JUGGERNAUT043
Smash Apprentice
as everyone has probably noticed ganondorf uses mostly the exact same animations for his dair and fair, which his dair was an exact copy of captain falcons, now i know all the melee lovers and pures will bash me but im curious why the brawl animations were not used for his fair and dair, they look much more ganonesc, and for the creators i have looked into the brawl box and looked at the hit box chart and frame data and seen that both animations hitboxs are fine and practically no diffrent, only changes that were needed was the lowering of the model to make the melee landing detection work properly, and a 4 frame reduction on the fair, so im wondering why these animations wernt used? and to the ppl who read this and that had played brawl would u like the brawl animations or the melee animations more if they do not effect gameplay? thank you for reading