Reydiance
Smash Rookie
As far as I know, there isn't a "priority" stat associated with each attack, so I often wondered if saying attacks having low or high priority are actually true. According to SmashWiki, grounded attacks clank if the damage difference is between 9%, otherwise an attack gets beaten; and aerials never get out-prioritized. People often say that Samus has low attack priority, but instead, isn't it because she has less favorable hit/hurtbox placements compared to the rest of the cast?
The reason I'm confused on this mechanic is because my Samus's u-tilt (13%) just clanked with a ZSS's jab 1 (1.5%) which contradicts SmashWiki's statement. Could it be due to staleness? Any knowledge on this is greatly appreciated.
The reason I'm confused on this mechanic is because my Samus's u-tilt (13%) just clanked with a ZSS's jab 1 (1.5%) which contradicts SmashWiki's statement. Could it be due to staleness? Any knowledge on this is greatly appreciated.