.

I'll be testing out the customs pretty soon.
 

Afro Smash

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I just did some testing on gyro. Beam will beat gyro if it's fresh, but in midair only. If it's stale, it will not and will actually stale the beam even more. On the ground, gyro will always win and will get sent back.
When it gets sent back does it become our Hitbox or ROBs? And does only one use of charge Shot make it too stale?

But yeah thinking about it rage and staling could be useful to test too

Ill update the OP tomorrow when I'm off my phone, and thanks @ RoachCake RoachCake
 
Last edited:

RoachCake

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I may have forgot a few customs I should have done, but here's what I've got.

Normal Charge Shot Vs all custom projectiles.

Loses to...
  • Rosalina's: Power Luma Shot
  • R.O.B's: Fire Gyro and Slip Gyro
  • Pac-Man's: Freaky Fruit(Galaga, Bell, and Key) and Lazy Fruit (Galaga, Bell, and Key)
Clanks with...
  • Peach's: Light Veggie(Stitch Face) and Heavy Veggie(Dot Eye and Stitch Face)
  • Link's: Power Bow(Full Charge), Giant Bomb, and Meteor Bomb
  • Sheik's: Gravity Grenade and Skimming Grenade
  • Toon Link's: Short-Fuse Bomb(TL gets hit by his bomb though) and Time Bomb
  • Samus': Dense Charge Shot and Melee Charge Shot
  • DHD's: High Explosive Shot, Rising Clay, and Clay Break
  • Ness': PK Bonfire and PK Fire Burst
  • Villager's: Pushy Lloid
  • WFT's: Enriched Sun Salutation
  • Pac-Man's: Freaky Fruit and Lazy Fruit
Beats...
  • Mario's: Fast Fireball
  • Luigi's: Bouncing Fireball and Ice Ball
  • Peach's: Light Veggie and Heavy Veggie
  • Bowser's: Fire Roar(Not a projectile but I tested it anyway)
  • Yoshi's: Star Bomb(Kinda a projectile)
  • Diddy's: Battering Banana Peel, Shocking Banana Peel, and Jumbo Peanut
  • Game & Watch's: XXL Chef and Short-Order Chef
  • Rosalina's: Shootng Star Bit
  • Link's: Boomerang and Quickfire Bow
  • Toon Link's: Fire Arrow and Floating Boomerang
  • Samus': Relentless Missiles and Turbo Missiles
  • ZSS's: Blast Shot
  • Pit and Dark Pit's: Guiding Bow
  • Robin's: Arcfire+, Fire Wall, Thunder+, Speed Thunder, Soaring Elwind(lol), and Gliding Elwind(lol)
  • Fox's: Impact Blaster and Charge Blaster
  • Pikachu's: Thunder Wave and Shock Wave
  • Charizard's: Fireball Cannon
  • Ness': Rolling PK Thunder
  • Villager's: Liftoff Lloid
  • Dr. Mario's: Fast Capsule
  • Mega Man's: Hyper Bomb, Shadow Blade, Ice Slasher, and Danger Wrap
Passes through/Doesn't affect...
  • Mario's: Fire Orb
  • Bowser's: Fire Shot
  • Yoshi's: Timed Egg Throw
  • Rosalina's: Floaty Star Bit
  • Bowser Jr's: Piercing Cannon
  • Link's: Ripping Boomerang
  • Zelda's: Din's Flare and Din's Blaze
  • Sheik's: Paralyzing Needle and Penetrating Needles
  • Toon Link's: Piercing Arrow and High-Speed Boomerang
  • ZSS's: Electromagnetic Net
  • Pit and Dark Pit's: Piercing Bow
  • Palutena's: Explosive Flame
  • Robin's: Thunder+(Thoron) and Speed Thunder(Thoron)
  • Falco's: Burst Blaster and Explosive Blaster
  • Lucario's: Snaring Aura Sphere and Piercing Aura Sphere
  • Greninja's: Stagnant Shuriken and Shifting Shuriken
  • R.O.B's: Wide-Angle Beam and Infinite Robo Beam
  • Ness': Lasting PK Thunder, Rising PK Flash, and PK Freeze
  • WFT's: Sweeping Sun Salutation
  • Dr. Mario's: Mega Capsule
  • Mega Man's: Skull Barrier and Plant Barrier
Sends back...
  • DHD's: Zig-Zag Shot
  • King Dedede's: Topspin Gordo and Bouncing Gordo
  • WFT's: Huge Header and Weighted Header
I'm also planning on testing out how fully charged DCS and MCS interacts with projectiles and custom projectiles eventually, unless someone else would like to do it.
 
Last edited:

RoachCake

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Mewtwo's fully charged Shadow Ball clanks, Lucas's PK fire clanks, and his PK thunder is unaffected by CS.
 

Afro Smash

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Alright updated thread with Customs and newcomers moves, I assume we beat Hadouken?
 
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