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Changes from 3.6b to 3.6 Final

9bit

BRoomer
BRoomer
Joined
Jun 28, 2005
Messages
2,740
Location
Illinois
Dash Attack
--Left foot enlargement reduced to 1.3

Smashes
-Forward Smash
--IASA increased from 46 to 49.

Aerials
-Down Aerial
--Hits on frames 12-13. Front and center hitboxes are 14% DMG, 35 angle, 30 BKB, 80 KBG, 4.5 size.
Rear hitbox is 11% DMB, 361 angle, 20 BKB, 90 KBG, 5.8 size
--Altered animation to have more force behind it.
Aerials
-Down Aerial
--Hits on frames 12-13. All hitboxes are 14% DMG, 35 angle, 30 BKB, 75 KBG, 4.25 size.
--Altered animation to have more force behind it.

Specials
-Neutral Special
--Can grab the ledge during the ending animation

Misc
-Rolls and Spotdodge frame data normalized. To see a list of values changed, consult these charts: Rolls before. Rolls after. Spotdodges before. Spotdodges after.

Let's talk about it.

One thing that might not be obvious is the buffs MK gets from the changes to rolls. According to this thread on reddit, MK is in the group of characters that benefited most from this change.

Also, I love that Tornado can grab ledge now.
 

Narelex

Smash Journeyman
Joined
Jan 6, 2012
Messages
367
Location
Calgary, Alberta
Roll buffs are nice, Ledgehop Dair's potency was reduced somewhat. I love the fact we can grab out of tornado now. Not having to wait like 50 frames for the grab-box to appear is wonderful.

Fsmash ISA isn't a huge deal either since it already basically had no endlag. Not sure what to make of the Dash attack change.

Overall he's in a good place still and I will continue to hone my blade.
 
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Phubs

Smash Cadet
Joined
Jun 16, 2015
Messages
48
Is the dash attack change an aesthetic thing or does it affect the hitboxes
 

MegaAmoonguss

Smash Apprentice
Joined
Apr 21, 2014
Messages
193
Location
Boston, Massachusetts
NNID
MegaAmoonguss
3DS FC
2251-4929-9404
After playing 3.6 final MK for quite a bit, the only thing that has really affected me at all is the dair changes. I've been able to notice that the reverse hitbox is weaker, but even then it's not that big of a deal. I didn't even remember he got dash attack and f-smash changes until I read this again, they're really not noticeable.

I actually haven't tried the tornado ledgegrab yet, gotta remember to pull that off as a nice recovery mixup.

As for the roll changes, I'll have to check that out, because I don't even remember reading that in the notes, but if it's a buff for MK then I have to read about how to use it to its fullest potential lol

Overall I would say he isn't really changed that much, which I don't mind at all :p
 
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