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Bartz takes the Job. (Movesets, costumes, ideas, etc.)

Blue_Sword_Edge

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Bartz

Bartz as he appears in Dissidia 012 in his Freelancer outfit in EX mode.
One of the few third-party companies I would welcome into Smash is Square Enix. They have enough history with Nintendo for me to consider a fighter for DLC in the Smash Ballot. This history dates back into the NES/Famicom days up to the present with the 3DS handheld.

I chose Bartz from Final Fantasy V as my suggestion. He has appeared on Nintendo platforms (both his game and spin-offs). I see a huge potential in his moveset in regards to the Job System in Final Fantasy V and his Mime role in Dissidia and if done right, he can be a unique entry for Smash for Wii U and 3DS.

Bartz's Nintendo history was started in 1992 in Japan by Final Fantasy V being released for the first time on Nintendo's Super Famicom. His western debut did not come on the Super Nintendo (it was on Playstation in a bundle), but an enhanced port did release on the Game Boy Advance as Final Fantasy V Advance. His latest Nintendo appearance is in the Theatrhythm franchise on the 3DS where Bartz is a playable character from Final Fantasy V.

Bartz's powers and abilities come from the crystal shards containing the jobs of the warriors and the knowledge from them, skills purchased or found, summons and animals found and/or at his call that learn to use, and weapons he can wield (all relating to the unique application of the iconic Job System in his game with jobs like default Freelancer from the start, Black Mage, White Mage, Thief, Knight, Mime which was acquired from Gogo by doing nothing and never running away, and much more.) Bartz is multi-talented because of this. He will not lack a moveset.

For costumes ideas, he could stick to his classic Freelancer outfit based on his sprite in Final Fantasy V or his more modern look found in Dissidia and Theatrhythm. I prefer the classic Freelancer look. His freelancer look and hair can be color swapped to refer to other Final Fantasy characters (Pink for Lenna's sprite hair and Lightning, yellow/blond for Krile's sprite hair and any blond haired protagonist, etc.)

For music, I chose 6 tracks to represent our multi-talented hero, 6 more from the other titles for stage music and victory music
Final Fantasy V
  1. Four Warriors of Dawn (a.k.a The Dawn Warriors)
  2. Clash On the Big Bridge (a.k.a Battle On the Big Bridge) [Gilgamesh's Theme]
  3. The Battle (a.k.a Battle 1) [normal battle]
  4. The Fierce Battle (a.k.a Battle 2) [Regular boss]
  5. The Final Battle (a.k.a The Last Battle) [against Exdeath]
  6. A Final Fantasy V medley
Other Entries
  1. Final Fantasy opening theme (series)
  2. Battle Against the Four Fiends (Final Fantasy IV)
  3. Chocobo Theme (series)
  4. Terra's Theme (Final Fantasy VI)
  5. Dissdia [Menu] (Dissdia Final Fantasy[2008])
  6. Battle (Final Fantasy)
Victory Theme: Victory Theme (series)

For moveset purposes, he could stick to being Mime or a Freelancer. The possibilities are numerous from here. Here is a sample that attempts to reference his game's application of the Job System.
Specials
Up Special: Spear Throw; Throws a spear downward that can be deflected, pocketed, etc. Bartz is boosted upward but is left in a helpless state.
Neutral Special: Aeroga; Sends a cutting wind ball with a straight pathway. Can be deflected, pocketed, etc.
Side Special: Blizzaga sword; Enchants a sword with ice and swipes forward once. Successful hit damages and freezes target.
Down Special: Charge; The next attack is slightly boosted. The boost ends on performing next attack, hit or miss. Must wait 15 seconds before next charge.

Throws
Attack: Punches the foe while held
Up: Bartz jumps up and slams the foe down.
Back: Uses a suplex
Foward: A quick Thunder strikes foe forward.
Down: Gravity holds the foe down for a short time with damage before the foe is freed and flies upward.

Aerials
Neutral: Bartz kicks outward. Nothing special.
Forward: Bartz swipes with an axe.
Back: Bartz uses a Firaga burst backwards with a rod.
Down: A quick sword thrust downward. Meteors at the tip.
Up; Bartz twirls a spear upwards

Ground
Neutral: Bartz punches with each button press up to three times. No infinite.
Down tilt: Bartz sweeps with a staff as he crouches.
Side tilt: Bartz uses a kick.
Up tilt: Bartz swipes a sword upward.
Down Smash: Uses Quake with a rod to shake a small area around Bartz.
Side Smash: Bartz uses Firaga (without a rod/staff) to create a burst of flame that can't be deflected.
Up Smash: Thrusts a spear upward.
Running: A flying kick in the manner of the Monk's Kick technique.

For a Final Smash, Bartz has a few options:
  1. He could use a a spell to stun the foes and call his trusty chocobo friend Boco(Boko in some translations) and trample on foes. This works similar to Capt. Falcon and Duck Hunt's Final Smashes. This fails if no target gets stunned
  2. He could rush in with the speed of a Thief to meet a single target(similar to Marth), hitting the caught target with multi-hitting Holy from White Mage, the same with Flare from the Black Mage, and finishes the Final Smash with a Warrior class based sword strike (referring to the first Final Fantasy). The Final Smash fails if Bartz doesn't meet a target with his Thief's speed. [This is my preferred option and a true Limit Break.]
  3. He could call an iconic summon from the Final Fantasy franchise. The summon would use their associated technique. Good picks would be an attacking type of summon (referring to the Caller/Summoner)

One of the few third-party companies I would welcome into Smash is Square Enix. They have enough history with Nintendo for me to consider a fighter for DLC in the Smash Ballot. This history dates back into the NES/Famicom days up to the present with the 3DS handheld.

Most people when thinking of a Square Enix representative would suggest Chrono from Chrono Trigger, a character from Bravely Default, and/or a Black Mage, a chocobo, Gilgamesh, or a moogle from Final Fantasy. My suggestion did not include these guys.

Instead, I chose Bartz from Final Fantasy V as my suggestion. Bartz may not be as super iconic as Cloud, Sephiroth, or Lightning, but he has appeared on Nintendo platforms (both his game and spin-offs). I see a huge potential in his moveset in regards to the Job System in Final Fantasy V and his Mime role in Dissidia and if done right, he can be a unique entry for Smash for Wii U and 3DS.

First, costumes ideas. He could stick to his classic Freelancer outfit based on his sprite in Final Fantasy V or his more modern Mime look found in Dissidia and Theatrhythm. I prefer the Freelancer look. His freelancer look and hair can be color swapped to refer to other Final Fantasy characters (Pink for Lenna's sprite hair and Lightning, yellow/blond for Krile's sprite hair and any blond haired protagonist, etc.)

For movesets, he could stick to being Mime or a Freelancer. The possibilities are numerous from here.

Bartz's Final Smash can be one of the following, a combination of job techniques in a flurry of attacks or he can ride Boko, Bartz's chocobo friend, and trample foes similar to Captain Falcon or Duck Hunt's Final Smash.

Does anyone think Bartz is a good suggestion for or fits in Smash for Wii U and 3DS?

Does anyone think Bartz is a good suggestion for and/or fits in Smash for Wii U and 3DS?
Supporters
@ Blue_Sword_Edge Blue_Sword_Edge
 
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udime123

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Welp, I love Final Fantasy, and I'd pick Bartz any day over someone like Cloud, but when we're talking Square characters, I don't think he's the general populus's first choice.
 

Blue_Sword_Edge

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I know. I wouldn't be upset about not seeing Bartz since we have a roster that is generally acceptable, outside of typical Ice Climbers being gone and Ganondorf still a clone complaints. Even though it would be a longshot, Square Enix can allow a generic Black Mage to have an identity, one of which can be Bartz. Bartz, however, is shown to be have the Mime job outside of Final Fantasy V. I will keep Bartz as my suggestion on the Smash Ballot, though. The bright side is, there are fans of Final Fantasy who would like a character to get into Smash.
 

udime123

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I do want A character, but I think someone like Terra Brandford, Black Mage, Mog, or *facepalm* Cloud. I'd go for anything but Cloud would not be my first choice.
 

Blue_Sword_Edge

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Agreed. Plus, if Bartz does manage a DLC entry, they could give him other characters' weapons to cater to fans of non-generic characters of Final Fantasy to refer to the Dissidia sub-series. You are right on Bartz not being the Square half of Square Enix general public choice. A Smash entry does tend to sometimes boost a franchise and/or a character represented in said franchise. A Black Mage, Bartz, Terra Branford, Gilgamesh, and any other Final Fantasy character (generic or not) who first appeared on a Nintendo console are realistic choices regardless of their chances are. I also think a jack-of-all trades character like Bartz and Terra would be present a unique moveset if done properly.
 

udime123

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Agreed. Overall, if we get an FF characetr, it's most realistically going to be from 1-6, since those are the only main-series ones to appear on Nintendo Consoles.
 

Blue_Sword_Edge

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Bartz's appearance would warrant more than just unique movesets and costumes, though. Kirby's copy ability has to steal a power and something to show for it. For a Kirby hat, Bartz hair and the standard of taking the neutral specials. Bartz needs a stage and music. For music, the ideal composer for remixes would be Nobuo Uematsu and original tracks from mostly Final Fantasy V. A good trailer reveal track would be the Four Warriors of Dawn. If they do not use the iconic Victory Fanfare (especially V's variant or a modern mix.) for Bartz's or any Final Fantasy entries victory theme, that would be the biggest let down ever. The stage could use the areas of the crystals or Faris's pirate hideout.
 
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udime123

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I agree with you there. But, Bartz doesn't really have a specific class, since FFV has such a unique class system. How exactly would his moves work?
 

Blue_Sword_Edge

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I could see the movesets wrapped in many packages. The plethora of choices actually can create a problem for the developers on a Bartz moveset. It is not impossible to have a moveset provided for him, though. For a Freelancer style moveset, Weapon changes would be present to show he can use the classes that boast the weapon used. To make this character easier to develop, mix in spells that can't be reflected or deflected when it comes to attacks that aren't specials. His up special has to force an inability to attack after the finish with Bartz panicking and can also show fear on his face will holding a ledge. These would portray Bartz's fear of heights. A down special could be Regen from the White Mage that heals about 1-3% for 3-5 secs (if nerfing needed, it could stop when Bartz is attacked successfully) as a default because I don't want another counter or projectile management barrier as a default down special for a character. Grabs can reference Monks by punching as a hold attack and throwing enemies similar to FFVII's Tifa and FVIII's Zell. His Side special could be throwing wind magic that cuts rather than pushes (Aero of Black or Blue Magic) that can be deflected, pocketed by Villagers, and reflected. Neutral Special can have a sword swipe readying an enchantment in two stages, with (more damage, fully charged) and without the enchantment (weaker).

Edit: Changed wording for clarity purposes.
 
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udime123

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It'd probably be OP, but it'd be cool if he could use a Holy charged sword. Though, I guess any elemental charge would do. Maybe he could be like Shulk, but with his own twist, where he can elementally charge his sword to have different effects, like Blizzard could freeze enemies.
 

Blue_Sword_Edge

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That could work. Another moveset could take weapon changing and turning it into a mechanic with attack animations looking the same. This would have fast & weak, balance of speed & power, and slow & powerful. Bartz, himself, would have to adjust as well (referring to class changes). Bartz would have to turn into a glass cannon, though. This would also be similar to Shulk. Like the previous suggestion, I'd have this as a down special to curb the countering and projectile managers that are typically assigned as such.
 

Blue_Sword_Edge

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If Bartz were to get in, who do you all think (without joking) should do artwork like you see on the official Super Smash Bros. for Wii U/3DS site?
 

BluePikmin11

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Final Update:

Amy Rose:

http://www.poll-maker.com/poll404981xFc6618f1-15
Bartz:
http://www.poll-maker.com/poll404914x00C7470e-15

Blaze:
http://www.poll-maker.com/poll404987x11FB4183-15

Cecil:
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Crash Bandicoot:
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Cream:
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Eliwood:
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EVR Racer:
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Giana:
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Hector:
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Lightning:
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Marina Lightyears:
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Mini Kangaroo:
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Nikki:
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Non-Specific Action Figure:
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Non-Video Game Character:
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Plasm Wraith:
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Raiden:
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Randi:
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Roddick:
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Sandbag:
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Scorpion:
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Serge:
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Terra:
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Thomas:
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Tron Bonne:
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